kep-hack/data/maps/town_map_order.asm
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00

58 lines
926 B
NASM

TownMapOrder:
db PALLET_TOWN
db ROUTE_1
db VIRIDIAN_CITY
db ROUTE_2
db VIRIDIAN_FOREST
db DIGLETTS_CAVE
db PEWTER_CITY
db ROUTE_3
db MT_MOON_1F
db ROUTE_4
db CERULEAN_CITY
db ROUTE_24
db ROUTE_25
db BILLS_HOUSE
db UNDERWATER_TUNNEL
db ROUTE_5
db ROUTE_6
db VERMILION_CITY
db SS_ANNE_1F
db ROUTE_9
db ROCK_TUNNEL_POKECENTER
db ROUTE_10
db POWER_PLANT
db LAVENDER_TOWN
db POKEMON_TOWER_2F
db ROUTE_8
db ROUTE_7
db CELADON_CITY
db CELADON_UNIVERSITY_OUTSIDE
db SAFFRON_CITY
db ROUTE_11
db ROUTE_12
db ROUTE_13
db ROUTE_14
db ROUTE_15
db ROUTE_16
db ROUTE_17
db ROUTE_18
db FUCHSIA_CITY
db SAFARI_ZONE_EAST
db ROUTE_19
db SEAFOAM_ISLANDS_B1F
db ROUTE_20
db CINNABAR_ISLAND
db CINNABAR_VOLCANO
db ROUTE_21
db ROUTE_22
db ROUTE_23
db VICTORY_ROAD_3F
db INDIGO_PLATEAU
db CITRINE_CITY
db BRUNSWICK_TRAIL
db CELESTE_HILL
db FARAWAY_ISLAND_OUTSIDE
db BATTLE_TENT
TownMapOrderEnd: