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https://github.com/thornAvery/kep-hack.git
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![]() - Fixed a bug where the Elite 4 wouldn't use Full Restores. Apparently the game only allows one item per trainer. - Gave Oak and Chief custom AI found from proto assets (then changed to be less ass) - Small amount of balancing - Minor text fixes - Figured out roughly how the current high-level AI works (Stat boosting moves are only used sometimes on the first turn, Recover is only used sometimes when below half health, otherwise just attack with a move that isn't ineffective. More testing needed for stat lowering moves and things like Barrier) |
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ai_pointers.asm | ||
encounter_types.asm | ||
move_choices.asm | ||
names.asm | ||
parties.asm | ||
pic_pointers_money.asm | ||
rival_parties.asm | ||
scaled_parties.asm | ||
special_moves.asm |