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https://github.com/thornAvery/kep-hack.git
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![]() I am shaky on using this area of WRAM but it seems to make the party menu work as desired. Crashes when trying to load the opponent. |
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.. | ||
display_text_id_init.asm | ||
draw_badges.asm | ||
draw_start_menu.asm | ||
item_descriptions.asm | ||
league_pc.asm | ||
main_menu.asm | ||
naming_screen.asm | ||
oaks_pc.asm | ||
party_menu.asm | ||
pc.asm | ||
players_pc.asm | ||
pokedex.asm | ||
save.asm | ||
start_sub_menus.asm | ||
swap_items.asm | ||
text_box.asm |