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audio Low health alarm documentation 2015-03-12 10:49:35 -04:00
blue Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
constants named misc functions 2015-02-08 01:44:41 -08:00
data Pick off some more static map ids. 2015-02-07 11:18:28 -08:00
engine Rename battle files and split move effects Part 1 2015-04-01 17:05:10 +02:00
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gfx Fix PNG files to have bit depth match the bit depth used in the game. 2015-01-07 21:30:48 -05:00
home Low health alarm documentation 2015-03-12 10:49:35 -04:00
maps Fix Route 19 for Yellow. 2014-10-17 09:01:48 -06:00
pic Replace .pic with .png. 2014-04-04 23:13:09 -04:00
red Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
scripts Remove hard-coded wPokedexOwned/wPokedexSeen array size 2015-02-20 01:01:57 -05:00
text Clean up type names. 2014-12-10 20:07:01 -08:00
yellow Dust off the makefile and prepare to build Yellow. 2014-05-30 01:16:02 -07:00
.gitignore Don't ignore .map files 2015-01-24 09:15:09 -05:00
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm Low health alarm documentation 2015-03-12 10:49:35 -04:00
blue.asm
charmap.asm
constants.asm
home.asm commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
hram.asm commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
INSTALL.md
macros.asm
main.asm Rename battle files and split move effects Part 1 2015-04-01 17:05:10 +02:00
Makefile make compare depends on red and blue being built. 2015-01-18 19:43:45 -05:00
README.md
red.asm
roms.md5
text.asm
vram.asm
wram.asm Label some attack animation functions 2015-03-31 21:09:43 +02:00
yellow.asm

Pokémon Red and Blue

This is a disassembly of Pokémon Red and Blue.

It builds the following roms:

  • Pokemon Red (UE) [S][!].gb md5: 3d45c1ee9abd5738df46d2bdda8b57dc
  • Pokemon Blue (UE) [S][!].gb md5: 50927e843568814f7ed45ec4f944bd8b

To set up the repository, see INSTALL.md.

See also