Commit graph

153 commits

Author SHA1 Message Date
Llinos Evans
4972915076 Luxwan
Now the random farfetch'd are worth catching!

Also I fucked up the channels on the sprite can someone get that
2024-07-06 18:16:45 +01:00
Llinos Evans
d191b9c60b Uh oh...it's weirduck.
He's finally here. Performing for you. And he has a very, very funny face.
2024-07-06 17:43:35 +01:00
Martha Schilling
5fce86d757 Dokuroar slight improvements
- Altered the eye and mouth slightly

- Changed the shiny to charcoal grey
2024-07-05 11:52:32 +01:00
Martha Schilling
a5f7d81202 The Rise of Dokuroar
Perhaps a little biased that I'm finishing this one first, but this one's my personal favourite BetaMon.

- Sprite from Pokemon October currently

- Changed the Debug Mode second encounter to a shiny, so easier shiny form testing can be done
2024-07-04 11:25:28 +01:00
Misty
afbd0f7680
Violet Waters and Lush Trees! (#19) 2024-07-04 10:28:47 +01:00
Llinos Evans
5b831b6e81 Togekiss!
No sprite yet - someone will need to catch that
2024-07-02 11:52:43 +01:00
Llinos Evans
c6b2bf0885 woohoo it's orfry 2024-07-02 11:31:10 +01:00
Martha Schilling
4d0a61454c Bug Fixes, missing files, the ROM builds now 2024-07-02 10:15:48 +01:00
Llinos Evans
0aed6dcf50 Nihon & Paradox Part 2
Martha is handling the base stat files!
2024-07-01 23:56:05 +01:00
Llinos Evans
9f000f98f4 Nihon & Paradoxes Part 1 2024-07-01 21:26:31 +01:00
Martha Schilling
7554222e3c Random additions because Martha was bored
- Gave the Debug Room its own name and placement on the map, simply being '?????' and up in the top-left corner of Nihon.

- Added a feature where the shiny palette of a Pokemon can be seen by pressing Select on the Pokedex screen.

- Added preliminary sprites for Belledam, Bipulla, Burgela, Coinpur, Jungela, Pupperon, Stromen, and Tricules.

- Added preliminary shiny palettes for Bipulla, Bellignan, Burgela, Coinpur, Jungela and Tricules

- Changed Debug Room's layout again slightly

- Added another NPC to the Debug Room that gives you a bunch of useful items when spoken to, mainly all of the HMs and Apriballs, plus some Master Balls, Rare Candies and more.
2024-03-26 21:58:13 +00:00
Martha Schilling
adb9e3c540 Kirk, Shuckie and the Antique Pot
- Adds Pockle, an evolution of Shuckle based on cut data from early 1999. Uses a custom sprite reminiscent of Shuckle's early 'pot' design, with the base sprite being used in Pokemon October, then heavily edited by me.

- Reworked the Shuckie event entirely. Shuckie is now 5 levels higher and holds a Berry Juice, and their OT has been changed to the better name used in HGSS. Kirk now no longer takes Shuckie back from you after a day, instead giving you an incentive to raise Shuckie's friendship. Once you raise it high enough, he gives you the Antique Pot, which (currently) acts like an evolution Stone for Shuckle.

- Kirk now no longer checks for the species as well, allowing the sidequest to be completed immediately by showing him an evolved Shuckie. This does mean that this can be bypassed with the right OT and ID, but you basically need ACE or RNG manip to achieve that so its a non-issue.
2024-03-26 00:26:25 +00:00
Martha Schilling
51a7593d6f These Fires be Gouging, yo
The bolts are also raging but they look fucking dumb so who cares

- Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous.

- Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC.

- Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly

- Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance.

- Changed the layout of the Beginning World (Debug Room) ever so slightly.
2024-03-15 20:56:55 +00:00
Misty
0721a89fea WE FORGOT WYNAUT 2023-11-19 03:20:34 -05:00
Misty
e85c0ac4d6 The Road To Violet City! 2023-11-19 01:09:06 -05:00
Llinos Evans
c3065bd046 Nihon Pokemon Centre for Silent Hills
This adds the Pokemon Centre infrastructure for Nihon and Silent Hills's one.

For all future Nihon Pokemon Centres, they must refer to the 2F one for the warp, and the map blocks for 1Fs should use the Nihon variant.

Kanto will follow suit (eventually). The aim is to make a more immersive region structure.
2023-11-04 04:40:36 +00:00
Llinos Evans
9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Zeta_Null
e9cab6db16 Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
Zeta_Null
2a3547c22e Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-11-02 15:53:54 -04:00
Zeta_Null
452e2ecb0f Nihon Tilesets
Blocks aren't set up properly yet but ASIDE FROM THAT
2023-11-02 15:53:47 -04:00
Llinos Evans
bd35a6c862 Cubburn and Palssio families
This adds the Cubburn and Palssio families; Silent Hills can start proper development from here.
2023-11-02 14:37:12 +00:00
Zeta_Null
5e86c93aa7 Nihon Map but GOOD 2023-11-01 17:27:11 -04:00
Misty
5d1bf81944 Merge remote-tracking branch 'upstream/master' 2023-10-29 18:08:50 -04:00
Misty Violet
d76255ec9f Stretchy Vines, Stretchier Tongues! 2023-10-29 17:57:22 -04:00
Llinos Evans
0f76cfc488 17 new Pokemon!
New Pokemon have been added and distributed across the region.

Leafeon
Glaceon
Sylveon
Coinpur - Night time on early routes over Rattata. I want to make an argument for branch evolving into Moibelle at night or if female.
Perrserker - Unobtainable for now.
Gentlarva - Ilex and Viridian Forest.
Pupal - Evolve Gentlarva.
Carapthor - Evolve Pupal.
Kotora - Mt. Mortar outside, Viridian Forest.
Gaotora - Evolve Kotora
Gorotora - Evolve Gaotora
Raitora - Evolve Kotora
Bittybat - Union Cave and other early routes.
Paraspor - Ilex & Viridian Forest
Vulpiii - Route 36, Burned Tower 1F
Annihilape - Trade Primeape
Pupperon - Route 36, Route 37, Burned Tower B1F
2023-10-29 21:41:15 +00:00
Llinos Evans
e150889975
Merge branch 'master' into master 2023-10-29 17:39:31 +00:00
Llinos Evans
dafc4aada7 Gorochu
This is the first use of the placeholder graphic. Works like a charm - copypaste the folder whenever you add something new.

This required me to change the layout.link for cries but it seems to work just fine. Earthtron cry is now available for use on other Pokemon, which I think could be neat for Shi-Shi.
2023-10-29 14:13:11 +00:00
Misty Violet
672cefbd96 The Big Bad Bugs and the Lunar Lord! 2023-10-28 01:46:11 -04:00
Llinos Evans
c1fa88db2a Running Shoes, new readme, Munchlax
This adds a readme with credits so far. Make sure to keep this updated so everyone knows what is and isn't done!

We also get the Running Shoes feature from the tutorial, finally making debugging bearable given how laggy Crystal's overworld can be at times.

Oh, and Munchlax.
2023-10-27 21:59:33 +01:00
Martha Schilling
37fbf884f3
Merge branch 'ZetaNull:master' into master 2023-10-27 17:09:09 +01:00
Zeta_Null
a8a942cefb Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-26 15:26:09 -04:00
Martha Schilling
d4170f5fa8 Walking Wake and the Guardian Beast!
- Added preliminary data for Walking Wake and the new Legendary Pokemon Shi-Shi.
- Changed Bellignan's dex entry to reference how Sprout Tower was constructed.
- Changed some dialogue in Sprout Tower to reflect this.

Wake sprite by EyeDonutz
Shi-Shi sprite by me, but still unfinished. Will definitely rework sometime.
2023-10-26 16:16:00 +01:00
Llinos Evans
b582a0e7aa Add Bellignan, fix evo stones
My first foray into adding Pokemon, here's Bellignan! Imported the sprite animation from Pokemon October. Works like a charm!

I also fixed the new evo stones, which didn't have their effects assigned yet.
2023-10-26 11:49:59 +01:00
Martha Schilling
7370a7f519 fixing Blastyke's and Totartle's palette issues 2023-10-26 09:44:05 +01:00
Zeta_Null
05e2cdc3d2 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-26 00:28:44 -04:00
Zeta_Null
852ad77cb1 Pewter Museum Bullshit 2023-10-26 00:28:11 -04:00
Misty Violet
d1e9accd44 TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
Zeta_Null
327490a1f5 Viridian Forest Tileset things 2023-10-25 17:06:06 -04:00
Zeta_Null
ebce2ce200 More Kanto Graphical changes + JP PC signs
All tree variants now included in kanto maps, with an overhauled blue tree as opposed to the original because holy SHIT

Also Buoy graphics instead of Bollards in the middle of the ocean lol
2023-10-25 13:20:48 -04:00
Zeta_Null
59bdc864cd Kanto tileset and block upgrades
- Bollards from Yellow
- Roof tiles from Yellow and Blue
- Trees and Signs from Green, Blue, and Yellow
- Improved roof shading
- Japanese PC Pokecenter Icon in Kanto tileset
- Oaks RBY lab design
- Some small amount of usage of new sign tiles in some Kanto maps
- Pewter City Museum roof finally doesn't have a crack in it
- also a fix for some messed up collision in silent hills lol
2023-10-24 13:30:31 -04:00
Llinos Evans
b42a806842 Pewter Museum & Viridian Forest warps
Required a little tinkering because I'm vain and wanted the door to be accurate. Please understand.

When doing Viridian Forest I had a bit of a moment and kept trying to use the entirely wrong building when it was staring me in the face. I am sorry.

I'm getting an 8-bit error on Mewtwo's object code in Cerulean Cave B1F. Misty may need to check this, I'm just getting these locations put in the overworld.
2023-10-23 14:47:32 +01:00
Zeta_Null
cf907d225f Nihon Tileset
Added Nihon01 tileset
2023-10-20 16:57:41 -04:00
Zeta_Null
efd3ce0f00 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-20 14:33:46 -04:00
Zeta_Null
f7d3f9b08d Instant text speed + Roof colors
Added instant text speed and changed ruins of alph and silent hills's roof palettes
2023-10-20 14:33:35 -04:00
Llinos Evans
82e264f425 Nihon Map fixes
This fixes the Town Map for Nihon. Fly map and other bits and pieces may still require some tinkering. Needs further testing.
2023-10-20 18:30:54 +01:00
Zeta_Null
5e9e9b4b65 Fixed Typos and added unused SGB Colors for later use 2023-10-20 02:08:39 -04:00
Llinos Evans
a8546f60c9 Nihon + Silent Hills Groundwork
Currently doesn't build due to a weird error

```
rgbasm -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1  -o data/maps/map_data.o data/maps/map_data.asm
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(14):
    Expected constant expression: 'NUM_SILENT_HILLS_MAP' is not constant at asse
mbly time
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(16):
    Assertion failed: MapGroup_SilentHills: expected 0 entries, each 9 bytes
error: Assembly aborted (2 errors)!
make: *** [Makefile:119: data/maps/map_data.o] Error 1
```
2023-10-20 06:23:47 +01:00
Zeta_Null
820c2257bc Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
Zeta_Null
94d9c77070 Expand tilesets from 192 to 255 tiles 2023-09-12 13:59:09 -04:00
Zeta_Null
89ef7cab53 Finish adding nonbinary player option
- Properly allocated RAM for player gender
- Fixed enby player sprite displaying incorrectly in certain areas
- Made new pack palette for enby player
2023-09-12 00:30:11 -04:00