kep-hack/engine
Llinos Evans f65e0dd3bf Groundwork for Galarian Bird event
This adds the first half of an event where you will find the Galarian Birds. It is not finished yet.

It currently bugs out when Galarian Zapdos tries to run away and I don't know why. Frame-by-frame, it seems to be when the player has to move. I've tried different things to make this less bad, but they don't work.

Here's how it's meant to go:
1) Articuno flies away (done)
2) Zapdos barges past the player like Silver does in GSC (bugs out)
3) Moltres moves in front of the player and engages (not done)

If anyone has a better way to do this, please let me know!

Minor changes;
- Connection for Brunswick-Citrine looks nicer
- Celeste has a few changes to make the event run easier.
2023-04-27 18:00:47 +01:00
..
battle Ok the fight works now 2023-04-25 00:47:19 +01:00
debug Expanding on Pokemon icon usage 2023-04-23 21:25:45 +01:00
events Expanding on Pokemon icon usage 2023-04-23 21:25:45 +01:00
gfx A few small fixes 2023-04-26 09:39:15 +01:00
items Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
link Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus A few small fixes 2023-04-26 09:39:15 +01:00
movie Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
overworld Groundwork for Galarian Bird event 2023-04-27 18:00:47 +01:00
pokemon Groundwork for Tradeback Move Tutor 2023-04-23 06:11:05 +01:00
slots Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00