Commit graph

46 commits

Author SHA1 Message Date
Martha Schilling 0e57ed01ce
Update victory4.asm
Removes the fanfare at the start to make it usable as a map theme. Seems to be identical to GSC's Mt. Moon Square but I could be wrong...
2023-05-17 15:59:33 +01:00
Llinos Evans 082e581d81 Mt Moon Square, Jessie & James Backport
This adds Victory4 in its original form over Mt. Moon Square's music, which could possibly have the initial jingle removed. I noticed the GSC version was being used, which wasn't ideal.

Mt. Moon Square's map is added, with accessibility where the Crater's originally was (for now). One warp on the south part of the map doesn't go anywhere (actually it's a glitch city). The shop and Clefairy event aren't done yet.

The Mt. Moon Crater Guard has been removed with the pretence of re-adding him on the Square map once it's finished.

I'm trying out having the text in the raw script file without farcalling, which seems to be more optimal than doing it the way the devs originally did it. The Battle Tent does this too.
2023-05-15 19:26:42 +01:00
Llinos Evans 16e3c69ee8 Giovanni uses his unused theme, and more!
This update does a good few things. Giovanni now uses his unused encounter theme in all pre-fights, which is followed by the regular evil trainer theme when you're about to fight him. This feels very correct. His team has also been minorly altered.

I backported LGPE's pre-fight monologue for Giovanni in Rocket Hideout B4F. Adapted for RB's story, of course, no Cubones here. The original text is very awkward and abrupt, and it also makes the encounter theme feel much more effective in delivery. I think a lot of people can appreciate this.

I also backported Jessie and James for Rocket Hideout B4F while I was at it. I had to change their event script quite a bit for it to fit, and their walking seems...awkward. Regardless, it's functional. The rest will be done with time.

To make future dev door testing easier, I'm keeping all warps I've previously used in comments.
2023-05-05 04:48:58 +01:00
Llinos Evans 760121d8fd Adding the last of the used moves
Dark Void and friends aren't in and probably won't be, I dunno yet.

I think Kowtow Cleave is really badass so I gave it to Night Slash too.

Scream Tail and Barunda now have Disarming Voice, which also has its own sound, which is basically Sing but a bit different.

Fake Tears was given its own subanimation to account for the fact it's basically a Water Gun used on yourself.

The FIGHT debug function helps a lot with this whole thing, so test with that.
2023-04-29 21:00:17 +01:00
MementoMartha 14626866b6 Mt Moon Crater fixes
Now has new music (the Mt. Moon Square theme from GSC, which was originally planned as a victory theme in Gen 1), as well as functioning wild encounters and items.
2023-04-25 23:15:02 +01:00
MementoMartha 6a693a931b Field06 fixed!
Also added a new palette for Brunswick, just trying to figure out a way to display it (possibly because Brunswick isn't listed as a Route map?)
2023-04-25 01:20:59 +01:00
MementoMartha eba8947133 Very minor fixes
Fixes a few small text issues, updates the readme, and rebalances the fishing rod Pokemon. Also shifted Blottle to earlier in the Pokedex, cause I felt like it.
2023-04-23 16:18:02 +01:00
Llinos Evans 78d3ed63f2 Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
2023-04-22 20:49:19 +01:00
MementoMartha 027d9b4ee5 Kokana, Kasanagi and Carapthor!
A three-stage Bug line that mirrors the Caterpie and Weedle lines, being an old design for Weedle's evolutions. Pudi, Hinaazu and Betobebii have been removed, though.
2023-04-22 12:20:29 +01:00
MementoMartha c8164fcd2d Update cry_headers.asm
New cries for Rhyperior and PoryZ. Took many attempts to make PoryZ's but I feel like it sounds fine now
2023-04-21 11:12:17 +01:00
MementoMartha 707e3ae7a9 Lavenbar Island-Town
This is an attempt to recreate the music in the video below. Still unfinished as the new channel isn't in sync.
(https://www.youtube.com/watch?v=60toSFxt_Jo&t=59s)
2023-04-20 21:28:48 +01:00
MementoMartha b2bab794c7 Updating Taaban's cry 2023-04-20 15:07:22 +01:00
MementoMartha f242ae1356 Update cry_headers.asm
Adding a few more cries and tweaking a few of the already-added ones.
2023-04-20 14:47:44 +01:00
MementoMartha e4380a39a4 Gen 2 cries + Earthtron!
Giving all the gen 2 evolutions their finalized cries (including Tsubomitto's) and also adding the unused 'Earthtron' cry for Gorochu, Crocky and Jagg.
2023-04-20 09:09:46 +01:00
Llinos Evans afc8d3caf0 DIGDA
This adds Digda01 and Field06 to the music repertoire, and has Digda01 be used in Diglett's Cave, as God intended.
2023-04-20 07:02:13 +01:00
dannye 8275f33856 Update cry_headers.asm 2023-04-19 23:32:54 -05:00
dannye e3a3e6dbd6 Fix Drumkit6 2023-03-16 00:00:46 -05:00
dannye 5357fee84f Update TCG2 songs
they actually don't sound half bad now!
2023-01-14 00:09:25 -06:00
dannye 867f70ab1e Update TCG songs 2023-01-13 21:58:00 -06:00
dannye aab4d20881 Update TCG songs 2023-01-13 21:07:04 -06:00
dannye cf42c6ee65 Fix pitch_slide on channel 2 and 3, part 2 2023-01-01 20:33:32 -06:00
dannye 610521f77a Fix pitch_slide on channel 2 and 3
thanks to TempoQuill
2023-01-01 19:54:26 -06:00
dannye fc059d36af Remove the inc_section macro
the idea is nice, but it thwarts make's dependency change detection
2022-12-28 21:25:19 -06:00
dannye 3f691fcb21 Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
dannye 4a10ab5b8f Fix tcg2 channel 3 initial volume 2022-12-25 14:14:27 -06:00
dannye 37a2367547 Unroll repts in tcg2 songs 2022-12-25 13:25:51 -06:00
dannye fc07fb1f9b Rename tcg extension macros 2022-12-25 13:19:49 -06:00
dannye 1115a3fe6c Unroll repts in tcg songs 2022-12-25 13:12:32 -06:00
dannye ae3c5e4239 Fix channel 3 wave 9 id 2022-06-11 12:57:39 -05:00
dannye 218993bd19 Fix sound reset in PlayBattleMusic
the id check bandaid in _PlayMusic is no longer necessary
2021-04-11 12:14:22 -05:00
dannye e2220aaa57 Don't include old audio constants 2021-04-03 22:16:13 -05:00
dannye a3bfcb1abf Restore toggle_perfect_pitch 2021-04-03 17:45:32 -05:00
dannye 17044ab7eb Fix battle sound pitch/tempo modifiers 2021-04-03 13:02:22 -05:00
dannye 37d3ba4b39 Fix alternate starts/tempos 2021-03-29 22:30:01 -05:00
dannye c1278c478e Fix pokeflute in battle sfx
and other small improvements
2021-03-28 23:23:45 -05:00
dannye 5f87413b23 Move crysaudio ram from sram to wram 2021-03-28 12:26:46 -05:00
dannye baf447a260 Fix channel 4 loop points 2021-03-28 12:19:18 -05:00
dannye 459b5bd615 Misc clean up and small improvements 2021-03-28 02:23:54 -05:00
dannye e8dd755e18 Merge branch 'master' of https://github.com/pret/pokered 2021-03-23 01:19:51 -05:00
dannye edc9f57ad8 Update RBY song files 2019-04-28 14:22:29 -05:00
dannye e538d12236 Update home/audio.asm from pokecrystal 2019-04-21 19:37:53 -05:00
dannye 735d5bd4c2 Manually merge pokecrystal audio files
and remove more CrystalComplete leftovers
2019-04-21 15:13:17 -05:00
dannye 094594bffb Remove leftovers from CrystalComplete 2019-04-14 13:41:06 -05:00
dannye 84e5331fcc Bug fix: stop channels from cutting out during battle 2019-04-14 13:24:55 -05:00
dannye b1108ba91e Merge branch 'master' of https://github.com/pret/pokered 2019-04-13 17:21:23 -05:00
dannye 87eed68710 Insert Crystal audio engine and music
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00