mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-07 22:20:58 +13:00
- Fixed a bug where the Elite 4 wouldn't use Full Restores. Apparently the game only allows one item per trainer. - Gave Oak and Chief custom AI found from proto assets (then changed to be less ass) - Small amount of balancing - Minor text fixes - Figured out roughly how the current high-level AI works (Stat boosting moves are only used sometimes on the first turn, Recover is only used sometimes when below half health, otherwise just attack with a move that isn't ineffective. More testing needed for stat lowering moves and things like Barrier) |
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| battle | ||
| debug | ||
| events | ||
| gfx | ||
| items | ||
| link | ||
| math | ||
| menus | ||
| movie | ||
| overworld | ||
| pokemon | ||
| slots | ||
| battletentdata.asm | ||
| flag_action.asm | ||
| joypad.asm | ||
| play_time.asm | ||
| predefs.asm | ||