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![]() Please stop asking me about the sprite limit i beg u Ok so this commit does the following; - Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides. - Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job. - Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more. - Changes the rival's pathing so he, y'know, works on the new map... - Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues. - Removed the old oak email event; no visible difference. |
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bench_guys.asm | ||
bills_house_pc.asm | ||
blues_room.asm | ||
book_or_sculpture.asm | ||
bookshelves.asm | ||
cinnabar_gym_quiz.asm | ||
elevator.asm | ||
fighting_dojo.asm | ||
gym_statues.asm | ||
indigo_plateau_hq.asm | ||
indigo_plateau_statues.asm | ||
magazines.asm | ||
museum_fossils.asm | ||
new_bike.asm | ||
oaks_lab_email.asm | ||
oaks_lab_posters.asm | ||
pokecenter_pc.asm | ||
pokemon_stuff.asm | ||
reds_room.asm | ||
route_15_binoculars.asm | ||
safari_game.asm | ||
school_blackboard.asm | ||
school_notebooks.asm | ||
town_map.asm | ||
vermilion_gym_trash.asm |