mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-11-15 01:26:40 +13:00
Uploading some of the 1.3 stuff to begin with, mainly the changes that are fully finished so far.
- After earning all 8 badges, the trainers in Celadon University get a decent level increase, allowing for a much better grinding spot between Victory Road and the Pokemon League.
- A handful of changes to move animations, credit to wrulfy for implementing some of these in their Carmine Red hack:
- Struggle has the user bouncing up and down similarly to Splash, rather than shaking back and forth.
- Slam has the user move forward while attacking.
- Mega Kick has the user move back, then lunging forward while attacking.
- Jump Kick has the user move forward while attacking, as well as a sound effect change.
- Horn Drill uses a unique animation of a rotating star effect, as well as darkening the screen.
- Both confusion-inflicting status moves show birds circling the enemy.
- Hyper Beam is slightly slower, and shakes the screen after the hit.
- Drill Peck uses the same circling star animation as Horn Drill.
- Solar Beam has a 'gathering energy' effect while lighting up the screen.
- SmokeScreen is a lot faster.
- Skull Bash shakes the screen and moves the user horizontally while attacking.
- Hi Jump Kick made slightly faster.
- Dazzling Gleam lights up the screen and has been made slightly longer.
- Acid Armor has been given a proper animatio, and no longer makes the user invisible.
- It's now possible to Escape Rope out of the SS Anne and Silph Gauntlet 3F.
- Changes made to a handful of Victory Road and Silph Gauntlet trainer parties.
- Slight level buffs to the Elite 4 initial matches, and significant buffs to their rematches.
- Silph Gauntlet Gym rematches have been increased by a few levels, and Chief has been similarly buffed.
- Slight encounter tweaks to Route 23
- Level buffs to Victory Road's wild encounters
- Minor text fixes
-
|
||
|---|---|---|
| .. | ||
| battle | ||
| battle_anims | ||
| credits | ||
| events | ||
| items | ||
| maps | ||
| moves | ||
| pokemon | ||
| sgb | ||
| sprites | ||
| text | ||
| tilesets | ||
| trainers | ||
| types | ||
| wild | ||
| growth_rates.asm | ||
| icon_pointers.asm | ||
| player_names.asm | ||
| player_names_list.asm | ||
| predef_pointers.asm | ||
| text_boxes.asm | ||
| text_predef_pointers.asm | ||
| tilemaps.asm | ||
| yes_no_menu_strings.asm | ||