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This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully! Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for. I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe. |
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|---|---|---|
| .. | ||
| attributes.asm | ||
| class_names.asm | ||
| dvs.asm | ||
| encounter_music.asm | ||
| gendered_trainers.asm | ||
| genders.asm | ||
| leaders.asm | ||
| palettes.asm | ||
| parties.asm | ||
| parties_new_classes.asm | ||
| party_pointers.asm | ||
| pic_pointers.asm | ||
| sprites.asm | ||