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audio
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Low health alarm documentation
|
2015-03-12 10:49:35 -04:00 |
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blue
|
Dust off the makefile and prepare to build Yellow.
|
2014-05-30 01:16:02 -07:00 |
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constants
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named misc functions
|
2015-02-08 01:44:41 -08:00 |
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data
|
Pick off some more static map ids.
|
2015-02-07 11:18:28 -08:00 |
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engine
|
Rename battle files and split move effects Part 1
|
2015-04-01 17:05:10 +02:00 |
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extras@698b0fc7e6
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|
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gfx
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Fix PNG files to have bit depth match the bit depth used in the game.
|
2015-01-07 21:30:48 -05:00 |
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home
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Low health alarm documentation
|
2015-03-12 10:49:35 -04:00 |
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maps
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Fix Route 19 for Yellow.
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2014-10-17 09:01:48 -06:00 |
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pic
|
Replace .pic with .png.
|
2014-04-04 23:13:09 -04:00 |
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red
|
Dust off the makefile and prepare to build Yellow.
|
2014-05-30 01:16:02 -07:00 |
|
scripts
|
Remove hard-coded wPokedexOwned/wPokedexSeen array size
|
2015-02-20 01:01:57 -05:00 |
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text
|
Clean up type names.
|
2014-12-10 20:07:01 -08:00 |
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yellow
|
Dust off the makefile and prepare to build Yellow.
|
2014-05-30 01:16:02 -07:00 |
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.gitignore
|
Don't ignore .map files
|
2015-01-24 09:15:09 -05:00 |
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.gitmodules
|
make extras/ a submodule
|
2013-09-01 02:27:44 -05:00 |
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audio.asm
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Low health alarm documentation
|
2015-03-12 10:49:35 -04:00 |
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blue.asm
|
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charmap.asm
|
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|
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constants.asm
|
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home.asm
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commented mon_party_sprites.asm
|
2015-03-13 05:36:34 -07:00 |
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hram.asm
|
commented mon_party_sprites.asm
|
2015-03-13 05:36:34 -07:00 |
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INSTALL.md
|
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|
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macros.asm
|
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main.asm
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Rename battle files and split move effects Part 1
|
2015-04-01 17:05:10 +02:00 |
|
Makefile
|
make compare depends on red and blue being built.
|
2015-01-18 19:43:45 -05:00 |
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README.md
|
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|
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red.asm
|
|
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roms.md5
|
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text.asm
|
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|
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vram.asm
|
|
|
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wram.asm
|
Label some attack animation functions
|
2015-03-31 21:09:43 +02:00 |
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yellow.asm
|
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