kep-hack/engine
2015-07-23 21:00:30 -07:00
..
battle fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
items Merge pull request #107 from YamaArashi/master 2015-07-22 10:24:00 -05:00
menu clean up wram aliases 2015-07-23 06:07:44 -07:00
overworld fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
cable_club.asm misc 2015-07-18 21:58:55 -07:00
clear_save.asm
evolution.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
evolve_trade.asm
evos_moves.asm Name some battle sound effects 2015-07-21 21:04:21 -05:00
experience.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots.asm misc 2015-07-18 21:58:55 -07:00
game_corner_slots2.asm misc 2015-07-18 21:58:55 -07:00
gamefreak.asm Name sound effects 2015-07-19 03:46:12 -05:00
give_pokemon.asm constants for flag actions 2015-07-19 20:45:34 -07:00
hall_of_fame.asm named more constants 2015-07-21 14:21:14 -07:00
hidden_object_functions3.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
hidden_object_functions7.asm fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
hidden_object_functions14.asm
hidden_object_functions17.asm fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
hidden_object_functions18.asm named most of the used events 2015-07-21 10:36:03 -07:00
HoF_room_pc.asm Name some battle sound effects 2015-07-21 21:04:21 -05:00
hp_bar.asm
in_game_trades.asm constants for flag actions 2015-07-19 20:45:34 -07:00
intro.asm Name sound effects 2015-07-19 03:46:12 -05:00
joypad.asm
learn_move.asm Name sound effects 2015-07-19 03:46:12 -05:00
load_pokedex_tiles.asm
mon_party_sprites.asm
multiply_divide.asm
oak_speech.asm fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
oak_speech2.asm
oam_dma.asm misc 2015-07-18 21:58:55 -07:00
palettes.asm misc 2015-07-18 21:58:55 -07:00
play_time.asm
pokedex_rating.asm named more constants 2015-07-21 14:21:14 -07:00
predefs.asm named function 2015-07-23 21:00:30 -07:00
predefs7.asm named function 2015-07-23 21:00:30 -07:00
predefs12.asm
predefs17.asm
predefs17_2.asm Use monster struct macros in wram. Rename related labels for consistency. 2014-06-14 04:12:40 -07:00
random.asm
save.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
slot_machine.asm Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-07-19 03:52:20 -05:00
status_ailments.asm
titlescreen.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
titlescreen2.asm
town_map.asm Name sound effects 2015-07-19 03:46:12 -05:00
trade.asm jpab/jpba macros 2015-07-19 11:56:13 -07:00
trade2.asm
turn_sprite.asm