kep-hack/data/text/item_descriptions.asm
Martha Schilling bc4f0b83e8 okay did you know they misspelled this move until X and Y
adding it back for the sake of consistency! this is Gen 1, dammit!
2024-01-07 00:53:01 +00:00

649 lines
10 KiB
NASM

; This is ordered by the IDs in constants/item_constants.asm.
; https://github.com/pret/pokered/wiki/Item-Descriptions
_MasterBallDescription::
text "The best BALL. It"
next "never misses."
prompt
_UltraBallDescription::
text "A BALL with a high"
next "rate of success."
prompt
_GreatBallDescription::
text "A BALL with a de-"
next "cent success rate."
prompt
_PokeBallDescription::
text "An item for catch-"
next "ing #MON."
prompt
_TownMapDescription::
text "Shows your present"
next "location."
prompt
_BicycleDescription::
text "A collapsible bike"
next "for travel."
prompt
_SafariBallDescription::
text "Just an ULTRA BALL"
next "painted green."
prompt
_MoonStoneDescription::
_FireStoneDescription::
_ThunderStoneDescription::
_WaterStoneDescription::
_LeafStoneDescription::
_IceStoneDescription::
_PoisonStoneDescription::
_HeartStoneDescription::
_ProtectorDescription::
_BlkAuguriteDescription::
_DubiousDiscDescription::
_UpGradeDescription::
_MetalCoatDescription::
text "Evolves certain"
next "kinds of #MON."
prompt
_AntidoteDescription::
text "Cures poisoned"
next "#MON."
prompt
_BurnHealDescription::
text "Heals burned"
next "#MON."
prompt
_IceHealDescription::
text "Defrosts frozen"
next "#MON."
prompt
_AwakeningDescription::
text "Awakens sleeping"
next "#MON."
prompt
_ParlyzHealDescription::
text "Heals paralyzed"
next "#MON."
prompt
_FullRestoreDescription::
text "Fully restores HP"
next "and status."
prompt
_MaxPotionDescription::
text "Fully restores"
next "#MON HP."
prompt
_HyperPotionDescription::
text "Restores #MON"
next "HP by 200."
prompt
_SuperPotionDescription::
text "Restores #MON"
next "HP by 50."
prompt
_PotionDescription::
text "Restores #MON"
next "HP by 20."
prompt
_EscapeRopeDescription::
text "Use for escaping"
next "from caves, etc."
prompt
_RepelDescription::
text "Repels weak #-"
next "MON for 100 steps."
prompt
_OldAmberDescription::
text "Fossilized resin"
next "containing DNA."
prompt
_HPUpDescription::
text "Raises the HP of"
next "one #MON."
prompt
_ProteinDescription::
text "Raises ATTACK of"
next "one #MON."
prompt
_IronDescription::
text "Raises DEFENSE of"
next "one #MON."
prompt
_CarbosDescription::
text "Raises SPEED of"
next "one #MON."
prompt
_CalciumDescription::
text "Raises SPECIAL"
next "of one #MON."
prompt
_RareCandyDescription::
text "Raises level of a"
next "#MON by one."
prompt
_DomeFossilDescription::
_HelixFossilDescription::
text "A fossilized"
next "#MON shell."
prompt
_SecretKeyDescription::
text "Opens the door to"
next "CINNABAR GYM."
prompt
_BikeVoucherDescription::
text "Exchange for a new"
next "BICYCLE."
prompt
_XAccuracyDescription::
text "Raises accuracy."
next "(1 BTL)"
prompt
_CardKeyDescription::
text "Opens shutters in"
next "SILPH CO."
prompt
_NuggetDescription::
text "Made of pure gold."
next "Sell high."
prompt
_WingFossilDescription::
text "The wing of an"
next "ancient #MON."
prompt
_PokeDollDescription::
text "Use to escape from"
next "a wild #MON."
prompt
_FullHealDescription::
text "Eliminates all"
next "status problems."
prompt
_ReviveDescription::
text "Restores a fainted"
next "#MON to 1/2 HP."
prompt
_MaxReviveDescription::
text "Fully restores a"
next "fainted #MON."
prompt
_GuardSpecDescription::
text "Prevents stats"
next "reduction. (1 BTL)"
prompt
_SuperRepelDescription::
text "Repels weak #-"
next "MON for 200 steps."
prompt
_MaxRepelDescription::
text "Repels weak #-"
next "MON for 250 steps."
prompt
_DireHitDescription::
text "Ups critical hit"
next "ratio. (1 BTL)"
prompt
_FreshWaterDescription::
text "Restores #MON"
next "HP by 50."
prompt
_SodaPopDescription::
text "Restores #MON"
next "HP by 60."
prompt
_LemonadeDescription::
text "Restores #MON"
next "HP by 80."
prompt
_SSTicketDescription::
text "A ticket for the"
next "S.S.ANNE."
prompt
_GoldTeethDescription::
text "Gold dentures lost"
next "by the WARDEN."
prompt
_XAttackDescription::
text "Raises ATTACK."
next "(1 BTL)"
prompt
_XDefendDescription::
text "Raises DEFENSE."
next "(1 BTL)"
prompt
_XSpeedDescription::
text "Raises SPEED."
next "(1 BTL)"
prompt
_XSpecialDescription::
text "Raises SPECIAL."
next "(1 BTL)"
prompt
_CoinCaseDescription::
text "Holds up to 9,999"
next "game coins."
prompt
_OaksParcelDescription::
text "A parcel belonging"
next "to PROF.OAK."
prompt
_ItemfinderDescription::
text "Checks for unseen"
next "items in the area."
prompt
_SilphScopeDescription::
text "A scope to see in-"
next "visible #MON."
prompt
_PokeFluteDescription::
text "Instantly awakens"
next "any #MON."
prompt
_LiftKeyDescription::
text "Key to the lift in"
next "the ROCKET base."
prompt
_ExpAllDescription::
text "Shares battle EXP."
next "points."
prompt
_CandyJarDescription::
text "A jar filled with"
next "odd sweets."
prompt
_BottleCapDescription::
text "Certain people"
next "collect these!"
prompt
_FishingRodDescription::
text "A ROD for"
next "catching #MON."
prompt
_PPUpDescription::
text "Raises max PP of"
next "a selected move."
prompt
_EtherDescription::
text "Restores PP of one"
next "move by 10."
prompt
_MaxEtherDescription::
text "Fully restores PP"
next "of one move."
prompt
_ElixerDescription::
text "Restores PP of all"
next "moves by 10."
prompt
_MaxElixerDescription::
text "Fully restores the"
next "PP of one #MON."
prompt
_CitrinePassDescription::
text "A ticket to access"
next "CITRINE CITY."
prompt
_OldSeaMapDescription::
text "A sea chart for"
next "certain island."
prompt
_MysteryBoxDescription:: ; GO Description: A mysterious old box. Opening it causes a certain Pokémon to appear for a limited time.
text "A mysterious old"
next "box."
prompt
_TeaDescription::
text "A hot drink for"
next "quenching thirst."
prompt
_SilphLetterDescription::
text "A LETTER from"
next "the SILPH CHIEF."
prompt
_HM01Description::
text "Cuts using claws,"
next "scythes, etc."
prompt
_HM02Description::
text "1st turn: Fly"
next "2nd turn: Attack"
prompt
_HM03Description::
text "A strong water-"
next "type attack."
prompt
_HM04Description::
text "A powerful physi-"
next "cal attack."
prompt
_HM05Description::
text "Blinds the foe to"
next "reduce accuracy."
prompt
_TM01Description::
text "A powerful punch"
next "thrown very hard."
prompt
_TM02Description::
text "1st turn: Prepare"
next "2nd turn: Attack"
prompt
_TM03Description::
text "A dance that in-"
next "creases ATTACK."
prompt
_TM04Description::
text "Blows away the foe"
next "and ends battle."
prompt
_TM05Description::
text "A powerful kicking"
next "attack."
prompt
_TM06Description::
text "A poison move with"
next "increasing damage."
prompt
_TM07Description::
text "A one-hit KO,"
next "drill attack."
prompt
_TM08Description::
text "An attack that may"
next "cause paralysis."
prompt
_TM09Description::
text "A tackle that also"
next "hurts the user."
prompt
_TM10Description::
text "A tackle that also"
next "hurts the user."
prompt
_TM11Description::
text "An attack that may"
next "lower SPEED."
prompt
_TM12Description::
text "Squirts water to"
next "attack."
prompt
_TM13Description::
text "An attack that may"
next "freeze the foe."
prompt
_TM14Description::
text "An attack that may"
next "freeze the foe."
prompt
_TM15Description::
text "1st turn: Attack"
next "2nd turn: Rest"
prompt
_TM16Description::
text "Throws coins. Gets"
next "them back later."
prompt
_TM17Description::
text "An attack that al-"
next "so hurts the user."
prompt
_TM18Description::
text "Returns a physical"
next "blow double."
prompt
_TM19Description::
text "The user's level"
next "equals damage HP."
prompt
_TM20Description::
text "Raises ATTACK if"
next "the user is hit."
prompt
_TM21Description::
text "Steals 1/2 of the"
next "damage inflicted."
prompt
_TM22Description::
text "1st turn: Prepare"
next "2nd turn: Attack"
prompt
_TM23Description::
text "Always inflicts"
next "40HP damage."
prompt
_TM24Description::
text "An attack that may"
next "cause paralysis."
prompt
_TM25Description::
text "An attack that may"
next "cause paralysis."
prompt
_TM26Description::
text "Tough but useless"
next "vs. flying foes."
prompt
_TM27Description::
text "A GROUND-type,"
next "one-hit KO attack."
prompt
_TM28Description::
text "1st turn: Burrow"
next "2nd turn: Attack"
prompt
_TM29Description::
text "An attack that may"
next "lower SPECIAL."
prompt
_TM30Description::
text "A move for fleeing"
next "from battle."
prompt
_TM31Description::
text "Copies a move used"
next "by the foe."
prompt
_TM32Description::
text "Heightens evasive-"
next "ness."
prompt
_TM33Description::
text "Raises DEFENSE"
next "with a barrier."
prompt
_TM34Description::
text "Waits 2-3 turns to"
next "hit back double."
prompt
_TM35Description::
text "Randomly uses any"
next "#MON move."
prompt
_TM36Description::
text "Powerful but makes"
next "the user faint."
prompt
_TM37Description::
text "Eggs are hurled at"
next "the foe."
prompt
_TM38Description::
text "An attack that"
next "may cause a burn."
prompt
_TM39Description::
text "An attack that"
next "never misses."
prompt
_TM40Description::
text "1st turn: Prepare"
next "2nd turn: Attack"
prompt
_TM41Description::
text "Restores HP by 1/2"
next "the user's max HP."
prompt
_TM42Description::
text "Steals HP from a"
next "sleeping victim."
prompt
_TM43Description::
text "1st turn: Prepare"
next "2nd turn: Attack"
prompt
_TM44Description::
text "Sleep for 2 turns"
next "to fully recover."
prompt
_TM45Description::
text "A move that may"
next "cause paralysis."
prompt
_TM46Description::
text "An attack with"
next "variable power."
prompt
_TM47Description::
text "Very powerful but"
next "makes user faint."
prompt
_TM48Description::
text "An attack that may"
next "cause flinching."
prompt
_TM49Description::
text "Fires three kinds"
next "of beams at once."
prompt
_TM50Description::
text "Makes a decoy with"
next "1/4 user's max HP."
prompt
_UnusedItemDescription::
text "?"
prompt