Quiet Cave

This adds Quiet Cave, with all the relevant details. Wild Pokemon still don't appear, though.

I defined it as a route, as if it were a cave, the Pokemon would jump out anywhere, regardless of grass.
This commit is contained in:
Llinos Evans 2023-11-04 01:47:45 +00:00
parent 8de60fe1a8
commit e7fb81e28e
19 changed files with 359 additions and 69 deletions

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@ -1483,5 +1483,9 @@
const EVENT_BATTLE_TOWER_OPEN_CIVILIANS const EVENT_BATTLE_TOWER_OPEN_CIVILIANS
; Unused: next 48 events ; Unused: next 48 events
; Nihon Trainers
const EVENT_BEAT_BUG_CATCHER_ELWYN
const EVENT_BEAT_SCHOOLBOY_PERO
const_next 2048 const_next 2048
DEF NUM_EVENTS EQU const_value ; 800 DEF NUM_EVENTS EQU const_value ; 800

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@ -122,6 +122,7 @@ DEF KANTO_LANDMARK EQU const_value
DEF NIHON_LANDMARK EQU const_value DEF NIHON_LANDMARK EQU const_value
const LANDMARK_SILENT_HILLS const LANDMARK_SILENT_HILLS
const LANDMARK_ROUTE_49 const LANDMARK_ROUTE_49
const LANDMARK_QUIET_CAVE
const LANDMARK_BLUE_FOREST const LANDMARK_BLUE_FOREST
DEF NUM_LANDMARKS EQU const_value DEF NUM_LANDMARKS EQU const_value

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@ -518,7 +518,8 @@ ENDM
newgroup SILENT_HILLS ; 27 newgroup SILENT_HILLS ; 27
map_const SILENT_HILLS, 10, 10 ; 1 map_const SILENT_HILLS, 10, 10 ; 1
map_const DEBUG_ROOM, 20, 20 ; 2 map_const DEBUG_ROOM, 20, 20 ; 2
map_const ROUTE_49, 15, 9 ; 3 map_const ROUTE_49, 15, 9 ; 3
map_const QUIET_CAVE, 27, 18 ; 4
endgroup endgroup
newgroup BLUE_FOREST ; 27 newgroup BLUE_FOREST ; 27

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@ -151,6 +151,7 @@ DEF KRIS EQU __trainer_class__
const ALAN5 const ALAN5
const CHAD4 const CHAD4
const CHAD5 const CHAD5
const PERO
trainerclass BIRD_KEEPER ; 18 trainerclass BIRD_KEEPER ; 18
const ROD const ROD
@ -349,6 +350,7 @@ DEF KRIS EQU __trainer_class__
const ARNIE5 const ARNIE5
const WAYNE const WAYNE
const SIONED const SIONED
const ELWYN
const BUG_CATCHER_DANE const BUG_CATCHER_DANE
const BUG_CATCHER_DION const BUG_CATCHER_DION
const BUG_CATCHER_STACEY const BUG_CATCHER_STACEY

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@ -715,3 +715,4 @@ ENDM
map_attributes CliffCave, CLIFF_CAVE, $00, 0 map_attributes CliffCave, CLIFF_CAVE, $00, 0
map_attributes Route49, ROUTE_49, $00, 0 map_attributes Route49, ROUTE_49, $00, 0
map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later. map_attributes BlueForest, BLUE_FOREST, $00, 0 ; this is on its own for now. add connections later.
map_attributes QuietCave, QUIET_CAVE, $00, 0

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@ -1089,3 +1089,6 @@ BlueForest_Blocks:
Route49_Blocks: Route49_Blocks:
INCBIN "maps/Route49.ablk" INCBIN "maps/Route49.ablk"
QuietCave_Blocks:
INCBIN "maps/QuietCave.ablk"

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@ -110,6 +110,7 @@ Landmarks:
assert_table_length NIHON_LANDMARK assert_table_length NIHON_LANDMARK
landmark 92, 108, SilentHillsName landmark 92, 108, SilentHillsName
landmark 91, 108, Route49Name ; probably not correct landmark 91, 108, Route49Name ; probably not correct
landmark 91, 108, QuietCaveName ; probably not correct
landmark 140, 60, BlueForestName landmark 140, 60, BlueForestName
assert_table_length NUM_LANDMARKS assert_table_length NUM_LANDMARKS
@ -218,4 +219,5 @@ BattleTowerName: db "BATTLE¯TOWER@"
SpecialMapName: db "SPECIAL@" SpecialMapName: db "SPECIAL@"
SilentHillsName: db "SILENT¯HILLS@" SilentHillsName: db "SILENT¯HILLS@"
Route49Name: db "ROUTE 49@" Route49Name: db "ROUTE 49@"
QuietCaveName: db "QUIET¯CAVE@"
BlueForestName: db "BLUE¯FOREST@" BlueForestName: db "BLUE¯FOREST@"

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@ -558,6 +558,7 @@ MapGroup_SilentHills:
map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE map SilentHills, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_NIHON_TOWN_01, TRUE, PALETTE_AUTO, FISHGROUP_SHORE
map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_MORN, FISHGROUP_SHORE map DebugRoom, TILESET_NIHON_01, TOWN, LANDMARK_SILENT_HILLS, MUSIC_SINJOH_RUINS, TRUE, PALETTE_MORN, FISHGROUP_SHORE
map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND map Route49, TILESET_NIHON_01, ROUTE, LANDMARK_ROUTE_49, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
map QuietCave, TILESET_NIHON_01, ROUTE, LANDMARK_QUIET_CAVE, MUSIC_ROUTE_30, TRUE, PALETTE_AUTO, FISHGROUP_POND
assert_table_length NUM_SILENT_HILLS_MAPS assert_table_length NUM_SILENT_HILLS_MAPS
MapGroup_BlueForest: MapGroup_BlueForest:

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@ -673,3 +673,31 @@ CableClubGroupSprites:
db SPRITE_FISHING_GURU db SPRITE_FISHING_GURU
db SPRITE_POKE_BALL db SPRITE_POKE_BALL
db SPRITE_POKEDEX db SPRITE_POKEDEX
SilentHillsGroupSprites:
; 12 non-walking filler sprites
db SPRITE_SUICUNE
db SPRITE_SILVER_TROPHY
db SPRITE_FAMICOM
db SPRITE_POKEDEX
db SPRITE_WILL
db SPRITE_KAREN
db SPRITE_NURSE
db SPRITE_OLD_LINK_RECEPTIONIST
db SPRITE_BIG_LAPRAS
db SPRITE_BIG_ONIX
db SPRITE_SUDOWOODO
db SPRITE_BIG_SNORLAX
db SPRITE_RIVAL
db SPRITE_TEACHER
db SPRITE_FISHER
; 9 walking sprites
db SPRITE_COOLTRAINER_M
db SPRITE_YOUNGSTER
db SPRITE_MONSTER
db SPRITE_BEAUTY
db SPRITE_BUG_CATCHER
db SPRITE_ROCKER
; 2 non-walking sprites
db SPRITE_POKE_BALL
db SPRITE_FRUIT_TREE

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@ -502,3 +502,4 @@ INCLUDE "maps/DebugRoom.asm"
INCLUDE "maps/CliffCave.asm" INCLUDE "maps/CliffCave.asm"
INCLUDE "maps/Route49.asm" INCLUDE "maps/Route49.asm"
INCLUDE "maps/BlueForest.asm" INCLUDE "maps/BlueForest.asm"
INCLUDE "maps/QuietCave.asm"

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@ -192,9 +192,9 @@ MonMenuIcons:
db ICON_FOX ; CUBBURN db ICON_FOX ; CUBBURN
db ICON_FOX ; FLAMBEAR db ICON_FOX ; FLAMBEAR
db ICON_FOX ; BRUINOUS db ICON_FOX ; BRUINOUS
db ICON_SERPENT ; PALSSIO db ICON_LAPRAS ; PALSSIO
db ICON_SERPENT ; PRESSIO db ICON_LAPRAS ; PRESSIO
db ICON_SERPENT ; DONMARIN db ICON_LAPRAS ; DONMARIN
db ICON_FOX ; SENTRET db ICON_FOX ; SENTRET
db ICON_FOX ; FURRET db ICON_FOX ; FURRET
db ICON_BIRD ; HOOTHOOT db ICON_BIRD ; HOOTHOOT

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@ -47,25 +47,25 @@
tilecoll FLOOR, FLOOR, WALL, WALL ; 2e tilecoll FLOOR, FLOOR, WALL, WALL ; 2e
tilecoll FLOOR, FLOOR, WALL, WALL ; 2f tilecoll FLOOR, FLOOR, WALL, WALL ; 2f
tilecoll WALL, WALL, FLOOR, WALL ; 30 tilecoll WALL, WALL, FLOOR, WALL ; 30
tilecoll WALL, WALL, FLOOR, WALL ; 31 tilecoll FLOOR, FLOOR, FLOOR, WALL ; 31
tilecoll BUOY, BUOY, WATER, BUOY ; 32 tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 32
tilecoll FLOOR, FLOOR, WALL, WALL ; 33 tilecoll FLOOR, FLOOR, WALL, WALL ; 33
tilecoll BUOY, WATER, BUOY, WATER ; 34 tilecoll WALL, HEADBUTT_TREE, FLOOR, WALL ; 34
tilecoll WATER, WATER, WATER, WATER ; 35 tilecoll WATER, WATER, WATER, WATER ; 35
tilecoll WATER, BUOY, WATER, BUOY ; 36 tilecoll FLOOR, WALL, FLOOR, WALL ; 36
tilecoll WALL, WALL, WALL, DOOR ; 37 tilecoll FLOOR, FLOOR, FLOOR, WALL ; 37
tilecoll BUOY, WATER, BUOY, BUOY ; 38 tilecoll WALL, FLOOR, WALL, FLOOR ; 38
tilecoll WATER, WATER, BUOY, BUOY ; 39 tilecoll FLOOR, FLOOR, HEADBUTT_TREE, HEADBUTT_TREE ; 39
tilecoll WATER, BUOY, BUOY, BUOY ; 3a tilecoll FLOOR, FLOOR, FLOOR, FLOOR ; 3a
tilecoll WALL, WALL, WALL, WALL ; 3b tilecoll WALL, HEADBUTT_TREE, WALL, FLOOR ; 3b
tilecoll HEADBUTT_TREE, FLOOR, FLOOR, FLOOR ; 3c tilecoll WALL, WALL, FLOOR, WALL ; 3c
tilecoll FLOOR, HEADBUTT_TREE, FLOOR, FLOOR ; 3d tilecoll WALL, WALL, FLOOR, FLOOR ; 3d
tilecoll FLOOR, FLOOR, HEADBUTT_TREE, FLOOR ; 3e tilecoll FLOOR, FLOOR, WARP_CARPET_RIGHT, FLOOR ; 3e
tilecoll FLOOR, FLOOR, FLOOR, HEADBUTT_TREE ; 3f tilecoll FLOOR, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 3f
tilecoll WALL, WALL, WALL, FLOOR ; 40 tilecoll WALL, WALL, WALL, FLOOR ; 40
tilecoll WALL, WALL, FLOOR, FLOOR ; 41 tilecoll WALL, WALL, FLOOR, FLOOR ; 41
tilecoll WALL, WALL, FLOOR, WALL ; 42 tilecoll WALL, WALL, FLOOR, WALL ; 42
tilecoll WATER, WATER, WATER, WATER ; 43 tilecoll HEADBUTT_TREE, HEADBUTT_TREE, FLOOR, HEADBUTT_TREE ; 43
tilecoll WALL, FLOOR, WALL, FLOOR ; 44 tilecoll WALL, FLOOR, WALL, FLOOR ; 44
tilecoll WALL, FLOOR, FLOOR, FLOOR ; 45 tilecoll WALL, FLOOR, FLOOR, FLOOR ; 45
tilecoll FLOOR, WALL, FLOOR, WALL ; 46 tilecoll FLOOR, WALL, FLOOR, WALL ; 46
@ -88,22 +88,22 @@
tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57 tilecoll HOP_DOWN, HOP_DOWN, WALL, WALL ; 57
tilecoll WATER, WATER, WATER, WATER ; 58 tilecoll WATER, WATER, WATER, WATER ; 58
tilecoll WATER, WATER, WATER, WATER ; 59 tilecoll WATER, WATER, WATER, WATER ; 59
tilecoll HOP_DOWN, FLOOR, WALL, FLOOR ; 5a tilecoll FLOOR, FLOOR, WALL, FLOOR ; 5a
tilecoll HEADBUTT_TREE, CUT_TREE, FLOOR, FLOOR ; 5b tilecoll WALL, WALL, WALL, FLOOR ; 5b
tilecoll WALL, WALL, WALL, FLOOR ; 5c tilecoll WALL, WALL, WALL, FLOOR ; 5c
tilecoll WALL, WALL, FLOOR, FLOOR ; 5d tilecoll WALL, WALL, FLOOR, FLOOR ; 5d
tilecoll WALL, WALL, FLOOR, WALL ; 5e tilecoll WALL, WALL, FLOOR, WALL ; 5e
tilecoll FLOOR, HEADBUTT_TREE, FLOOR, CUT_TREE ; 5f tilecoll WALL, FLOOR, FLOOR, FLOOR ; 5f
tilecoll WALL, FLOOR, WALL, FLOOR ; 60 tilecoll WALL, FLOOR, WALL, FLOOR ; 60
tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 61 tilecoll HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE, HEADBUTT_TREE ; 61
tilecoll FLOOR, WALL, FLOOR, WALL ; 62 tilecoll FLOOR, WALL, FLOOR, WALL ; 62
tilecoll FLOOR, FLOOR, CUT_TREE, HEADBUTT_TREE ; 63 tilecoll FLOOR, WALL, FLOOR, FLOOR ; 63
tilecoll WALL, FLOOR, WALL, WALL ; 64 tilecoll WALL, FLOOR, WALL, WALL ; 64
tilecoll FLOOR, FLOOR, WALL, WALL ; 65 tilecoll FLOOR, FLOOR, WALL, WALL ; 65
tilecoll FLOOR, WALL, WALL, WALL ; 66 tilecoll FLOOR, WALL, WALL, WALL ; 66
tilecoll CUT_TREE, FLOOR, HEADBUTT_TREE, FLOOR ; 67 tilecoll FLOOR, WALL, FLOOR, FLOOR ; 67
tilecoll WALL, FLOOR, WALL, FLOOR ; 68 tilecoll FLOOR, WARP_CARPET_RIGHT, FLOOR, FLOOR ; 68
tilecoll FLOOR, WALL, FLOOR, WALL ; 69 tilecoll WARP_CARPET_UP, WARP_CARPET_UP, FLOOR, FLOOR ; 69
tilecoll WALL, UP_WALL, WALL, FLOOR ; 6a tilecoll WALL, UP_WALL, WALL, FLOOR ; 6a
tilecoll UP_WALL, WALL, FLOOR, WALL ; 6b tilecoll UP_WALL, WALL, FLOOR, WALL ; 6b
tilecoll WALL, FLOOR, WALL, WALL ; 6c tilecoll WALL, FLOOR, WALL, WALL ; 6c

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@ -962,6 +962,14 @@ SchoolboyGroup:
dw ZAP_CANNON, THUNDER_WAVE, LOCK_ON, SWIFT dw ZAP_CANNON, THUNDER_WAVE, LOCK_ON, SWIFT
db -1 ; end db -1 ; end
next_list_item ; SCHOOLBOY (23)
db "PERO@", TRAINERTYPE_NORMAL
db 49
dw SLOWKING ; How did bro have a L9 slowking in the spaceworld demo bro
db 49
dw CLOYSTER ; DISTURBAN
db -1 ; end
end_list_items end_list_items
BirdKeeperGroup: BirdKeeperGroup:
@ -1730,8 +1738,10 @@ BeautyGroup:
next_list_item ; BEAUTY (3) next_list_item ; BEAUTY (3)
db "JULIE@", TRAINERTYPE_NORMAL db "JULIE@", TRAINERTYPE_NORMAL
db 15 db 45
dw SENTRET dw FURRET
db 48
dw PERSIAN ; Uses L10 Meowth in SW97 demo
db -1 ; end db -1 ; end
next_list_item ; BEAUTY (4) next_list_item ; BEAUTY (4)
@ -2466,12 +2476,24 @@ BugCatcherGroup:
next_list_item ; BUG_CATCHER (20) next_list_item ; BUG_CATCHER (20)
db "SIONED@", TRAINERTYPE_NORMAL db "SIONED@", TRAINERTYPE_NORMAL
db 40
dw PARASECT ; Uses L7 Paras in SW97 demo
db 42 db 42
dw BARREAU dw BARREAU
db 42 db 42
dw CARAPTHOR dw CARAPTHOR
db -1 ; end db -1 ; end
next_list_item ; BUG_CATCHER (21)
db "ELWYN@", TRAINERTYPE_NORMAL
db 40
dw LEDIAN ; Uses L9 Ledian in SW97 demo
db 42
dw TRICULES
db 42
dw BUTTERFREE
db -1 ; end
end_list_items end_list_items
FisherGroup: FisherGroup:
@ -3804,8 +3826,10 @@ FirebreatherGroup:
next_list_item ; FIREBREATHER (2) next_list_item ; FIREBREATHER (2)
db "DICK@", TRAINERTYPE_NORMAL db "DICK@", TRAINERTYPE_NORMAL
db 17 db 43
dw CHARMELEON dw MAGMAR ; MAGMORTAR
db 48
dw CHARIZARD
db -1 ; end db -1 ; end
next_list_item ; FIREBREATHER (3) next_list_item ; FIREBREATHER (3)

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@ -8,7 +8,7 @@ NihonGrassWildMons:
dbw 30, PIKACHU dbw 30, PIKACHU
dbw 31, MAREEP dbw 31, MAREEP
dbw 32, HOPPIP dbw 32, HOPPIP
dbw 32, METAPOD dbw 32, MARILL
dbw 35, SUNFLORA dbw 35, SUNFLORA
; day ; day
dbw 30, PIDGEY dbw 30, PIDGEY
@ -16,15 +16,43 @@ NihonGrassWildMons:
dbw 30, PIKACHU dbw 30, PIKACHU
dbw 31, MAREEP dbw 31, MAREEP
dbw 32, HOPPIP dbw 32, HOPPIP
dbw 32, METAPOD dbw 32, MARILL
dbw 35, GIRAFARIG dbw 35, GIRAFARIG
; nite ; nite
dbw 30, PIDGEY dbw 30, HOOTHOOT
dbw 31, RATTATA dbw 31, RATTATA
dbw 30, PIKACHU dbw 30, PIKACHU
dbw 31, MAREEP dbw 31, MAREEP
dbw 32, HOPPIP dbw 32, HOPPIP
dbw 32, METAPOD dbw 32, MARILL
dbw 35, SKARMORY
end_grass_wildmons
def_grass_wildmons QUIET_CAVE
db 10 percent, 10 percent, 10 percent ; encounter rates: morn/day/nite
; morn
dbw 30, LEDYBA
dbw 31, LEDYBA
dbw 30, METAPOD
dbw 31, PIKACHU
dbw 32, MARILL
dbw 32, PIDGEY
dbw 35, SUNFLORA
; day
dbw 30, LEDYBA
dbw 31, LEDYBA
dbw 30, METAPOD
dbw 31, PIKACHU
dbw 32, MARILL
dbw 32, PIDGEY
dbw 35, GIRAFARIG
; nite
dbw 30, LEDYBA
dbw 31, LEDYBA
dbw 30, METAPOD
dbw 31, PIKACHU
dbw 32, MARILL
dbw 32, HOOTHOOT
dbw 35, SKARMORY dbw 35, SKARMORY
end_grass_wildmons end_grass_wildmons

BIN
maps/QuietCave.ablk Normal file

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226
maps/QuietCave.asm Normal file
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@ -0,0 +1,226 @@
; Text in this area uses translations from Minamitoku.
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
object_const_def
const QUIET_CAVE_BUG_CATCHER
QuietCave_MapScripts:
def_scene_scripts
def_callbacks
QuietCaveSign1:
jumptext QuietCaveSign1Text
QuietCaveSign1Text:
text "SILENT HILLS"
line "This way!"
done
QuietCaveSign2:
jumptext Route49Sign2Text
QuietCaveSign2Text:
text "OLD CITY"
line "This way!"
done
QuietCaveBoy1:
jumptextfaceplayer QuietCaveBoy1Text
QuietCaveBoy1Text:
text "The wild #MON"
line "here are weak,"
cont "so my friends"
cont "train here!"
para "Test your strength"
line "against them!"
done
TrainerBugCatcherSioned:
trainer BUG_CATCHER, SIONED, EVENT_BEAT_BUG_CATCHER_SIONED, BugCatcherSionedSeenText, BugCatcherSionedBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext BugCatcherSionedAfterText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text, so we'll stick with this.
BugCatcherSionedSeenText:
text "I know more"
line "about bug type"
cont "#MON than"
cont "anyone else!"
done
BugCatcherSionedBeatenText:
text "Not bad!"
done
BugCatcherSionedAfterText:
text "Foreigners often"
line "say this place"
cont "feels familiar."
para "What's so special"
line "about this place,"
cont "anyhow?"
done
; Reusing previously unused Beauty here.
TrainerBeautyJulie:
trainer BEAUTY, JULIE, EVENT_BEAT_BEAUTY_JULIE, BeautyJulieSeenText, BeautyJulieBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext BeautyJulieAfterText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text here too.
BeautyJulieSeenText:
text "Nice weather..."
line "How are you?"
done
BeautyJulieBeatenText:
text "PERSIAN! No!"
done
BeautyJulieAfterText:
text "Huh? This is a"
line "cave?"
para "I see..."
done
; Reusing previously unused Firebreather here.
; He's also the most funny.
TrainerFirebreatherDick:
trainer FIREBREATHER, DICK, EVENT_BEAT_FIREBREATHER_DICK, FirebreatherDickSeenText, FirebreatherDickBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext FirebreatherDickAfterText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text here too.
FirebreatherDickSeenText:
text "I'm practicing"
line "FLAMETHROWER!"
done
FirebreatherDickBeatenText:
text "Fwoosh!"
done
FirebreatherDickAfterText:
text "It's nice to"
line "light up the"
cont "cave, but..."
para "It's a little"
line "dangerous, isn't"
cont "it?"
done
TrainerBugCatcherElwyn:
trainer BUG_CATCHER, ELWYN, EVENT_BEAT_BUG_CATCHER_ELWYN, BugCatcherElwynSeenText, BugCatcherElwynBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext BugCatcherElwynBeatenText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text here too.
BugCatcherElwynSeenText:
text "Hey! Hey! Watch!"
para "This is definitely"
line "a new #MON!"
done
BugCatcherElwynBeatenText:
text "Huh?!"
done
; Definitely creative liberties here - if a translation is brought in, it'll definitely be replaced. Very funny for now.
BugCatcherElwynAfterText:
text "This LEDIAN is"
line "so weak!"
para "I guess new"
line "doesn't mean"
cont "strong..."
done
TrainerSchoolboyPero:
trainer SCHOOLBOY, PERO, EVENT_BEAT_SCHOOLBOY_PERO, SchoolboyPeroSeenText, SchoolboyPeroBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SchoolboyPeroAfterText
waitbutton
closetext
end
; Minamitoku didn't translate the text outside of the spotted text here too.
SchoolboyPeroSeenText:
text "I've studied a"
line "lot, so I have"
cont "to be stronger"
cont "than you!"
done
SchoolboyPeroBeatenText:
text "How?!"
done
; Definitely creative liberties here - if a translation is brought in, it'll definitely be replaced. Very funny for now.
SchoolboyPeroAfterText:
text "Huh? How did"
line "I get DISTURBAN?"
para "I tricked my"
line "SHELLDER into"
cont "evolving!"
para "It's easy! Just"
line "a SLOWPOKETAIL!"
done
QuietCave_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 53, 29, ROUTE_49, 1
warp_event 53, 30, ROUTE_49, 2
; warp_event 8, 0, ROUTE_49_2, 1
; warp_event 9, 0, ROUTE_49_2, 2
def_coord_events
def_bg_events
bg_event 50, 28, BGEVENT_READ, Route49Sign1
bg_event 13, 2, BGEVENT_READ, Route49Sign2
def_object_events
object_event 45, 28, SPRITE_ROCKER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, QuietCaveBoy1, -1
object_event 45, 19, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBugCatcherSioned, -1
object_event 33, 26, SPRITE_BEAUTY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerBeautyJulie, -1
object_event 31, 6, SPRITE_FISHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerFirebreatherDick, -1
object_event 11, 27, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBugCatcherElwyn, -1
object_event 11, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 6, TrainerSchoolboyPero, -1

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@ -2,7 +2,8 @@
; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku ; https://www.youtube.com/watch?v=Pe1vsKRl7_M&ab_channel=Minamitoku
object_const_def object_const_def
const ROUTE_49_BUG_CATCHER const ROUTE_49_BOY1
const ROUTE_49_BOY2
Route49_MapScripts: Route49_MapScripts:
def_scene_scripts def_scene_scripts
@ -50,44 +51,12 @@ Route49Boy2Text:
cont "the #MON!" cont "the #MON!"
done done
TrainerBugCatcherSioned:
trainer BUG_CATCHER, SIONED, EVENT_BEAT_BUG_CATCHER_SIONED, BugCatcherSionedSeenText, BugCatcherSionedBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext BugCatcherSionedAfterText
waitbutton
closetext
end
BugCatcherSionedSeenText:
text "I haven't seen"
line "you around here"
cont "before!"
done
BugCatcherSionedBeatenText:
text "You're good,"
line "too!"
done
BugCatcherSionedAfterText:
text "Foreigners often"
line "say this place"
cont "feels familiar."
para "What's so special"
line "about this place,"
cont "anyhow?"
done
Route49_MapEvents: Route49_MapEvents:
db 0, 0 ; filler db 0, 0 ; filler
def_warp_events def_warp_events
;warp_event 8, 9, QUIET_CAVE, 1 warp_event 8, 9, QUIET_CAVE, 1
;warp_event 8, 8, QUIET_CAVE, 1 warp_event 8, 8, QUIET_CAVE, 2
def_coord_events def_coord_events
@ -96,6 +65,5 @@ Route49_MapEvents:
bg_event 12, 7, BGEVENT_READ, Route49Sign2 bg_event 12, 7, BGEVENT_READ, Route49Sign2
def_object_events def_object_events
object_event 23, 7, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 5, TrainerBugCatcherSioned, -1
object_event 20, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route49Boy2, -1 object_event 20, 5, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route49Boy2, -1
object_event 19, 12, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route49Boy1, -1 object_event 19, 12, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, Route49Boy1, -1