..
aerodactyl_word_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
aerodactyl_word_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
aerodactyl_word_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
battle_tower_inside_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
battle_tower_inside_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
battle_tower_inside_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
battle_tower_outside_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
battle_tower_outside_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
battle_tower_outside_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
beta_word_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
beta_word_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
beta_word_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
bluelab_attributes.bin
Blue's Lab Groundwork
2024-07-19 23:42:49 +01:00
bluelab_collision.asm
Blue's Lab Groundwork
2024-07-19 23:42:49 +01:00
bluelab_metatiles.bin
Blue's Lab Groundwork
2024-07-19 23:42:49 +01:00
cave_attributes.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
cave_collision.asm
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
cave_metatiles.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
champions_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
champions_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
champions_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
dark_cave_attributes.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
dark_cave_collision.asm
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
dark_cave_metatiles.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
elite_four_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
elite_four_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
elite_four_room_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00
facility_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
facility_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
facility_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00
forest_attributes.bin
TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff)
2023-10-25 23:52:47 -04:00
forest_collision.asm
TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff)
2023-10-25 23:52:47 -04:00
forest_kanto_attributes.bin
Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time
2024-10-17 02:48:50 -04:00
forest_kanto_collision.asm
improved Kanto Safari Zone Collision
2024-12-10 22:12:02 -05:00
forest_kanto_metatiles.bin
Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time
2024-10-17 02:48:50 -04:00
forest_metatiles.bin
TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff)
2023-10-25 23:52:47 -04:00
game_corner_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
game_corner_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
game_corner_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
gate_attributes.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
gate_collision.asm
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
gate_metatiles.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
ho_oh_word_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
ho_oh_word_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
ho_oh_word_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
house_attributes.bin
Summer Beach House (buggy!)
2024-08-04 02:27:27 +01:00
house_collision.asm
Summer Beach House (buggy!)
2024-08-04 02:27:27 +01:00
house_metatiles.bin
Summer Beach House (buggy!)
2024-08-04 02:27:27 +01:00
ice_path_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
ice_path_collision.asm
ABLK files and Steven
2024-12-28 16:30:57 -05:00
ice_path_metatiles.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
johto_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
johto_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
johto_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
johto_modern_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
johto_modern_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
johto_modern_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
kabuto_word_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
kabuto_word_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
kabuto_word_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
kanto_attributes.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
kanto_collision.asm
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
kanto_metatiles.bin
Strong Arm, Water Sport, and more HMs.
2024-12-28 06:26:01 +00:00
lab_attributes.bin
Sepia School
2024-07-23 15:24:55 +01:00
lab_collision.asm
Sepia School
2024-07-23 15:24:55 +01:00
lab_metatiles.bin
Sepia School
2024-07-23 15:24:55 +01:00
lavendercrypt_attributes.bin
Haunted house work
2024-09-14 15:25:17 -04:00
lavendercrypt_collision.asm
Haunted house work
2024-09-14 15:25:17 -04:00
lavendercrypt_metatiles.bin
Haunted house work
2024-09-14 15:25:17 -04:00
lighthouse_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
lighthouse_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
lighthouse_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
lushcave_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
lushcave_collision.asm
ITEMFIX: I hate working with WRAM
2024-12-13 01:00:32 -05:00
lushcave_metatiles.bin
ITEMFIX: I hate working with WRAM
2024-12-13 01:00:32 -05:00
mansion_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
mansion_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
mansion_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
mart_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
mart_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
mart_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
museum_attributes.bin
fossil guy adjustments
2024-07-13 18:08:08 -04:00
museum_collision.asm
More Pewter Museum stuff
2024-07-13 16:58:26 -04:00
museum_metatiles.bin
fossil guy adjustments
2024-07-13 18:08:08 -04:00
nihon01_attributes.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon01_collision.asm
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon01_metatiles.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon_birdon_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_birdon_collision.asm
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_birdon_metatiles.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_font_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_font_collision.asm
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_font_metatiles.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_hightech_attributes.bin
Route 53; needs refinement and lacks encounter data
2024-10-29 00:58:15 -04:00
nihon_hightech_collision.asm
Route 53; needs refinement and lacks encounter data
2024-10-29 00:58:15 -04:00
nihon_hightech_metatiles.bin
Route 53; needs refinement and lacks encounter data
2024-10-29 00:58:15 -04:00
nihon_old_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_old_collision.asm
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_old_metatiles.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_snowy_attributes.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_snowy_collision.asm
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_snowy_metatiles.bin
ABLK files and Steven
2024-12-28 16:30:57 -05:00
nihon_south_attributes.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon_south_collision.asm
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon_south_metatiles.bin
WIP Sunglow City (missing some shit, remind me to get to it later)
2024-12-20 23:52:18 -05:00
nihon_west_attributes.bin
some fine-tuning with the nihon maps
2024-10-24 03:02:10 -04:00
nihon_west_collision.asm
some fine-tuning with the nihon maps
2024-10-24 03:02:10 -04:00
nihon_west_metatiles.bin
some fine-tuning with the nihon maps
2024-10-24 03:02:10 -04:00
nihon_whitecity_attributes.bin
More White City Stuff
2024-11-13 13:46:38 -05:00
nihon_whitecity_collision.asm
More White City Stuff
2024-11-13 13:46:38 -05:00
nihon_whitecity_metatiles.bin
More White City Stuff
2024-11-13 13:46:38 -05:00
nihongate_attributes.bin
Hey do you like this new gate. What do you mean it's 3 in the morning.
2024-07-25 02:58:36 -04:00
nihongate_collision.asm
Hey do you like this new gate. What do you mean it's 3 in the morning.
2024-07-25 02:58:36 -04:00
nihongate_metatiles.bin
Hey do you like this new gate. What do you mean it's 3 in the morning.
2024-07-25 02:58:36 -04:00
nihonmart_attributes.bin
More official Nihon mart stuff
2024-10-30 19:07:54 -04:00
nihonmart_collision.asm
More official Nihon mart stuff
2024-10-30 19:07:54 -04:00
nihonmart_metatiles.bin
More official Nihon mart stuff
2024-10-30 19:07:54 -04:00
omanyte_word_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
omanyte_word_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
omanyte_word_room_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
park_attributes.bin
ITEMFIX: I hate working with WRAM
2024-12-13 01:00:32 -05:00
park_collision.asm
ITEMFIX: I hate working with WRAM
2024-12-13 01:00:32 -05:00
park_metatiles.bin
ITEMFIX: I hate working with WRAM
2024-12-13 01:00:32 -05:00
players_house_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
players_house_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
players_house_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
players_room_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
players_room_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
players_room_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00
pokecenter_attributes.bin
pokecenter tweaks (consistent shadows across regions)
2024-07-17 20:55:16 -04:00
pokecenter_collision.asm
pokecenter tweaks (consistent shadows across regions)
2024-07-17 20:55:16 -04:00
pokecenter_metatiles.bin
pokecenter tweaks (consistent shadows across regions)
2024-07-17 20:55:16 -04:00
pokecom_center_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
pokecom_center_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
pokecom_center_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
port_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
port_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
port_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
radio_tower_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
radio_tower_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
radio_tower_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
ruins_of_alph_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
ruins_of_alph_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
ruins_of_alph_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00
sevii_attributes.bin
Basic four island stuff. Get to unused routes later
2024-10-15 21:26:07 -04:00
sevii_collision.asm
Basic four island stuff. Get to unused routes later
2024-10-15 21:26:07 -04:00
sevii_metatiles.bin
Basic four island stuff. Get to unused routes later
2024-10-15 21:26:07 -04:00
tower_attributes.bin
Pokemon Pagoda
2024-07-26 13:17:15 +01:00
tower_collision.asm
Haunted House groundwork
2024-08-15 20:49:25 +01:00
tower_metatiles.bin
Pokemon Pagoda
2024-07-26 13:17:15 +01:00
traditional_house_attributes.bin
OId City
2024-07-22 23:40:53 +01:00
traditional_house_collision.asm
OId City
2024-07-22 23:40:53 +01:00
traditional_house_metatiles.bin
OId City
2024-07-22 23:40:53 +01:00
train_station_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
train_station_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
train_station_metatiles.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
underground_attributes.bin
Tiles can have different attributes in different blocks
2023-09-13 12:44:30 -04:00
underground_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
underground_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00
underwater_attributes.bin
underwater tileset shit, brings number of errors down to 20
2024-12-29 16:50:30 -05:00
underwater_collision.asm
underwater tileset shit, brings number of errors down to 20
2024-12-29 16:50:30 -05:00
underwater_metatiles.bin
underwater tileset shit, brings number of errors down to 20
2024-12-29 16:50:30 -05:00
unused_johto_collision.asm
First Commit
2023-09-10 12:35:35 -04:00
unused_johto_metatiles.bin
First Commit
2023-09-10 12:35:35 -04:00