kep-hack/engine/events/hidden_objects
2021-11-05 15:40:15 -04:00
..
bench_guys.asm Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
bills_house_pc.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
blues_room.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
book_or_sculpture.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
bookshelves.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
cinnabar_gym_quiz.asm Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
elevator.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
fighting_dojo.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
gym_statues.asm Factor out MapBadgeFlags and EscapeRopeTilesets data tables 2020-07-08 10:31:44 -04:00
indigo_plateau_hq.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
indigo_plateau_statues.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
magazines.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
museum_fossils.asm Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
new_bike.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
oaks_lab_email.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
oaks_lab_posters.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
pokecenter_pc.asm Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
pokemon_stuff.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
reds_room.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
route_15_binoculars.asm Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
safari_game.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
school_blackboard.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
school_notebooks.asm text_linkpromptbutton -> text_waitbutton 2020-07-06 12:40:36 -04:00
town_map.asm callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
vermilion_gym_trash.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00