jep-hack/maps/PokemonPagoda1F.asm
Llinos Evans e43decef70 Pokemon Pagoda
This gives Sepia City all of its locations.

The pagoda uses references to the Five-Story Pagoda story from 1891, with Sages using various 成语 translated into English.

This also adds the Elder class, assigning it to Li and (now) Roen.

The Elder in the pagoda is not yet battle-able as I haven't really fit anything into the story. No cutscenes, etc, it's all too early.
2024-07-26 13:17:15 +01:00

95 lines
2.7 KiB
NASM

; In general, this place is almost certainly a reference to the story Gojunoto (The Five-Storied Pagoda), written in 1891.
; https://en.wikipedia.org/wiki/The_Five-Storied_Pagoda
; It's a good read! I strongly recommend it!
; The story seems to have impacted GSC's writing in a big way, with two conflicting carpenters and the pagoda weathering a deadly storm. It seems Lugia could represent Genta, while Ho-Oh represents Jubei. However, in the final game, the towers are extremely different, and most references seem to have been removed.
; Given this is a direct reference to the story, we'll focus squarely on it.
object_const_def
PokemonPagoda1F_MapScripts:
def_scene_scripts
def_callbacks
PokemonPagoda1FSign:
jumptext PokemonPagoda1FSignText
PokemonPagoda1FSignText:
text "#MON PAGODA"
line "C… by JU…I…"
para "The text is too"
line "faded to read…"
done
PokemonPagodaSage1:
jumptextfaceplayer PokemonPagodaSage1Text
PokemonPagodaSage2:
jumptextfaceplayer PokemonPagodaSage2Text
PokemonPagodaSage3:
jumptextfaceplayer PokemonPagodaSage3Text
PokemonPagodaSage4:
jumptextfaceplayer PokemonPagodaSage4Text
PokemonPagodaSage1Text:
text "This PAGODA is one"
line "among many."
para "If you travel"
line "west, you can see"
cont "many more." ; Refers to pagodas seen in Bhutan, Myanmar, Korea, China, etc...
done
PokemonPagodaSage2Text:
text "My master told me"
line "these designs come"
cont "from 'the land"
cont "of TRAMPEL'…" ; Pagoda designs can be traced back to ancient India!
para "I don't underst-"
line "and."
done
PokemonPagodaSage3Text:
text "You can get a"
line "great view of"
para "SEPIA CITY from"
line "the top of this"
cont "place."
done
PokemonPagodaSage4Text:
text "You wouldn't be-"
line "lieve this, but"
cont "this PAGODA was"
cont "built by a man of"
cont "no skill at all."
para "It even survived"
line "a terrible storm!"
done
PokemonPagoda1F_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 5, 9, OLD_CITY, 9
warp_event 4, 9, OLD_CITY, 10
warp_event 0, 1, POKEMON_PAGODA_2F, 2
def_coord_events
def_bg_events
bg_event 5, 1, BGEVENT_READ, PokemonPagoda1FSign
def_object_events
object_event 0, 2, SPRITE_SAGE, SPRITEMOVEDATA_WANDER, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 5, PokemonPagodaSage1, -1
object_event 2, 7, SPRITE_SAGE, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 5, PokemonPagodaSage2, -1
object_event 7, 6, SPRITE_SAGE, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 5, PokemonPagodaSage3, -1
object_event 6, 1, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 5, PokemonPagodaSage4, -1 ; By sign