kep-hack/text/SilphGauntlet7F.asm
2024-01-02 15:19:56 +00:00

224 lines
3.8 KiB
NASM

_ChiefMonologue::
text "CHIEF: <PLAYER>!"
line "Congratulations"
cont "for making it"
cont "this far. I'm"
cont "sure it was an"
cont "arduous task."
para "However, I can't"
line "let you leave"
cont "this place quite"
cont "yet..."
prompt
_ChiefMonologueMasterBallNotUsed::
text "You're looking for"
line "for the ultimate"
cont "#MON, aren't"
cont "you?"
para "That MASTER"
line "BALL... I should"
cont "never have given"
cont "it to you! With"
cont "MEWTWO loose and"
cont "GIOVANNI gone,"
cont "our company is"
cont "going under!"
para "Now there's only"
line "one way to catch"
cont "MEWTWO, and it's"
cont "in your hands!"
para "<PLAYER>!"
para "Give me that BALL!"
done
_ChiefMonologueMasterBallUsed::
text "You're looking for"
line "for the ultimate"
cont "#MON, aren't"
cont "you?"
para "That MASTER"
line "BALL... I should"
cont "never have given"
cont "it to you! With"
cont "MEWTWO loose and"
cont "GIOVANNI gone,"
cont "our company is"
cont "going under!"
para "...what? You used"
line "the MASTER BALL?!"
para "You stupid child!"
line "I can't believe"
cont "this!"
para "Argh..."
para "<PLAYER>!"
line "You...you..." ; Trying to emphasise rage. I think this is the best we can get.
para "You are in for"
line "a world of hurt!" ; Like Giovanni, but with a slightly more pompous tone in using "hurt".
done
_ChiefMonologueMasterBallNotCollected::
text "As I watched you"
line "battle GIOVANNI,"
cont "I know how you"
cont "and your #MON"
cont "fight."
para "I must say, your"
line "strength seems..."
cont "promising. That's"
cont "why I invited you"
cont "here, after all."
para "Before my next big"
line "plan, I must see"
cont "how well I stand"
cont "against the new"
cont "champion!"
para "<PLAYER>!"
para "Give it your all!"
done
_ChiefDefeatedText::
text "No! I..."
line "I..."
prompt
_ChiefVictoryText::
text "CHIEF: Ha!"
line "Now hand it over!"
prompt
_ChiefAfterBattleText::
text "CHIEF: I suppose"
line "the child that"
cont "brought down"
cont "GIOVANNI has to"
cont "be stronger than"
cont "me. No product"
cont "I have is capable"
cont "of trouncing you."
para "I wanted to make"
line "an ultimate BALL"
cont "for a perfect"
cont "#MON."
para "Something we can"
line "mass produce."
para "Perhaps it wasn't"
line "meant to be..."
para "Go."
para "Otherwise..."
para "MEWTWO's hatred"
line "will crush this"
cont "world."
done
_ChiefAltAfterBattleText::
text "CHIEF: Just as"
line "I thought..."
cont "No product I"
cont "have is capable"
cont "of trouncing you."
para "Money means I can"
line "be as powerful as"
cont "I want, but what"
cont "I do with that"
cont "power...is very"
cont "important."
para "I still have much"
line "yet to learn..."
done
_ChiefPCText::
text "It's a PC with"
line "blueprints for"
cont "OMEGADGE!"
para "It was meant"
line "for..."
para "The CELADON GAME"
line "CORNER?!"
done
_ChiefPainting1::
text "It's a painting"
line "of an unknown"
cont "#MON."
para "It's small and"
line "has large feet."
done
_ChiefPainting2::
text "It's a painting"
line "of GAWARHED, an"
cont "extinct #MON!"
done
_ChiefMonologueRematch::
text "CHIEF: What?"
line "you're back?"
para "Hmm...you're"
line "looking for a"
cont "rematch, is that"
cont "it?"
para "Alright, if you"
line "insist. OMEGADGE"
cont "could always use"
cont "some more battle"
cont "data..."
para "So, no holding"
line "back!"
done
_ChiefDefeatedText2::
text "Impressive"
line "work..."
prompt
_ChiefVictoryText2::
text "CHIEF: I"
line "expected better."
prompt
_ChiefAfterBattleText2::
text "CHIEF: It really"
line "is no wonder"
cont "how you've been"
cont "capable of"
cont "accomplishing so"
cont "much..."
para "You truly trust"
line "and care for"
cont "your #MON."
done