kep-hack/data/wild/maps/FarawayIslandInside.asm
May Evans 86f111e5d7 Revamp Pokemon Mansion B2F
This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead.

Anyway, some stuff on the map;
- Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later.
- Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits.
- A clue on how to get the Old Sea Chart is not-so-subtly included.

The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it.

Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
2022-10-17 16:57:42 +01:00

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NASM

FarawayIslandInsideMons:
def_grass_wildmons 10 ; encounter rate
db 30, EEVEE
db 30, MANKEY
db 30, MANKEY
db 30, PRIMEAPE
db 30, BUTTERFREE
db 30, EEVEE
db 30, EEVEE
db 30, EEVEE
db 30, EEVEE
db 30, EEVEE
end_grass_wildmons
def_water_wildmons 10 ; encounter rate
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
db 30, MAGIKARP
end_water_wildmons