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This adds gym scaling for every leader, plus Koichi of the Fighting Dojo. Me and Ema decided to give Koichi scaling, as he is a gym leader in everything but class. I will likely give Yujirou the same treatment once he's all set up. The parties have not been set up, assuming Martha is working on them. An important note: space is somewhat limited on trainers now, so the leaders will need implementing incrementally. You will most likely have to remove unnecessary trainers to make this work.
31 lines
1.3 KiB
NASM
31 lines
1.3 KiB
NASM
VictoryRoad2F_Object:
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db $7d ; border block
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def_warp_events
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warp_event 0, 8, VICTORY_ROAD_1F, 3
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warp_event 29, 7, LAST_MAP, 4
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warp_event 29, 8, LAST_MAP, 4
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warp_event 23, 7, VICTORY_ROAD_3F, 1
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warp_event 25, 14, VICTORY_ROAD_3F, 3
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warp_event 27, 7, VICTORY_ROAD_3F, 2
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warp_event 1, 1, VICTORY_ROAD_3F, 4
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def_bg_events
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def_object_events
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object_event 12, 9, SPRITE_HIKER, STAY, LEFT, 1, OPP_BLACKBELT, 16
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object_event 21, 13, SPRITE_SUPER_NERD, STAY, LEFT, 2, OPP_JUGGLER, 2
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object_event 19, 8, SPRITE_COOLTRAINER_M, STAY, DOWN, 3, OPP_TAMER, 5
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object_event 4, 2, SPRITE_SUPER_NERD, STAY, DOWN, 4, OPP_POKEMANIAC, 6
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object_event 26, 3, SPRITE_SUPER_NERD, STAY, LEFT, 5, OPP_JUGGLER, 5
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object_event 11, 5, SPRITE_MONSTER, STAY, DOWN, 6, GYAOON, 50 | OW_POKEMON
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object_event 27, 5, SPRITE_POKE_BALL, STAY, NONE, 7, TM_SUBMISSION
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object_event 18, 9, SPRITE_POKE_BALL, STAY, NONE, 8, FULL_HEAL
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object_event 9, 11, SPRITE_POKE_BALL, STAY, NONE, 9, TM_MEGA_KICK
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object_event 11, 0, SPRITE_POKE_BALL, STAY, NONE, 10, GUARD_SPEC
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object_event 4, 14, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person
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object_event 5, 5, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person
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object_event 23, 16, SPRITE_BOULDER, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person
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def_warps_to VICTORY_ROAD_2F
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