kep-hack/data/maps
Llinos Evans 86230c64f1 New Citrine map architecture, Kinchou01
This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
2023-06-14 22:49:03 +01:00
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headers New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
objects New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
badge_maps.asm
dungeon_maps.asm
force_bike_surf.asm
hide_show_data.asm New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
map_header_banks.asm New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
map_header_pointers.asm New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
names.asm
rest_house_maps.asm
songs.asm New Citrine map architecture, Kinchou01 2023-06-14 22:49:03 +01:00
special_warps.asm
sprite_sets.asm A few updates 2023-05-19 16:17:44 +01:00
town_map_entries.asm A few updates 2023-05-19 16:17:44 +01:00
town_map_order.asm Battle Tent Port 2023-05-13 02:50:31 +01:00