mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-05 05:00:59 +13:00
Also used in PureRGB. Gives the player the option to use another Repel after the last one runs out. I had to remove some debug features in order to fit it in, but it won't have an effect on the regular game. Hopefully. |
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|---|---|---|
| .. | ||
| battle | ||
| debug | ||
| events | ||
| gfx | ||
| items | ||
| link | ||
| math | ||
| menus | ||
| movie | ||
| overworld | ||
| pokemon | ||
| slots | ||
| battletentdata.asm | ||
| flag_action.asm | ||
| joypad.asm | ||
| play_time.asm | ||
| predefs.asm | ||