kep-hack/text/PokemonMansionB2F.asm
May Evans 86f111e5d7 Revamp Pokemon Mansion B2F
This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead.

Anyway, some stuff on the map;
- Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later.
- Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits.
- A clue on how to get the Old Sea Chart is not-so-subtly included.

The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it.

Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
2022-10-17 16:57:42 +01:00

90 lines
1.3 KiB
NASM

_B2FBook1::
text "Diary: Feb 20"
line "The clone project"
cont "was a success."
para "We are getting"
line "high energy"
cont "readings from"
cont "MEWTWO's PSYCHIC"
cont "power!"
para "But..."
para "What are they"
line "talking about?"
done
_B2FBook2::
text "Diary: Apr 24"
line "All clones have"
cont "perished."
para "MEWTWO remains."
line "However..."
para "Its seemed to"
line "react to the"
cont "situation."
para "Tranquilizers"
line "were administered."
para "We should never"
line "have gone to"
cont "Guyana. I must"
cont "hide that map..."
para "Somewhere no one"
line "will ever look."
done
_B2FPicture::
text "It's charred"
line "picture of a"
cont "happy family."
done
_B2FComputer1::
text "The screen is"
line "cracked, but"
cont "five graphs"
cont "are visible."
done
_B2FComputer2::
text "The screen is"
line "broken beyond"
cont "repair..."
done
_B2FMissingNo::
text "" ; no "done" will cause a (hopefully) inconsequential error to appear.
_TrioPods::
text "Stagnant fluid"
line "floats inside"
cont "the pod..."
done
_AmberPod::
text "This pod is"
line "empty."
done
_MewtwoPod::
text "Smashed glass"
line "litters the"
cont "pod..."
para "What could have"
line "done this?"
done