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- Adds a slightly remade version of the Rocket battle theme that plays when fighting Rocket Grunts, Jessie & James, and Giovanni (1 and 2) - Giovanni 3 and Chief now share a new battle theme composed by myself and LuciShrimp, which is a slower, more intimidating remix of the regular Rocket fight theme. - Gave Giovanni 3 his own trainer class, allowing for better AI routines and smarter move choices. - Removed Giovanni's name from the Viridian City Gym statues to keep his identity a further secret. It also made more sense than in vanilla. - Gave the postgame Morimoto fight a better selection of moves. |
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| .. | ||
| battle_constants.asm | ||
| credits_constants.asm | ||
| event_constants.asm | ||
| gfx_constants.asm | ||
| hardware_constants.asm | ||
| hide_show_constants.asm | ||
| icon_constants.asm | ||
| input_constants.asm | ||
| item_constants.asm | ||
| list_constants.asm | ||
| map_constants.asm | ||
| map_data_constants.asm | ||
| map_object_constants.asm | ||
| menu_constants.asm | ||
| misc_constants.asm | ||
| move_animation_constants.asm | ||
| move_constants.asm | ||
| move_effect_constants.asm | ||
| music_constants.asm | ||
| oam_constants.asm | ||
| palette_constants.asm | ||
| pokedex_constants.asm | ||
| pokemon_constants.asm | ||
| pokemon_data_constants.asm | ||
| script_constants.asm | ||
| serial_constants.asm | ||
| sprite_constants.asm | ||
| sprite_data_constants.asm | ||
| sprite_set_constants.asm | ||
| text_constants.asm | ||
| tileset_constants.asm | ||
| trainer_constants.asm | ||
| type_constants.asm | ||