emaskyesmogon
1893b4c7cf
expanded Pokemon size
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Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
06db7ec55b
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
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Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
0a62d48df2
Move more tables from engine/ to data/
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This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
dannye
5facf8377a
No more wram_constants.asm
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unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30 22:05:50 -05:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
323895af6d
fixed hram aliases and named wram var
2015-07-23 20:48:35 -07:00
dannye
148d3f3cf2
Consolidate coord macros
2015-07-18 15:52:03 -05:00
YamaArashi
fc9af362ae
fix variable naming
2015-07-18 08:17:46 -07:00
U-Daniel-PC\Daniel
39abace569
Clean up white space
2015-06-11 17:41:33 -05:00
U-Daniel-PC\Daniel
bdfd6ac09b
ANSI->UTF-8
2015-06-04 23:01:40 -05:00
xCrystal
e74dce24b4
Rename battle files and split move effects Part 1
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1.asm, 4.asm, and 4_2.asm
2015-04-01 17:05:10 +02:00