dannye
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3f691fcb21
|
Merge branch 'master' of https://github.com/pret/pokered
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2022-12-28 17:38:38 -06:00 |
|
Rangi
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22859c4bb7
|
Revert PR #395
|
2022-09-26 15:17:26 -04:00 |
|
Vortyne
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742dd00eb7
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Bug: Sprites can receive the wrong movement byte (#395)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
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2022-09-26 14:53:16 -04:00 |
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BlueZangoose
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0f5a9eb146
|
Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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2022-09-25 14:17:39 -04:00 |
|
Rangi
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c299cf1067
|
Use a SPRITE_SET_LENGTH constant
|
2022-09-24 11:39:39 -04:00 |
|
Rangi
|
d2be79adf1
|
Add constants and table macros for the map sprite sets (#392)
Fixes #391
|
2022-09-24 11:30:29 -04:00 |
|
Rangi
|
bbb0e7e82d
|
Use the same music headers as pokecrystal (#382)
|
2022-08-11 21:23:08 -04:00 |
|
Rangi
|
8f81e71f19
|
Identify some .asm_* labels
|
2022-07-10 21:11:03 -04:00 |
|
Colton G. Rushton
|
cc46b0e510
|
wOAMBuffer -> wShadowOAM (#370)
|
2022-07-09 17:18:18 -04:00 |
|
vulcandth
|
6b5be9129c
|
RGBDS syntax updates (#358)
New MACRO and DEF syntax
|
2022-06-06 17:25:31 -04:00 |
|
Rangi
|
c2ad19728a
|
Reformat MoveBoulderDustFunctionPointerTable
|
2021-05-31 13:09:33 -04:00 |
|
Rangi
|
dd690920c9
|
Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
|
2021-04-17 19:06:56 -04:00 |
|
dannye
|
b2afaae7ab
|
Fix remaining uses of fade
|
2021-03-30 01:06:32 -05:00 |
|
dannye
|
3508dc8e1d
|
Remove last few red audio variables
|
2021-03-29 00:42:28 -05:00 |
|
dannye
|
c1278c478e
|
Fix pokeflute in battle sfx
and other small improvements
|
2021-03-28 23:23:45 -05:00 |
|
dannye
|
5f87413b23
|
Move crysaudio ram from sram to wram
|
2021-03-28 12:26:46 -05:00 |
|
dannye
|
459b5bd615
|
Misc clean up and small improvements
|
2021-03-28 02:23:54 -05:00 |
|
dannye
|
e8dd755e18
|
Merge branch 'master' of https://github.com/pret/pokered
|
2021-03-23 01:19:51 -05:00 |
|
SatoMew
|
5d9957293c
|
Delete unnecessary comment
|
2020-11-29 22:47:51 +00:00 |
|
SatoMew
|
242b2e05cf
|
Label and document hFFD7 more accurately
|
2020-11-29 20:17:29 +00:00 |
|
dannye
|
66377fca32
|
Fix file modes
|
2020-11-14 20:52:10 -06:00 |
|
Rangi
|
13d4d533f7
|
Sync more with pokeyellow
|
2020-11-06 10:33:58 -05:00 |
|
Rangi
|
bc287b9b80
|
Some formatting changes
|
2020-10-19 20:26:35 -04:00 |
|
Rangi
|
bfd9f617c9
|
Use constants to delineate map types, and factor out more data
|
2020-08-31 10:23:19 -04:00 |
|
Rangi
|
f82097b894
|
Identify some map object related constants
|
2020-08-17 14:22:27 -04:00 |
|
Rangi
|
69788c536b
|
Add comments associating constants with data, and identify some more data
|
2020-07-20 12:31:35 -04:00 |
|
Rangi
|
76289dfda0
|
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
|
2020-07-17 15:58:06 -04:00 |
|
Rangi
|
30ecbf6ea3
|
SONY -> RIVAL
|
2020-07-17 13:27:27 -04:00 |
|
Rangi
|
2454296d32
|
Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
|
2020-07-17 12:48:15 -04:00 |
|
Rangi
|
76b882d952
|
Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
|
2020-07-16 12:32:19 -04:00 |
|
Rangi
|
4b4ad9894e
|
Disassemble the BLUEMONS.GB debug ROM
|
2020-07-15 13:35:39 -04:00 |
|
Rangi
|
be326c6565
|
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
|
2020-07-14 15:14:32 -04:00 |
|
Rangi
|
4a7d1513f3
|
Use 'tile' and 'tiles' macros
|
2020-07-07 16:21:26 -04:00 |
|
Rangi
|
1e593d8f8c
|
Remove c1x*/c2x* comments, use struct offset constants
|
2020-07-07 14:15:39 -04:00 |
|
Rangi
|
13129459f1
|
Sync coordinate macros with pokecrystal
|
2020-07-07 11:30:10 -04:00 |
|
Rangi
|
45ed05decf
|
Use HIGH() and LOW()
|
2020-07-07 11:10:29 -04:00 |
|
Rangi
|
06db7ec55b
|
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
|
2020-07-06 21:18:22 -04:00 |
|
Rangi
|
772fcc7588
|
Specify the ldh instruction, don't turn ld into ldh
|
2020-07-06 19:03:05 -04:00 |
|
Rangi
|
8a79315635
|
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
|
2020-07-06 12:28:31 -04:00 |
|
Rangi
|
2b2ed54bbf
|
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
|
2020-07-05 17:51:29 -04:00 |
|
Rangi
|
b0aa4cb14a
|
Port two HRAM labels from pokeyellow
|
2020-07-05 16:35:06 -04:00 |
|
Rangi
|
a77999f7f1
|
Logical spacing in data/sgb/sgb_palettes.asm
|
2020-07-05 16:15:01 -04:00 |
|
Rangi
|
d9db3d7495
|
Update map hide/show data labels
Fixes #235
|
2020-07-05 14:38:08 -04:00 |
|
Rangi
|
139a28ff99
|
Port pokecrystal's formatting of text commands and special characters
|
2020-07-04 21:14:46 -04:00 |
|
Rangi
|
e4e0af4d67
|
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
|
2020-07-04 01:00:45 -04:00 |
|
Rangi
|
6ef36800b0
|
Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
|
2020-07-03 22:22:09 -04:00 |
|
Rangi
|
35deb77113
|
H_CONSTANTNAMES -> hConstantNames
|
2020-07-03 19:59:41 -04:00 |
|
Rangi
|
62e137f6ce
|
Factor out data/sprites/
|
2020-07-03 16:58:55 -04:00 |
|
Rangi
|
9878f01e29
|
Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
|
2020-07-03 16:37:47 -04:00 |
|
Rangi
|
b29e5ee203
|
Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
|
2020-07-03 11:51:00 -04:00 |
|