Commit graph

7 commits

Author SHA1 Message Date
Llinos Evans 7931dad49d Debug Battle doesn't replace attacks with Pound
I've commented out the code relating to this, which allows for us to test move animations better. It also frees up a WRAM slot.
2023-04-29 18:51:42 +01:00
dannye 772520c2c2 Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
SatoMew 5c4795d5bc
Complete and improve debug name labels (#408) 2023-02-26 11:14:21 -05:00
May Evans 17d12a0413 Faster health bar
A simple 1-character change that does so much. Usually, the game delays it by 2 frames per pixel, so changing it to 1 doubles the speed. If it remains too slow, I believe it can be removed entirely, but I'm avoiding it in case of bugs.

I also changed the debug Pokemon to Croakozuna as Pound is s/e vs Dark, allowing for an easier visual. Rhydon changed to Rhyperior for the same reason; more damage, better visual.
2022-12-08 16:11:29 +00:00
May Evans 6c081d2d27 Improve fast text scrolling
Instatext seems to have its own thing going on that I have issues sorting, so I'm just removing the frame delay on fast text. It doesn't look like much but it's surprisingly good.

Also, this makes fast text the default option.
2022-09-04 12:44:45 +01:00
Yoann Fievez f68af5c6e9
Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Rangi 4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00