mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-09-16 18:30:50 +12:00

Also used in PureRGB. Gives the player the option to use another Repel after the last one runs out. I had to remove some debug features in order to fit it in, but it won't have an effect on the regular game. Hopefully.
236 lines
3.7 KiB
NASM
236 lines
3.7 KiB
NASM
_PokemartGreetingText::
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text "Hi there!"
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next "May I help you?"
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done
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_PokemonFaintedText::
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text_ram wcd6d
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text_start
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line "fainted!"
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done
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_PlayerBlackedOutText::
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text "<PLAYER> is out of"
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line "useable #MON!"
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para "<PLAYER> blacked"
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line "out!"
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prompt
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_RepelWoreOffText::
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text "REPEL's effect"
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line "wore off."
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prompt
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_RepelUseAnotherText::
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text "Use another?"
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done
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_PokemartBuyingGreetingText::
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text "Take your time."
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done
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_PokemartTellBuyPriceText::
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text_ram wStringBuffer
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text "?"
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line "That will be"
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cont "¥@"
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text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
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text ". OK?"
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done
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_PokemartBoughtItemText::
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text "Here you are!"
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line "Thank you!"
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prompt
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_PokemartNotEnoughMoneyText::
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text "You don't have"
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line "enough money."
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prompt
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_PokemartItemBagFullText::
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text "You can't carry"
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line "any more items."
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prompt
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_PokemonSellingGreetingText::
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text "What would you"
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line "like to sell?"
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done
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_PokemartTellSellPriceText::
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text "I can pay you"
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line "¥@"
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text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
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text " for that."
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done
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_PokemartItemBagEmptyText::
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text "You don't have"
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line "anything to sell."
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prompt
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_PokemartUnsellableItemText::
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text "I can't put a"
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line "price on that."
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prompt
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_PokemartThankYouText::
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text "Thank you!"
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done
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_PokemartAnythingElseText::
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text "Is there anything"
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line "else I can do?"
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done
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_LearnedMove1Text::
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text_ram wLearnMoveMonName
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text " learned"
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line "@"
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text_ram wStringBuffer
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text "!@"
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text_end
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_WhichMoveToForgetText::
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text "Which move should"
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next "be forgotten?"
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done
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_AbandonLearningText::
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text "Abandon learning"
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line "@"
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text_ram wStringBuffer
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text "?"
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done
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_DidNotLearnText::
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text_ram wLearnMoveMonName
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text_start
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line "did not learn"
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cont "@"
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text_ram wStringBuffer
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text "!"
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prompt
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_TryingToLearnText::
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text_ram wLearnMoveMonName
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text " is"
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line "trying to learn"
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cont "@"
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text_ram wStringBuffer
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text "!"
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para "But, @"
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text_ram wLearnMoveMonName
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text_start
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line "can't learn more"
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cont "than 4 moves!"
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para "Delete an older"
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line "move to make room"
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cont "for @"
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text_ram wStringBuffer
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text "?"
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done
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_OneTwoAndText::
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text "1, 2 and...@"
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text_end
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_PoofText::
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text " Poof!@"
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text_end
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_ForgotAndText::
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text_start
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para "@"
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text_ram wLearnMoveMonName
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text " forgot"
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line "@"
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text_ram wcd6d
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text "!"
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para "And..."
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prompt
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_HMCantDeleteText::
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text "HM techniques"
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line "can't be deleted!"
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prompt
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_PokemonCenterWelcomeText::
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text "Welcome to our"
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line "#MON CENTER!"
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para "We heal your"
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line "#MON back to"
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cont "perfect health!"
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prompt
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_ShallWeHealYourPokemonText::
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text "Shall we heal your"
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line "#MON?"
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done
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_NeedYourPokemonText::
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text "OK. We'll need"
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line "your #MON."
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done
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_PokemonFightingFitText::
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text "Thank you!"
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line "Your #MON are"
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cont "fighting fit!"
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prompt
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_PokemonCenterFarewellText::
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text "We hope to see"
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line "you again!"
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done
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_CableClubNPCAreaReservedFor2FriendsLinkedByCableText::
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text "This area is"
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line "reserved for 2"
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cont "friends who are"
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cont "linked by cable."
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done
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_CableClubNPCWelcomeText::
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text "Welcome to the"
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line "Cable Club!"
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done
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_CableClubNPCPleaseApplyHereHaveToSaveText::
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text "Please apply here."
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para "Before opening"
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line "the link, we have"
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cont "to save the game."
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done
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_CableClubNPCPleaseWaitText::
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text "Please wait.@"
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text_end
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_CableClubNPCLinkClosedBecauseOfInactivityText::
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vc_patch Change_link_closed_inactivity_message
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IF DEF(_RED_VC) || DEF(_BLUE_VC)
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text "Please come again!"
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done
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text_start
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text "sed because of"
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cont "inactivity."
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ELSE
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text "The link has been"
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line "closed because of"
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cont "inactivity."
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ENDC
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vc_patch_end
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para "Please contact"
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line "your friend and"
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cont "come again!"
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done
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