kep-hack/home
Martha Schilling ef62d0a43f would you believe me if i told you this still isnt done
in the middle of a breakdown here but i'm committing this because I don't wanna have an overwhelming number of changed files like the Big One

- Fixed a bug where an item couldn't be picked up in Mt. Moon Crater

- Gave new cries to Leafeon, Glaceon, Perrserker, Gentlarva, Carapthor, Gorotora, Magnezone, Tangrowth, Tricules, Magmortar and Meltan. Pupal and Lickilicky also got new cries but they'll probably be changed later

- Changed Citrine's map slightly for hopefully the final time, removing the tall grass to allow the Old Man Glitch to work there

- Brought Pokemon Tower 5F back for some reason

- Moved the Rocket Grunt on Silph 11F closer to the Omegadge door

- 'Fixed' a warp issue on Faraway Island, can definitely be improved though

- Gave Gapdos 10 more base special because i forgot the first time

- Fixed a typo in Hitmontop's dex entry

- Fixed some inconsistencies in Gao and Gorotora's movesets

- Added the unused ice tiles to Seafoam Islands and Garnet Cavern (credit to Vortiene)

- Added a stats page to the Pokedex that displays base stats and the type of caught Pokemon (again, credit to Vortiene)

- Made Sandshrew more common in Mt. Moon

- Improved the 'already caught' icon

- uncapitalised all new instances of "trainer" in the text to make it more consistent

- HOPEFULLY fixed the issue where the SS Anne still couldn't be reboarded
2023-11-20 11:00:20 +00:00
..
array.asm
array2.asm
audio.asm
bankswitch.asm
clear_sprites.asm
compare.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
copy.asm
copy2.asm
copy_string.asm
count_set_bits.asm
delay.asm
fade.asm
give.asm
header.asm
hidden_objects.asm
init.asm
inventory.asm
item.asm
item_price.asm
joypad.asm
joypad2.asm
lcd.asm
list_menu.asm
load_font.asm
map_objects.asm
math.asm
money.asm
move_mon.asm
names.asm
names2.asm
npc_movement.asm
oam.asm
overworld.asm
overworld_text.asm
palettes.asm
pathfinding.asm
pics.asm
pokemon.asm
predef.asm
predef_text.asm
print_bcd.asm
print_num.asm
print_text.asm
random.asm
reload_sprites.asm
reload_tiles.asm
reset_player_sprite.asm
serial.asm
start.asm
start_menu.asm
text.asm
text_script.asm
textbox.asm
tilemap.asm
timer.asm
trainers.asm
trainers2.asm Move all code out of home.asm into home/ 2020-07-07 19:43:11 -04:00
uncompress.asm
update_sprites.asm
vblank.asm
vcopy.asm
window.asm
yes_no.asm