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2014-01-23 15:34:42 -05:00
audio fix some duty labels 2014-01-09 14:42:47 -05:00
constants
extras@61b83803be
gfx Red fishing tiles and ss anne smoke puff gfx INCBIN. 2013-12-24 11:34:21 -06:00
maps Dump animations 2013-12-19 08:53:17 -05:00
menu
music consolidate red/blue diffs in sfx 2014-01-09 14:17:58 -05:00
pic
text Split out the rest of map text 2014-01-23 15:34:42 -05:00
.gitignore
.gitmodules make extras/ a submodule 2013-09-01 02:27:44 -05:00
audio.asm
audio_blue.asm
audio_red.asm split audio components into audio_red.o and audio_blue.o 2014-01-09 13:52:12 -05:00
blue.asm
constants.asm
hram.asm
init.sh
INSTALL.md INSTALL: pokered compiles without a base rom 2014-01-04 18:10:53 -05:00
macros.asm
main.asm
Makefile
pokeblue.asm dedicated version includes 2014-01-07 19:13:37 -05:00
pokered.asm
preprocessor.py
prequeue.py
README.md
red.asm
wram.asm

Pokémon Red

This is a disassembly of Pokémon Red.

It uses the following ROM as a base:

Pokemon Red (UE) [S][!].gb
(MD5: 3d45c1ee9abd5738df46d2bdda8b57dc)

To set up the repository, see INSTALL.md.

See also