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IIMarckus da20de1cda Add more scripts from Bill's house.
hg-commit-id: 3f7889ebb268
2012-08-24 22:27:17 -06:00
extras
gfx
maps
music
pic
text Split large chunks of text into separate files, and improve Makefile. 2011-12-26 18:40:25 -07:00
.hgignore gbz80disasm now prints out known labels 2012-01-23 16:22:05 -06:00
constants.asm
main.asm Add more scripts from Bill's house. 2012-08-24 22:27:17 -06:00
Makefile Extra space in Makefile removed. 2012-03-15 19:26:36 -04:00
music.asm
pokeblue.asm
pokered.asm rename common.asm -> main.asm 2012-01-25 22:33:42 -06:00
README
textpre.py

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:
Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To assemble, first install RGBDS and put it in your path.

The version of RGBDS needed is rgbds-linux:
https://github.com/bentley/rgbds/
git://github.com/bentley/rgbds.git

Then copy the Pokémon ROM to this directory as "baserom.gbc".
Then run "make" in your shell.

This will output a file named "pokered.gbc".

Our IRC channel is located here:
server nucleus.kafuka.org, channel #skeetendo