kep-hack/engine/debug
Llinos Evans 9c953339af Candy Jar finished
- Fixed a bug where the Candy Jar would load `wIsInBattle`'s 01, causing it to zero itself out every time.
- Fixed a bug where the Candy Jar would display `wMysteryBoxActive` due to the way `text_bcd` was being used. Replaced with `text_decimal` so it actually displays properly as well. No hex!!
- Added a test function for the evolution in the debug party because that's cool
2023-05-31 23:56:22 +01:00
..
debug_menu.asm Decrease flashing damage animation loop 2023-05-17 23:46:07 +01:00
debug_party.asm Candy Jar finished 2023-05-31 23:56:22 +01:00