kep-hack/data
Llinos Evans 4de0a13543 So it "works"...
This now, technically, works.

However, the Battle Tent was seemingly made with the assumption trainers are Pokemon, which our hack has moved from. I've made it so it can load it as a trainer battle properly, but you will deathwarp. I need to implement a scripted loss system.
2023-05-13 19:07:16 +01:00
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battle
battle_anims Adding the last of the used moves 2023-04-29 21:00:17 +01:00
credits
events Battle Tent Port 2023-05-13 02:50:31 +01:00
items Groundwork for James Bottle Caps 2023-05-11 08:43:19 +01:00
maps So it "works"... 2023-05-13 19:07:16 +01:00
moves Adding the last of the used moves 2023-04-29 21:00:17 +01:00
pokemon Update palettes.asm 2023-04-30 16:02:33 +01:00
sgb Field06 fixed! 2023-04-25 01:20:59 +01:00
sprites New sprites just dropped 2023-04-28 19:11:49 +01:00
text Boy/Girl option 2023-05-13 00:08:39 +01:00
tilesets Populate Citrine City 2023-05-12 22:30:51 +01:00
trainers A few minor changes 2023-05-13 00:41:07 +01:00
types
wild Battle Tent Port 2023-05-13 02:50:31 +01:00
growth_rates.asm
icon_pointers.asm
player_names.asm Boy/Girl option 2023-05-13 00:08:39 +01:00
player_names_list.asm Boy/Girl option 2023-05-13 00:08:39 +01:00
predef_pointers.asm
text_boxes.asm
text_predef_pointers.asm Citrine Pokecenter, trade refactoring 2023-04-28 00:48:09 +01:00
tilemaps.asm
yes_no_menu_strings.asm Boy/Girl option 2023-05-13 00:08:39 +01:00