kep-hack/engine/battle
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00
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move_effects Rename SLP to SLP_MASK (#361) 2022-06-17 22:25:52 -04:00
animations.asm revert 2 bug fixes due to issues, add to celadon U 2022-09-28 14:50:54 +01:00
battle_transitions.asm polishing the added pokemon a little 2022-09-27 22:58:06 +01:00
common_text.asm Citrine Pass and a few little tweaks 2022-10-02 17:16:30 +01:00
core.asm LOTS of things 2023-02-19 06:25:33 +00:00
decrement_pp.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
display_effectiveness.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
draw_hud_pokeball_gfx.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
effects.asm Identify some percentage constant values 2021-11-02 19:57:08 -04:00
end_of_battle.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
experience.asm Add more to Celadon University 2022-09-27 01:48:52 +01:00
get_trainer_name.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
ghost_marowak_anim.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
init_battle_variables.asm Update related tile animation constants 2020-11-29 21:28:38 +00:00
link_battle_versus_text.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
misc.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
print_type.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
read_trainer_party.asm Yellow Trainer Arrays 2022-09-02 20:34:43 -06:00
safari_zone.asm Fix file modes 2020-11-14 20:52:10 -06:00
save_trainer_name.asm LOTS of things 2023-02-19 06:25:33 +00:00
scale_sprites.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
scroll_draw_trainer_pic.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
trainer_ai.asm LOTS of things 2023-02-19 06:25:33 +00:00
unused_stats_functions.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
wild_encounters.asm expanded Pokemon size 2022-08-31 20:47:02 -06:00