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![]() Also used in PureRGB. Gives the player the option to use another Repel after the last one runs out. I had to remove some debug features in order to fit it in, but it won't have an effect on the regular game. Hopefully. |
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.. | ||
alphabets.asm | ||
item_descriptions.asm | ||
text_1.asm | ||
text_2.asm | ||
text_3.asm | ||
text_4.asm | ||
text_5.asm | ||
text_6.asm | ||
text_7.asm | ||
unused_names.asm |