Commit graph

284 commits

Author SHA1 Message Date
Llinos Evans 2f82c377fe Ok the fight works now
Issues:
- Player only walks one space for some reason
- After battle text doesn't happen, so no Candy Jar

Otherwise, almost finished.
2023-04-25 00:47:19 +01:00
Llinos Evans 5e21c159f9 FEROCIOUS KICKS AND PUNCHES
This adds the Mega Punch & Mega Kick guys from FireRed and LeafGreen.

Given Mega Punch was in Mt. Moon, and GF replaced it with Thief in FRLG, I decided to change the TM to the Wing Fossil, which currently isn't obtainable outside of Mt. Moon Crater.
2023-04-23 00:26:33 +01:00
dannye 8021cbdf04 Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
dannye 772520c2c2 Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
Llinos Evans 91d47bef0e Celeste Hill & tileset
This adds the baseline stuff for Celeste Hill. The map, the tileset, and so on. No events or warps are currently available.
2023-04-18 17:30:57 +01:00
Llinos Evans e234d77c24 Citrine grass encounter fix
Had to hardcode the tile to work. Yeah.
2023-04-18 07:33:35 +01:00
MementoMartha bb65963836 reworked disobedience, also new Tsubomitto sprite
turns out the last time we tried removing disobedience, pokemon wouldn't attack. also reworked the texts to remove references to it, as well as some SS Anne stuff
2023-04-12 12:03:40 +01:00
Llinos Evans fb3a20a51d No checking for disobedience!
This mechanic is rly unbased
2023-04-09 19:59:31 +01:00
Llinos Evans 9549675600 Removed boosted exp text
It's not boosting anymore, so it shouldn't be calling unnecessary scripts to spit out misleading text either.
2023-04-09 19:49:22 +01:00
Llinos Evans c7510aea57 TECHNOLOGY IS INCREDIBLE!
With me moving the Trainer AI elsewhere, I was able to optimise the party stuff a little bit. There's a lot more space and from what I can tell it works fine.

There are now three separate files - one for standard trainers, one for the rival & oak, and one for scaled parties (aka gym battles and related). This is mainly for organisational purposes.

If I run out of space again, I'll rework the Trainer AI script to pull parties another way, storing the party files in individual banks.
2023-04-04 20:56:48 +01:00
May Evans fc597000fb Fix trainer sprite loading
Moved Yujirou to the end of the file and made the bank switching code more efficient, was swamp code before.
2023-04-02 21:37:57 +01:00
May Evans 67132fefcb Yujirou Event Scripting, half-finished
This code has a lot of problems with solutions that me and Frrf can't seem to figure out. We've taken a lot of references from Erika's Gym but we've got many bugs after Yujirou is defeated, such as one case where you end up instantly doing the rematch fight, which is insane because there's no way this can actually happen.

What's committed is a fight that can be re-fought when it shouldn't.
2023-03-30 21:01:18 +01:00
May Evans 188da49450 QoL Tweaks
- Brock skip works properly
- Removed a Cut tree south of Cerulean
- "disabled!" is now "Disabled!" because the grammar burned my eyes
2023-03-28 20:02:22 +01:00
Vortyne 17eaf761e3
Name some unnamed animation constants (#396) 2023-03-25 23:31:59 -04:00
May Evans a85c26b7d3 LOTS of things
- Replaces the Old Rod with the Candy Sack, an item to evolve Meltan into Melmetal. Meltan and Melmetal aren't in yet.
- Improves Gym Leader and Elite Four AI by a lot. They still use items, they're just better. Fixes XSpecial use while we're at it; before, it didn't actually increase the stat...
- The Scarlet Book now takes up both shelves, one section for each Paradox Pokemon. I also moved the bookshelf so it looks nicer.
- Text in Celadon University has been reduced significantly, taking up less memory and being a bit more RBY-like. It has also been made more accurate (thanks to Daiginjo for translating my booklet!)
- The Magikarp researcher in Celadon University now gives TM Dragon Rage (no longer unused!)
- Added a guard for Mt. Moon Crater.
- Removed TrainerNamePointers, Blank Leader Name Code, and Dakutens/Hakutens using a guide published by YakiNeen.
- PP no longer uses a shitty graphic and is instead properly implemented into the font, optimising the status screen. Also displays in-battle which is kinda cool.
- Lorelei, Bruno, and Agatha now play the Gym Leader theme, not just Lance.

Still unsure how to fix Celadon University's trainers, all I know is a lot of the information should be taken from the Oak fight I did. The code is radically different and doesn't call trainer headers at all. You'll likely want to start from scratch.

The Mt. Moon Crater Guard's text is a little wonky, not sure what's up there. May have been from the way I accessed Mt. Moon in testing. Anyway, if you want to mess around feel free.
2023-02-19 06:25:33 +00:00
dannye 3f691fcb21 Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
MementoMartha a05796ece5 Citrine Pass and a few little tweaks 2022-10-02 17:16:30 +01:00
May Evans 5bb215ec23 revert 2 bug fixes due to issues, add to celadon U
the ghost without silph scope fix doesn't work due to a codebase change, and the night shade wiggly animation causes a bank overflow

celadon university has 3 more books detailing lore from one of the old pokedex books
2022-09-28 14:50:54 +01:00
May Evans bcef765d45 Fix the Ghost identification and squiggly lines from night shade, etc
pretty objective fixes, need to make the rocket hideout more interesting
2022-09-28 13:59:54 +01:00
MementoMartha 91c79913fd fixing a few small bugs 2022-09-28 10:46:42 +01:00
MementoMartha d8cb5a331f polishing the added pokemon a little 2022-09-27 22:58:06 +01:00
May Evans 0b65243c75 Add more to Celadon University
This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.

The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!
2022-09-27 01:48:52 +01:00
BlueZangoose 0f5a9eb146
Change names of move subanimations to be meaningful (#389)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha f74055e77b Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
MementoMartha aba9da027c Struggle fixes 2022-09-12 22:16:45 +01:00
May Evans 3180772ed1 wild DV buff
It doesn't appear to work properly for ATK/DEF, but SPC/SPE worked with a couple Bellsprout so it's good enough for now.
2022-09-04 11:56:47 +01:00
emaskyesmogon b857f71b5a DV Fix and New Mon stats
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
May Evans e2c1037033 Maximise DVs, WRAM fix..?
Implements a fix with the WRAM stack space that pret mentioned.

DVs should be forced to max with the changes I added, will need testing.
2022-09-04 00:56:58 +01:00
emaskyesmogon 392f7abb97 Yellow Trainer Arrays
Allows more freedom in enemy design
2022-09-02 20:34:43 -06:00
emaskyesmogon 1893b4c7cf expanded Pokemon size
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
May Evans a216a0f2e7 more bug fixes 2022-08-31 15:28:36 +01:00
May Evans 648289d4a9 lots of bug fixes
added a log for them in the readme
2022-08-31 15:18:16 +01:00
May Evans 7c6bbb630f Fix a bunch of single player battle engine bugs
went through a bunch of the tutorials here;
https://github.com/pret/pokered/wiki/Bugs-and-Glitches#blaine-uses-super-potion-even-when-his-pok%C3%A9mon-arent-below-10-health

Overall:
- Blaine is no longer addicted to Super Potions
- CoolTrainerF no longer switches a lot
- Transformed Pokemon aren't presumed to be Dittos (very important given Animon)
- Status curing items don't remove modifiers anymore
- Learning new moves plays the sound in the correct bank
2022-08-31 14:42:36 +01:00
MementoMartha ac45c8b5bc Adding move data, types, and some Pokemon data 2022-08-31 10:17:48 +01:00
Rangi bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
SatoMew ac7263b1ad
Update comments related to Swift and Substitute checks (#380)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-11 21:22:57 -04:00
Rangi 498da6ab09 Clarify how Metronome picks a move 2022-07-26 00:01:21 -04:00
Rangi 8f81e71f19 Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
Colton G. Rushton cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
vulcandth fcd6e5a1b2
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard (#369) 2022-06-30 21:24:33 -04:00
Rangi 4e96f9d232 cp MR_FUJIS_HOUSE -> cp POKEMON_TOWER_7F + 1
Fixes #362
2022-06-17 22:58:46 -04:00
vulcandth edb55e00f8
Rename SLP to SLP_MASK (#361)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
vulcandth 6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth d7808d110f
Improved Virtual Console patch identifiers (#357) 2022-06-06 17:22:34 -04:00
vulcandth fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
Rangi 7e78c1171d Gen 1's Minimize graphic was not a complete 8x8 tile 2022-03-04 18:21:12 -05:00
Rangi 09e92c554c Use ~X instead of $ff ^ X 2021-11-23 21:00:07 -05:00
Yoann Fievez f68af5c6e9
Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez 8349bfd8e6
Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
Rangi 2ee8ce26da Comment on the CooltrainerFAI bug
Fixes #308
2021-11-03 17:07:08 -04:00