- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush.
- Added a depressed switch tile to accomodate the new functionality.
- New switch collision type for boulder puzzles.
- Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space.
- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on the trainer card to a more purple one to facilitate Topaz's graphics
KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.