mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-17 02:40:50 +12:00

- Added a gate between the two halves of Route 10 on the right side of Rock Tunnel that contains the Graveler trade NPC. - Improved Faraway's encounter table. - Made the music go silent before battling both of the postgame bosses for suspense reasons. It also sounds cool. - Minor text fixes
257 lines
12 KiB
NASM
257 lines
12 KiB
NASM
DEF HIDE EQU $11
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DEF SHOW EQU $15
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; MissableObjects indexes (see data/maps/hide_show_data.asm)
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; this is a list of the sprites that can be enabled/disabled during the game
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; sprites marked with an X are constants that are never used
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; because those sprites are not (de)activated in a map's script
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; (they are either items or sprites that deactivate after battle
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; and are detected in wMissableObjectList)
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; However, these constants are still required to synchronise properly
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; Factoring in the hide/show list, so you can't just remove them.
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const_def
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const HS_PALLET_TOWN_OAK ; 00
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const HS_LYING_OLD_MAN ; 01
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const HS_OLD_MAN ; 02
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const HS_MUSEUM_GUY ; 03
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const HS_GYM_GUY ; 04
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const HS_CERULEAN_RIVAL ; 05
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const HS_CERULEAN_ROCKET ; 06
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const HS_CERULEAN_GUARD_1 ; 07
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const HS_CERULEAN_CAVE_GUY ; 08
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const HS_CERULEAN_GUARD_2 ; 09
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const HS_VERMILION_JENNY ; 0A
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const HS_SAFFRON_CITY_1 ; 0B
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const HS_SAFFRON_CITY_2 ; 0C
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const HS_SAFFRON_CITY_3 ; 0D
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const HS_SAFFRON_CITY_4 ; 0E
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const HS_SAFFRON_CITY_5 ; 0F
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const HS_SAFFRON_CITY_6 ; 10
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const HS_SAFFRON_CITY_7 ; 11
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const HS_SAFFRON_CITY_8 ; 12
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const HS_SAFFRON_CITY_9 ; 13
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const HS_SAFFRON_CITY_A ; 14
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const HS_SAFFRON_CITY_B ; 15
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const HS_SAFFRON_CITY_C ; 16
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const HS_SAFFRON_CITY_D ; 17
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const HS_SAFFRON_CITY_E ; 18
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const HS_SAFFRON_CITY_F ; 19
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const HS_ROUTE_1_OAK ; 1A
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const HS_ROUTE_2_ITEM_1 ; 1B X
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const HS_ROUTE_2_ITEM_2 ; 1C X
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const HS_ROUTE_4_ITEM ; 1D X
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const HS_ROUTE_9_ITEM ; 1E X
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const HS_ROUTE_12_SNORLAX ; 1F
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const HS_ROUTE_12_ITEM_1 ; 20 X
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const HS_ROUTE_12_ITEM_2 ; 21 X
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const HS_ROUTE_15_ITEM ; 22 X
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const HS_ROUTE_16_SNORLAX ; 23
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const HS_ROUTE_22_RIVAL_1 ; 24
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const HS_ROUTE_22_RIVAL_2 ; 25
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const HS_NUGGET_BRIDGE_GUY ; 26
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const HS_ROUTE_24_ITEM ; 27 X
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const HS_DAMIEN ; 28
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const HS_ROUTE_25_ITEM ; 29 X
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const HS_CACTUS ; 2A
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const HS_BRUNSWICK_ZAPDOS_G_1 ; 2B
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const HS_BRUNSWICK_TRAIL_ITEM1
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const HS_DAISY_SITTING ; 2C
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const HS_DAISY_WALKING ; 2D
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const HS_TOWN_MAP ; 2E
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const HS_OAKS_LAB_RIVAL ; 2F
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const HS_STARTER_BALL_1 ; 30
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const HS_STARTER_BALL_2 ; 31
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const HS_STARTER_BALL_3 ; 32
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const HS_OAKS_LAB_OAK_1 ; 33
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const HS_STARTER_BALL_4 ; 34, was dex, pikachu
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const HS_STARTER_BALL_5 ; 35, was dex, eevee
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const HS_OAKS_LAB_OAK_2 ; 36
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const HS_VIRIDIAN_GYM_GIOVANNI ; 37
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const HS_VIRIDIAN_GYM_ITEM ; 38 X
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const HS_OLD_AMBER ; 39
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const HS_CERULEAN_CAVE_1F_ITEM_1 ; 3A X
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const HS_CERULEAN_CAVE_1F_ITEM_2 ; 3B X
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const HS_CERULEAN_CAVE_1F_ITEM_3 ; 3C X
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const HS_MOLTRES_G ; 3D X
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const HS_POKEMON_TOWER_2F_RIVAL ; 3E
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const HS_BRUNSWICK_ZAPDOS_G_2 ; 3F
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const HS_POKEMON_TOWER_5F_ITEM ; 40 X
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const HS_POKEMON_TOWER_6F_ITEM_1 ; 41 X
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const HS_POKEMON_TOWER_6F_ITEM_2 ; 42 X
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const HS_POKEMON_TOWER_7F_JESSIE ; 43
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const HS_POKEMON_TOWER_7F_JAMES ; 44
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const HS_POKEMON_TOWER_7F_MR_FUJI ; 45
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const HS_MR_FUJIS_HOUSE_MR_FUJI ; 46
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const HS_MORIMOTO
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const HS_CELADON_MANSION_EEVEE_GIFT ; 47
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const HS_GAME_CORNER_ROCKET ; 48
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const HS_WARDENS_HOUSE_ITEM ; 49 X
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const HS_POKEMON_MANSION_1F_ITEM_1 ; 4A X
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const HS_POKEMON_MANSION_1F_ITEM_2 ; 4B X
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const HS_FIGHTING_DOJO_GIFT_1 ; 4C
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const HS_FIGHTING_DOJO_GIFT_2 ; 4D
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const HS_FIGHTING_DOJO_GIFT_3 ; 4E
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const HS_SILPH_CO_1F_RECEPTIONIST ; 4F
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const HS_VOLTORB_1 ; 50 X
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const HS_VOLTORB_2 ; 51 X
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const HS_VOLTORB_3 ; 52 X
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const HS_ELECTRODE_1 ; 53 X
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const HS_VOLTORB_4 ; 54 X
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const HS_VOLTORB_5 ; 55 X
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const HS_ELECTRODE_2 ; 56 X
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const HS_VOLTORB_6 ; 57 X
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const HS_ZAPDOS ; 58 X
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const HS_POWER_PLANT_ITEM_1 ; 59 X
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const HS_POWER_PLANT_ITEM_2 ; 5A X
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const HS_POWER_PLANT_ITEM_3 ; 5B X
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const HS_POWER_PLANT_ITEM_4 ; 5C X
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const HS_POWER_PLANT_ITEM_5 ; 5D X
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const HS_VICTORY_ROAD_2F_ITEM_0 ; 5E X
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const HS_VICTORY_ROAD_2F_ITEM_1 ; 5F X
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const HS_VICTORY_ROAD_2F_ITEM_2 ; 60 X
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const HS_VICTORY_ROAD_2F_ITEM_3 ; 61 X
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const HS_VICTORY_ROAD_2F_ITEM_4 ; 62 X
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const HS_VICTORY_ROAD_2F_BOULDER ; 63
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const HS_BILL_POKEMON ; 64
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const HS_BILL_1 ; 65
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const HS_BILL_2 ; 66
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const HS_BILLS_NIDORINO ; 67
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const HS_VIRIDIAN_FOREST_ITEM_1 ; 68 X
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const HS_VIRIDIAN_FOREST_ITEM_2 ; 69 X
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const HS_VIRIDIAN_FOREST_ITEM_3 ; 6A X
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const HS_MT_MOON_1F_ITEM_1 ; 6B X
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const HS_MT_MOON_1F_ITEM_2 ; 6C X
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const HS_MT_MOON_1F_ITEM_3 ; 6D X
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const HS_MT_MOON_1F_ITEM_4 ; 6E X
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const HS_MT_MOON_1F_ITEM_5 ; 6F X
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const HS_MT_MOON_1F_ITEM_6 ; 70 X
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const HS_MT_MOON_B2F_JESSIE ; 71
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const HS_MT_MOON_B2F_JAMES ; 72
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const HS_MT_MOON_B2F_FOSSIL_1 ; 73
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const HS_MT_MOON_B2F_FOSSIL_2 ; 74
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const HS_MT_MOON_B2F_ITEM_1 ; 75 X
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const HS_MT_MOON_B2F_ITEM_2 ; 76 X
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const HS_SS_ANNE_2F_RIVAL ; 77
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const HS_SS_ANNE_1F_ROOMS_ITEM ; 78 X
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const HS_SS_ANNE_2F_ROOMS_ITEM_1 ; 79 X
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const HS_SS_ANNE_2F_ROOMS_ITEM_2 ; 7A X
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const HS_SS_ANNE_B1F_ROOMS_ITEM_1 ; 7B X
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const HS_SS_ANNE_B1F_ROOMS_ITEM_2 ; 7C X
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const HS_SS_ANNE_B1F_ROOMS_ITEM_3 ; 7D X
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const HS_VICTORY_ROAD_3F_ITEM_1 ; 7F X
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const HS_VICTORY_ROAD_3F_ITEM_2 ; 80 X
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const HS_VICTORY_ROAD_3F_BOULDER ; 81
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const HS_ROCKET_HIDEOUT_B1F_ITEM_1 ; 82 X
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const HS_ROCKET_HIDEOUT_B1F_ITEM_2 ; 83 X
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const HS_ROCKET_HIDEOUT_B2F_ITEM_1 ; 84 X
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const HS_ROCKET_HIDEOUT_B2F_ITEM_2 ; 85 X
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const HS_ROCKET_HIDEOUT_B2F_ITEM_3 ; 86 X
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const HS_ROCKET_HIDEOUT_B2F_ITEM_4 ; 87 X
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const HS_ROCKET_HIDEOUT_B3F_ITEM_1 ; 88 X
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const HS_ROCKET_HIDEOUT_B3F_ITEM_2 ; 89 X
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const HS_ROCKET_HIDEOUT_B4F_GIOVANNI ; 8A
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const HS_ROCKET_HIDEOUT_B4F_JAMES ; 8B
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const HS_ROCKET_HIDEOUT_B4F_JESSIE ; 8C
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const HS_ROCKET_HIDEOUT_B4F_ITEM_1 ; 8D X
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const HS_ROCKET_HIDEOUT_B4F_ITEM_2 ; 8E X
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const HS_ROCKET_HIDEOUT_B4F_ITEM_3 ; 8F X
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const HS_ROCKET_HIDEOUT_B4F_ITEM_4 ; 90
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const HS_ROCKET_HIDEOUT_B4F_ITEM_5 ; 91
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const HS_GARNET_ARTICUNO_G ; 92
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const HS_GARNET_ITEM_1 ; 93
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const HS_GARNET_ITEM_2 ; 94
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const HS_ARTICUNO_G_COPY_1 ; 95
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const HS_ARTICUNO_G_COPY_2 ; 96
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const HS_SILPH_CO_3F_1 ; 97
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const HS_SILPH_CO_3F_2 ; 98
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const HS_SILPH_CO_3F_ITEM ; 99 X
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const HS_SILPH_CO_5F_1 ; 9A
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const HS_SILPH_CO_5F_2 ; 9B
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const HS_SILPH_CO_5F_3 ; 9C
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const HS_SILPH_CO_5F_4 ; 9D
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const HS_SILPH_CO_5F_ITEM_1 ; 9E X
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const HS_SILPH_CO_5F_ITEM_2 ; 9F X
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const HS_SILPH_CO_5F_ITEM_3 ; A0 X
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const HS_SILPH_CO_7F_1 ; A1
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const HS_SILPH_CO_7F_2 ; A2
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const HS_SILPH_CO_7F_3 ; A3
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const HS_SILPH_CO_7F_4 ; A4
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const HS_SILPH_CO_7F_RIVAL ; A5
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const HS_SILPH_CO_7F_ITEM_1 ; A6 X
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const HS_SILPH_CO_7F_ITEM_2 ; A7 X
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const HS_SILPH_CO_11F_1 ; A8
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const HS_SILPH_CO_11F_JAMES ; A9
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const HS_SILPH_CO_11F_3 ; AA
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const HS_SILPH_CO_11F_JESSIE ; AB
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const HS_OMEGA ; AC
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const HS_OMEGA_2 ; AD
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const HS_DRAGONITE ; AE
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const HS_MOLTRES ; AF
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const HS_POKEMON_MANSION_2F_ITEM ; B0 X
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const HS_POKEMON_MANSION_3F_ITEM_1 ; B1 X
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const HS_POKEMON_MANSION_3F_ITEM_2 ; B2 X
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const HS_POKEMON_MANSION_B1F_ITEM_1 ; B3 X
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const HS_POKEMON_MANSION_B1F_ITEM_2 ; B4 X
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const HS_POKEMON_MANSION_B1F_ITEM_3 ; B5 X
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const HS_POKEMON_MANSION_B1F_ITEM_4 ; B6 X
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const HS_POKEMON_MANSION_B1F_ITEM_5 ; B7 X
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const HS_MANSION_GUARD ; B8
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const HS_SAFARI_ZONE_EAST_ITEM_1 ; B9 X
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const HS_SAFARI_ZONE_EAST_ITEM_2 ; BA X
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const HS_SAFARI_ZONE_EAST_ITEM_3 ; BB X
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const HS_SAFARI_ZONE_EAST_ITEM_4 ; BC X
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const HS_SAFARI_ZONE_NORTH_ITEM_1 ; BD X
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const HS_SAFARI_ZONE_NORTH_ITEM_2 ; BE X
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const HS_SAFARI_ZONE_WEST_ITEM_1 ; BF X
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const HS_SAFARI_ZONE_WEST_ITEM_2 ; C0 X
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const HS_SAFARI_ZONE_WEST_ITEM_3 ; C1 X
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const HS_SAFARI_ZONE_WEST_ITEM_4 ; C2 X
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const HS_SAFARI_ZONE_CENTER_ITEM ; C3 X
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const HS_CERULEAN_CAVE_2F_ITEM_1 ; C4 X
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const HS_CERULEAN_CAVE_2F_ITEM_2 ; C5 X
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const HS_CERULEAN_CAVE_2F_ITEM_3 ; C6 X
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const HS_MEWTWO ; C7 X
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const HS_CERULEAN_CAVE_B1F_ITEM_1 ; C8 X
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const HS_CERULEAN_CAVE_B1F_ITEM_2 ; C9 X
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const HS_VICTORY_ROAD_1F_ITEM_1 ; CA X
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const HS_VICTORY_ROAD_1F_ITEM_2 ; CB X
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const HS_CHAMPIONS_ROOM_OAK ; CC
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const HS_SEAFOAM_ISLANDS_1F_BOULDER_1 ; CD
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const HS_SEAFOAM_ISLANDS_1F_BOULDER_2 ; CE
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const HS_SEAFOAM_ISLANDS_B1F_BOULDER_1 ; CF
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const HS_SEAFOAM_ISLANDS_B1F_BOULDER_2 ; D0
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const HS_SEAFOAM_ISLANDS_B2F_BOULDER_1 ; D1
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const HS_SEAFOAM_ISLANDS_B2F_BOULDER_2 ; D2
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const HS_SEAFOAM_ISLANDS_B3F_BOULDER_1 ; D3
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const HS_SEAFOAM_ISLANDS_B3F_BOULDER_2 ; D4
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const HS_SEAFOAM_ISLANDS_B3F_BOULDER_3 ; D5
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const HS_SEAFOAM_ISLANDS_B3F_BOULDER_4 ; D6
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const HS_SEAFOAM_ISLANDS_B4F_BOULDER_1 ; D7
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const HS_SEAFOAM_ISLANDS_B4F_BOULDER_2 ; D8
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const HS_ARTICUNO ; D9
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const HS_MEW ; DA
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const HS_POKEMON_MANSION_B2F_ITEM_1 ; DB
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const HS_POKEMON_MANSION_B2F_ITEM_2 ; DC
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const HS_MT_MOON_CRATER_ITEM_1 ; DD
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const HS_MT_MOON_CRATER_ITEM_2 ; DE
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const HS_MT_MOON_CRATER_ITEM_3 ; DF
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const HS_MT_MOON_CRATER_ITEM_4 ; E0
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const HS_GIOVANNIS_ROOM_ITEM_1 ; E1
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const HS_GIOVANNIS_ROOM_ITEM_2 ; E2
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const HS_ROCK_TUNNEL_B1F_DOME ; E3
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const HS_ROCK_TUNNEL_B1F_HELIX ; E4
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const HS_ROCK_TUNNEL_B1F_AMBER ; E5
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const HS_ROCK_TUNNEL_B1F_WING ; E6
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const HS_MT_MOON_CRATER_GUARD ; E7
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const HS_DAYCARE_BULBASAUR ; E8
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const HS_GLADE_GZAP_1 ; E9
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const HS_GLADE_GZAP_2 ; EA sports. to the game.
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const HS_GLADE_GZAP_3 ; EB
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const HS_GLADE_ITEM1 ; EC
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const HS_GLADE_ITEM2 ; ED
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const HS_GLADE_ITEM3 ; EE
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const HS_GLADE_ITEM4 ; EF
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const HS_CINNABAR_VOLCANO_FLOORS_ITEM ; F0
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DEF NUM_HS_OBJECTS EQU const_value ; F2 - FE all go unused.
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