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![]() For some reason the Daycare and the Super Rod house use the exact same map interior pointers? This commit uncouples them so edits can be made to the Daycare while leaving that house unaltered. (also have some small text fixes I made ages ago and never pushed lol) |
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.. | ||
headers | ||
objects | ||
badge_maps.asm | ||
dungeon_maps.asm | ||
force_bike_surf.asm | ||
hide_show_data.asm | ||
map_header_banks.asm | ||
map_header_pointers.asm | ||
names.asm | ||
rest_house_maps.asm | ||
songs.asm | ||
special_warps.asm | ||
sprite_sets.asm | ||
town_map_entries.asm | ||
town_map_order.asm |