Commit graph

21 commits

Author SHA1 Message Date
thornAvery b0ae5b0c6d
Pokegear Map Fix + Minor Fixes (#13)
* pokegear townmap shows correct region + doest OOB

* fixed route data
2023-10-30 16:01:11 +00:00
Misty Violet 672cefbd96 The Big Bad Bugs and the Lunar Lord! 2023-10-28 01:46:11 -04:00
Llinos Evans c1fa88db2a Running Shoes, new readme, Munchlax
This adds a readme with credits so far. Make sure to keep this updated so everyone knows what is and isn't done!

We also get the Running Shoes feature from the tutorial, finally making debugging bearable given how laggy Crystal's overworld can be at times.

Oh, and Munchlax.
2023-10-27 21:59:33 +01:00
Zeta_Null a8a942cefb Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-26 15:26:09 -04:00
Llinos Evans a4854f63ba Trader NPC & Lake of Rage "Town"
This adds the Trader NPC to the Lake of Rage and restores its "town" environment.

The town is themed around evolution. The mart sells all the "normal" evolution stones, aiming to solve Johto's "stone problem" for Pokemon like Vulpix and Bellsprout. The Trader NPC actualises this, being at a point where most Pokemon are around Level 35-40, as is how we balanced it on Cinnabar Island in KEP.

The text is mostly revolved around the Gyarados, but this could shift.

The Gym isn't done - I don't have time to sort it at the moment - but I am thinking of making it a Pre-Gym. This doesn't make a lot of sense though, so maybe it should be changed to be the tower seen in an earlier build.
2023-10-26 13:51:05 +01:00
Llinos Evans b582a0e7aa Add Bellignan, fix evo stones
My first foray into adding Pokemon, here's Bellignan! Imported the sprite animation from Pokemon October. Works like a charm!

I also fixed the new evo stones, which didn't have their effects assigned yet.
2023-10-26 11:49:59 +01:00
Zeta_Null 852ad77cb1 Pewter Museum Bullshit 2023-10-26 00:28:11 -04:00
Zeta_Null c6a4f3245b Oh fuck oops
TILESET ANIMATIONS. Should probably work fine once everything is finished but i'm not 100% sure on that so we need to be sure to check
2023-10-25 17:17:55 -04:00
Zeta_Null cf907d225f Nihon Tileset
Added Nihon01 tileset
2023-10-20 16:57:41 -04:00
Zeta_Null efd3ce0f00 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-20 14:33:46 -04:00
Zeta_Null f7d3f9b08d Instant text speed + Roof colors
Added instant text speed and changed ruins of alph and silent hills's roof palettes
2023-10-20 14:33:35 -04:00
Llinos Evans 5c9b80e1a8 Add Fairy-type and Fairy Feather
This adds the Fairy type and the Fairy Feather. Neither are obtainable yet, but will be with time.
2023-10-20 19:02:50 +01:00
Llinos Evans 82e264f425 Nihon Map fixes
This fixes the Town Map for Nihon. Fly map and other bits and pieces may still require some tinkering. Needs further testing.
2023-10-20 18:30:54 +01:00
Llinos Evans 55f4427fc1 This shit needs debug NOW
This makes the ROM build with the Debug Room available. It requires a save file to be available to you.

I also removed the stupid jutsu button combo required to access it while selecting.
2023-10-20 17:29:25 +01:00
Llinos Evans a8546f60c9 Nihon + Silent Hills Groundwork
Currently doesn't build due to a weird error

```
rgbasm -hL -Q8 -P includes.asm -Weverything -Wnumeric-string=2 -Wtruncation=1  -o data/maps/map_data.o data/maps/map_data.asm
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(14):
    Expected constant expression: 'NUM_SILENT_HILLS_MAP' is not constant at asse
mbly time
error: data/maps/map_data.asm(3) -> data/maps/maps.asm(544) -> macros/asserts.as
m::assert_table_length(16):
    Assertion failed: MapGroup_SilentHills: expected 0 entries, each 9 bytes
error: Assembly aborted (2 errors)!
make: *** [Makefile:119: data/maps/map_data.o] Error 1
```
2023-10-20 06:23:47 +01:00
Llinos Evans 26bb9fbc7b Simplify clock reset procedures
Taken from this tutorial. Makes it like GS, but down Down + B instead of Down + B + Select.

Used this tutorial: https://github.com/pret/pokecrystal/wiki/simplify-the-clock-reset-procedure
2023-10-20 04:26:05 +01:00
Zeta_Null 820c2257bc Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
Zeta_Null 94d9c77070 Expand tilesets from 192 to 255 tiles 2023-09-12 13:59:09 -04:00
Zeta_Null 89ef7cab53 Finish adding nonbinary player option
- Properly allocated RAM for player gender
- Fixed enby player sprite displaying incorrectly in certain areas
- Made new pack palette for enby player
2023-09-12 00:30:11 -04:00
Zeta_Null b3a3e27906 Initial giant enby Commit
- Changed name lists
- Made Overworld pink palette into purple palette
- Changed gender selection options
- Added Topaz's graphics (Enby Trainer)
- Changed more or less every gender check in the game to account for enby option
- Changed out Morty's palette on  the trainer card to a more purple one to facilitate Topaz's graphics

KNOWN ISSUES / THINGS TO CHANGE
- Topaz's sprite does not currently render correctly on town map (check if this is a map issue or if it occasionally will pop up elsewhere as well)
- Bag Palette is still green like the tutorial made it. Might change it to yellow or something later on.
2023-09-11 11:26:46 -04:00
Zeta_Null 2f8a41f833 First Commit
Upload literally everything from the pokecrystal16 expand-move-ID branch
2023-09-10 12:35:35 -04:00