kep-hack/crysaudio/music/RBY/kinchou01.asm
Llinos Evans 86230c64f1 New Citrine map architecture, Kinchou01
This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
2023-06-14 22:49:03 +01:00

143 lines
1.8 KiB
NASM

;
;; Kinchou01
;
;; Converting on Fri Jul 28 15:34:53 1995
;
;; by ver 1.02
;
Music_Kinchou01::
channel_count 3
channel 1, Music_Kinchou01_Ch1
channel 2, Music_Kinchou01_Ch2
channel 3, Music_Kinchou01_Ch3
;;----------------------------------------
Music_Kinchou01_Ch1:
;;----------------------------------------
tempo 144
volume 7, 7
duty_cycle 3
note_type 12, 12, 3
toggle_perfect_pitch
rest 16
.loop
rest 16
;; P1-1 --- tied
rest 16
rest 10
octave 3
note B_, 1
;; P1-2 --- tied
octave 4
note F#, 1
;; P1-3 --- tied
note B_, 1
rest 1
;; P1-4 --- tied
note B_, 1
note A#, 1
;; P1-5
note B_, 8
rest 2
octave 2
note B_, 1
octave 3
note F#, 1
note B_, 1
rest 1
note B_, 1
note A#, 1
;; P1-6
note B_, 8
rest 2
octave 3
note F#, 1
note E_, 1
note D#, 1
rest 1
note D#, 1
note E_, 1
;; P1-7
note F#, 1
rest 1
note F#, 1
note A#, 1
note B_, 1
rest 1
note B_, 1
rest 1
note G#, 1
rest 7
;; P1-8
note F#, 1
rest 15
sound_loop 0, .loop
;;----------------------------------------
Music_Kinchou01_Ch2:
;;----------------------------------------
;; P2-1
.loop
duty_cycle 3
note_type 12, 12, 2
octave 3
note D#, 2
octave 2
note B_, 2
octave 3
note G_, 2
octave 2
note B_, 2
sound_loop 0, .loop
;;----------------------------------------
Music_Kinchou01_Ch3:
;;----------------------------------------
note_type 12, 1, 0
;; P3-1 -
rest 16
;; P3-2 -
.loop
rest 16
;; P3-3
octave 5
note D#, 8
rest 2
note C#, 2
note D#, 2
note E_, 2
;; P3-4
note F#, 2
note E_, 2
note D#, 2
note C#, 2
note D#, 8
rest 2
;; P3-5 --- tied
note G#, 2
note F#, 2
note E_, 2
note D#, 8
rest 2
;; P3-6 --- tied
note F#, 2
note E_, 2
note D#, 2
note D#, 8
rest 8
;; P3-7 --- tied
note E_, 1
rest 7
;; P3-8
note D#, 1
rest 15
sound_loop 0, .loop