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Mr Wint 7bdb3199ae * added EQU constants for mon header RAM area
* analyzed and commented sprite loading routines
* experience calculation routine
* couple more small routines and data structures
2013-03-13 15:11:41 +01:00
extras * added verification (equality test) for blue version build 2013-03-12 03:46:32 +01:00
gfx Some graphics extracted. 2012-02-26 16:14:40 +01:00
maps Fix typo: Lavendar → Lavender. 2012-01-10 12:10:15 -07:00
music Updated program to support the -fo option - forces continuation of parsing past mus_end 2012-01-28 08:16:42 -06:00
pic Turns out the fossil pictures differ between Red/Green and Blue. 2011-12-27 12:45:09 -07:00
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.gitignore .hgignore -> .gitignore 2012-08-26 19:43:35 -05:00
constants.asm * added EQU constants for mon header RAM area 2013-03-13 15:11:41 +01:00
main.asm * added EQU constants for mon header RAM area 2013-03-13 15:11:41 +01:00
Makefile * added verification (equality test) for blue version build 2013-03-12 03:46:32 +01:00
music.asm formatted attack effects and use more EQUs 2013-03-12 01:52:32 +01:00
pokeblue.asm rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
pokered.asm rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
README irc:// doesn't actually linkify in any context, so just list server/channel. 2012-03-14 20:41:24 -06:00
textpre.py Add the ▶ symbol to the text preprocessor. 2012-07-07 14:47:58 -06:00

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".

Our IRC channel is located here:
server nucleus.kafuka.org, channel #skeetendo