mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-11-10 23:51:03 +13:00
A slapdash of various little bits and pieces. - Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC. - Move constants now have their 16-bit IDs set up - Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober - Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files. - Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?) - Fixed AI scoring with Water Sport (hopefully) - Updated the readme with some of our progress over the past 5 months. |
||
|---|---|---|
| .. | ||
| 16 | ||
| battle | ||
| battle_anims | ||
| debug | ||
| events | ||
| games | ||
| gfx | ||
| items | ||
| link | ||
| math | ||
| menus | ||
| movie | ||
| overworld | ||
| phone | ||
| pokedex | ||
| pokegear | ||
| pokemon | ||
| printer | ||
| rtc | ||
| tilesets | ||
| predef.asm | ||
| smallflag.asm | ||