kep-hack/audio/headers/sfxheaders1.asm
dannye 87eed68710 Insert Crystal audio engine and music
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00

115 lines
1.9 KiB
NASM

SFX_Get_Item1_1::
audio SFX_Get_Item1_1, Ch4, Ch5, Ch6
SFX_Get_Item2_1::
audio SFX_Get_Item2_1, Ch4, Ch5, Ch6
SFX_Tink_1::
audio SFX_Tink_1, Ch4
SFX_Heal_HP_1::
audio SFX_Heal_HP_1, Ch4
SFX_Heal_Ailment_1::
audio SFX_Heal_Ailment_1, Ch4
SFX_Start_Menu_1::
audio SFX_Start_Menu_1, Ch7
SFX_Press_AB_1::
audio SFX_Press_AB_1, Ch4
SFX_Pokedex_Rating_1::
audio SFX_Pokedex_Rating_1, Ch4, Ch5, Ch6
SFX_Get_Key_Item_1::
audio SFX_Get_Key_Item_1, Ch4, Ch5, Ch6
SFX_Poisoned_1::
audio SFX_Poisoned_1, Ch4
SFX_Trade_Machine_1::
audio SFX_Trade_Machine_1, Ch4
SFX_Turn_On_PC_1::
audio SFX_Turn_On_PC_1, Ch4
SFX_Turn_Off_PC_1::
audio SFX_Turn_Off_PC_1, Ch4
SFX_Enter_PC_1::
audio SFX_Enter_PC_1, Ch4
SFX_Shrink_1::
audio SFX_Shrink_1, Ch4
SFX_Switch_1::
audio SFX_Switch_1, Ch4
SFX_Healing_Machine_1::
audio SFX_Healing_Machine_1, Ch4
SFX_Teleport_Exit1_1::
audio SFX_Teleport_Exit1_1, Ch4
SFX_Teleport_Enter1_1::
audio SFX_Teleport_Enter1_1, Ch4
SFX_Teleport_Exit2_1::
audio SFX_Teleport_Exit2_1, Ch4
SFX_Ledge_1::
audio SFX_Ledge_1, Ch4
SFX_Teleport_Enter2_1::
audio SFX_Teleport_Enter2_1, Ch7
SFX_Fly_1::
audio SFX_Fly_1, Ch7
SFX_Denied_1::
audio SFX_Denied_1, Ch4, Ch5
SFX_Arrow_Tiles_1::
audio SFX_Arrow_Tiles_1, Ch4
SFX_Push_Boulder_1::
audio SFX_Push_Boulder_1, Ch7
SFX_SS_Anne_Horn_1::
audio SFX_SS_Anne_Horn_1, Ch4, Ch5
SFX_Withdraw_Deposit_1::
audio SFX_Withdraw_Deposit_1, Ch4
SFX_Cut_1::
audio SFX_Cut_1, Ch7
SFX_Go_Inside_1::
audio SFX_Go_Inside_1, Ch7
SFX_Swap_1::
audio SFX_Swap_1, Ch4, Ch5
SFX_59_1::
audio SFX_59_1, Ch4, Ch5
SFX_Purchase_1::
audio SFX_Purchase_1, Ch4, Ch5
SFX_Collision_1::
audio SFX_Collision_1, Ch4
SFX_Go_Outside_1::
audio SFX_Go_Outside_1, Ch7
SFX_Save_1::
audio SFX_Save_1, Ch4, Ch5
; the Pokeflute sound effect directly hijacks channel 2 (not anymore)
SFX_Pokeflute::
audio SFX_Pokeflute, Ch6
SFX_Safari_Zone_PA::
audio SFX_Safari_Zone_PA, Ch4