jep-hack/data/tilesets
Llinos Evans 4eb81eec25 OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them.

Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend.

Gold Berry tree exists to make them renewable in-game, I think this is very important.

The flypoint seems bugged.
2024-07-22 23:40:53 +01:00
..
aerodactyl_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
aerodactyl_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
aerodactyl_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_inside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_outside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
beta_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
bluelab_attributes.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_collision.asm Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_metatiles.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
cave_attributes.bin bug fixes 2024-07-21 17:11:04 +01:00
cave_collision.asm bug fixes 2024-07-21 17:11:04 +01:00
cave_metatiles.bin bug fixes 2024-07-21 17:11:04 +01:00
champions_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
champions_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
champions_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_collision.asm First Commit 2023-09-10 12:35:35 -04:00
dark_cave_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
elite_four_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
facility_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
facility_collision.asm First Commit 2023-09-10 12:35:35 -04:00
facility_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
forest_attributes.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_collision.asm TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_kanto_attributes.bin Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_kanto_collision.asm Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_kanto_metatiles.bin Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_metatiles.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
game_corner_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
game_corner_collision.asm First Commit 2023-09-10 12:35:35 -04:00
game_corner_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_collision.asm First Commit 2023-09-10 12:35:35 -04:00
gate_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ho_oh_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
house_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
house_collision.asm First Commit 2023-09-10 12:35:35 -04:00
house_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
ice_path_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ice_path_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ice_path_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_modern_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
kabuto_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kanto_attributes.bin Pewter Museum 2024-07-12 16:34:52 -04:00
kanto_collision.asm Pewter Museum 2024-07-12 16:34:52 -04:00
kanto_metatiles.bin Pewter Museum 2024-07-12 16:34:52 -04:00
lab_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lab_collision.asm First Commit 2023-09-10 12:35:35 -04:00
lab_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lavendercrypt_attributes.bin Lavender Crypt/Haunted House tileset + other tileset improvements 2024-07-12 13:40:16 -04:00
lavendercrypt_collision.asm Lavender Crypt/Haunted House tileset + other tileset improvements 2024-07-12 13:40:16 -04:00
lavendercrypt_metatiles.bin Lavender Crypt/Haunted House tileset + other tileset improvements 2024-07-12 13:40:16 -04:00
lighthouse_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lighthouse_collision.asm First Commit 2023-09-10 12:35:35 -04:00
lighthouse_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mansion_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mansion_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mansion_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mart_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
museum_attributes.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
museum_collision.asm More Pewter Museum stuff 2024-07-13 16:58:26 -04:00
museum_metatiles.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
nihon01_attributes.bin Unnumbered Route 2024-07-18 17:51:01 +01:00
nihon01_collision.asm Unnumbered Route 2024-07-18 17:51:01 +01:00
nihon01_metatiles.bin mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
nihon_birdon_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_old_attributes.bin OId City 2024-07-22 23:40:53 +01:00
nihon_old_collision.asm OId City 2024-07-22 23:40:53 +01:00
nihon_old_metatiles.bin OId City 2024-07-22 23:40:53 +01:00
nihon_snowy_attributes.bin mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
nihon_snowy_collision.asm SGB color mode stuff! 2024-07-21 16:57:20 -04:00
nihon_snowy_metatiles.bin mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
nihon_south_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_south_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_south_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihongate_attributes.bin Nihon Gate maps/tileset 2024-07-21 16:32:20 +01:00
nihongate_collision.asm Nihon Gate maps/tileset 2024-07-21 16:32:20 +01:00
nihongate_metatiles.bin Nihon Gate maps/tileset 2024-07-21 16:32:20 +01:00
nihonmart_attributes.bin OId City 2024-07-22 23:40:53 +01:00
nihonmart_collision.asm OId City 2024-07-22 23:40:53 +01:00
nihonmart_metatiles.bin OId City 2024-07-22 23:40:53 +01:00
omanyte_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
omanyte_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
omanyte_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
park_attributes.bin Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
park_collision.asm Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
park_metatiles.bin Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
players_house_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_house_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_house_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
pokecenter_attributes.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_collision.asm pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_metatiles.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecom_center_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
pokecom_center_collision.asm First Commit 2023-09-10 12:35:35 -04:00
pokecom_center_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_collision.asm First Commit 2023-09-10 12:35:35 -04:00
port_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_collision.asm First Commit 2023-09-10 12:35:35 -04:00
radio_tower_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ruins_of_alph_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
tower_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
tower_collision.asm First Commit 2023-09-10 12:35:35 -04:00
tower_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
traditional_house_attributes.bin OId City 2024-07-22 23:40:53 +01:00
traditional_house_collision.asm OId City 2024-07-22 23:40:53 +01:00
traditional_house_metatiles.bin OId City 2024-07-22 23:40:53 +01:00
train_station_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
train_station_collision.asm First Commit 2023-09-10 12:35:35 -04:00
train_station_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_collision.asm First Commit 2023-09-10 12:35:35 -04:00
underground_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
unused_johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
unused_johto_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00