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![]() - Adds a slightly remade version of the Rocket battle theme that plays when fighting Rocket Grunts, Jessie & James, and Giovanni (1 and 2) - Giovanni 3 and Chief now share a new battle theme composed by myself and LuciShrimp, which is a slower, more intimidating remix of the regular Rocket fight theme. - Gave Giovanni 3 his own trainer class, allowing for better AI routines and smarter move choices. - Removed Giovanni's name from the Viridian City Gym statues to keep his identity a further secret. It also made more sense than in vanilla. - Gave the postgame Morimoto fight a better selection of moves. |
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.. | ||
battle_constants.asm | ||
credits_constants.asm | ||
event_constants.asm | ||
gfx_constants.asm | ||
hardware_constants.asm | ||
hide_show_constants.asm | ||
icon_constants.asm | ||
input_constants.asm | ||
item_constants.asm | ||
list_constants.asm | ||
map_constants.asm | ||
map_data_constants.asm | ||
map_object_constants.asm | ||
menu_constants.asm | ||
misc_constants.asm | ||
move_animation_constants.asm | ||
move_constants.asm | ||
move_effect_constants.asm | ||
music_constants.asm | ||
oam_constants.asm | ||
palette_constants.asm | ||
pokedex_constants.asm | ||
pokemon_constants.asm | ||
pokemon_data_constants.asm | ||
script_constants.asm | ||
serial_constants.asm | ||
sprite_constants.asm | ||
sprite_data_constants.asm | ||
sprite_set_constants.asm | ||
text_constants.asm | ||
tileset_constants.asm | ||
trainer_constants.asm | ||
type_constants.asm |