Commit graph

85 commits

Author SHA1 Message Date
Llinos Evans 1c1b3063bf Brunswick Glade
This adds the intermittent area before Brunswick Grotto, where you'll encounter Galarian Zapdos periodically.

It seems the hide/show constants are desynchronised again, as the copies in the glade won't disappear.
2023-07-14 13:49:36 +01:00
Llinos Evans 9015062b0a fix rod house
i committed crimes no one ever should

this nukes silph co 8f from the game
2023-07-13 05:45:43 +01:00
Llinos Evans 3866a69a25 Vermilion Officer Jenny, other things
- Adds Officer Jenny from Yellow to Vermilion City. Due to spriteset restrictions, Roingus Girl has been removed; the self-insert felt a little weird anyway.
- Fuchsia City's map has been redone a little bit to more closely resemble the LGPE version, being far more walkable and aesthetically appealing.
- A Firefighter has been added to Cerulean Gym!
2023-06-30 21:51:05 +01:00
Llinos Evans a3c81c549c Charmander & Rod House move
This adds Damien, the Charmander trainer, with text changed to be more accurate to his character.

I've also moved the Pewter Rod House nearby, as it makes more sense for it to be in the Water-type area. However, it seems to load oddly.

I have also integrated the Pikachu/Eevee Mode more, with architecture that it can make it more easily modified. This'll come into play for the Squirtle event.

I have also erased further misinformation the game gives about burns, and changed the Viridian Pre-Gym accordingly, to talk about confusion, which lacks a Trainer Tips sign.
2023-06-28 16:31:14 +01:00
Llinos Evans 27cc616c0d Fix "Oak's Last Pokemon" line
Done by refactoring the Fighting Dojo greed line.

Also shifted some wild levels for extra variance.
2023-06-27 13:42:48 +01:00
Llinos Evans beab109a16 Some work on GMolt fight
Currently, the movement is buggy and the battle repeats. It works without the movement, though...

Alternatively, give Galarian Moltres trainer sight.
2023-06-20 17:29:42 +01:00
Llinos Evans 5279e8a06e Establish Brunswick Grotto
The warp at the moment is an absolute travesty, something on that tileset needs to change. Either that or we figure out something else.

Everything in the Grotto is done, except for making Galarian Zapdos disappear after being defeated. At least, to my knowledge...

Pokemon Tower 3F is dead until future notice - Martha said she wanted to compress the Diglett's Cave maps, though.
2023-06-17 07:56:30 +01:00
Llinos Evans 86230c64f1 New Citrine map architecture, Kinchou01
This adds all the required architecture for the new maps to work, as well as Kinchou01 to play when in Celeste Hill itself.

This doesn't add the events, though.
2023-06-14 22:49:03 +01:00
Martha Schilling c939b46740 Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol

- Gives the Game Corner and the prize building a new palette

- Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
2023-06-09 14:58:59 +01:00
Llinos Evans 35851ef6a9 LGPE Beauty Event
This is basically done, but has a few glitches to iron out that I don't have time to do today. So, I'm sending this in as-is with the intent to finish (or someone else can idc) it later.

I initially thought to restrict this to after Vermilion Gym but Persian is really bad and Arcanine doesn't compare to the L30 Dugtrio, so I think it's ok. Just barely balances itself out.

Bugs:
- GiveMonName doesn't work properly for the Vermilion Beauty after receiving the Pokemon, jank ensues.
- Text scrolls immediately when receiving the Pokemon from the Vermilion Beauty.
2023-06-07 11:17:47 +01:00
Martha Schilling 3f2a065992
Update Route22.asm
Removing Mikon to make the spawns less cluttered, and making NidoF and Mankey more common.
2023-06-05 10:53:14 +01:00
Llinos Evans 1a68db3227 Post-Playtest Hotfixes
- Eevee and Pikachu family's growth rates are changed to Medium Slow. This gives them a much better early-game power spike that tapers off momentarily. They will level up faster until Level 68.
- Yujirou's levels and one pre-gym trainer are slightly nerfed, being easier for players starting out.
- Caterpie and Weedle in Viridian Forest have level deviation, and Pikachu is tapped on the wrist to not make the starter too redundant; change here is pending.
- Debug uses Pikachu and Eevee starters for future starter-based testing.
2023-06-05 02:17:54 +01:00
MementoMartha db26373a0a Encounter table changes
Altered all the 'bird dungeons' to be consistent, as well as changing the encounters themselves a bit. Rhydon being in the volcano is a reference to Blaine's in the anime.
2023-05-19 16:47:43 +01:00
MementoMartha b70e7b5fb5 A few updates
- Changes Bill's Garden to be a more fitting Overworld-tileset map

- Gives Cinnabar Volcano a unique palette, being a slightly less-bright version of the RedMon palette

- A few small changes/improvements to the Rival teams

- Reduced wild encounter levels in Silph Gauntlet a little

- Adds a 100% chance for a Magmar encounter when fishing in the Cinnabar Volcano lava

- Hides more 'secret' areas off the Pokedex area listing, namely Mt. Moon Crater and Faraway Island

- Improves Jabetta's sprite a little
2023-05-19 16:17:44 +01:00
Llinos Evans 0668db0ef0 Mt Moon Square House
This adds the Mt Moon Square House, faithfully recreated from GSC. I haven't yet sorted out the important details regarding the Crater Guard and such, though.

Making the map involved making a new desk tile and making house tile $36 be considered a counter tile. Hopefully there aren't any adverse consequences but I've never seen anything of that nature.

I noticed there are a ton of Clefairy text bits, so I refactored it to be a single line farcalled from `text_7.asm`. This also involved an interesting thing with the Pokemon Fan Club where the Pikachu fan has a Clefairy, so I fixed that too.

I figured that adding the dance was a little difficult right now, so we have Clefairys walking around instead.

I haven't figured out a good place to add the ladders yet (since there should be two entrances) but we'll figure that out eventually. It's plausible that we just make the Crater the southern warp, but I like how out-of-the-way the current one is.

Oh, and I fixed the Crater warps.

Overall, functional, but not finished.
2023-05-18 16:08:42 +01:00
Llinos Evans 082e581d81 Mt Moon Square, Jessie & James Backport
This adds Victory4 in its original form over Mt. Moon Square's music, which could possibly have the initial jingle removed. I noticed the GSC version was being used, which wasn't ideal.

Mt. Moon Square's map is added, with accessibility where the Crater's originally was (for now). One warp on the south part of the map doesn't go anywhere (actually it's a glitch city). The shop and Clefairy event aren't done yet.

The Mt. Moon Crater Guard has been removed with the pretence of re-adding him on the Square map once it's finished.

I'm trying out having the text in the raw script file without farcalling, which seems to be more optimal than doing it the way the devs originally did it. The Battle Tent does this too.
2023-05-15 19:26:42 +01:00
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00
MementoMartha 466b1992b1 Palette fixes
This should fix some issues with map palettes being displayed incorrectly, as well as giving a unique palette to Cerulean Cave.
2023-05-07 10:34:21 +01:00
Llinos Evans 9f4d2bd408 KEP tweaks post-playtest
This fixes the rival team selection issue and changes the wild data of Route 25.

The rival pulls data using hex and I put in dec like an idiot. Also, fixed the ordering.

Paras and Skimper make little sense on Route 25 and felt honestly quite immersion-breaking. Paras is a cave mushroom crab thing, it wouldn't be seen on a seaside route like Route 25. Skimper just didn't feel right on a similar basis - just...why would it be there? It's a newt, right? Instead, I added Venonat, a Pokemon seen in Yellow, which needs to be here to benefit from the learnset tweaks that we backported.
2023-05-02 06:35:09 +01:00
Llinos Evans abaff60797 Refactor Giovanni's Room, restore Rocket Hideout B1F
With the way KEP is shaping up, the Rocket Hideout can easily stay with little issue. I don't expect it to be a problem at all. Therefore, in the interest of keeping Lavender Tower's progression the same, it's being restored. I do expect some Lavender Tower floors to be nommed, though.

I expect Silph to also be salvageable but I also really hate Silph.

Oh, also, the Game Corner guard has been buffed. He sucks. They call that a guard??
2023-05-02 02:48:41 +01:00
Llinos Evans 4c892ce51a Minor improvements from to-do list
Celadon University JrTrainerF is now a Student, replaced Eevee on Cycling Road.
2023-05-01 19:45:30 +01:00
Llinos Evans b6dc6896c3 Cinnabar Volcano floors
This adds a map for Cinnabar Volcano's floors in the run-up to Moltres. I used a S.S. Anne style compression technique here, having 4 floors on a decently sized map that are just far enough apart for a player to never actually see them. This maintains their suspension of disbelief while giving us way more space to work with. I want to compress a lot of RBY maps like this if push comes to shove - there's a lot of places where this is possible.

In the interests of compression, I started using the Agatha bank again, as I removed a lot of maps from there when making bank 22. There's some space for maps.

Also I made 3 more blocks for cavern which caused it to overflow the bank it was in - fixed that by swapping with PreGym, which is probably much smaller.

Cinnabar Volcano hasn't been changed yet in the interest of Martha finishing that bit up.
2023-04-30 23:42:46 +01:00
Llinos Evans 084e03efa1 Warps, ArticunoG, refactored Garnet 2F
I messed up Garnet Cavern's 2F name for some reason

Also added all the warps which are, ironically, exactly the same as the international Cerulean Cave. Added the event for Galarian Articuno but gee I hope the constant skip doesn't cause any issues
2023-04-30 19:12:59 +01:00
Llinos Evans 4da1a1235d Prototype wild data for Garnet Cavern
It should contain a mix of Rock, Steel, Ground, and Flying-type Pokemon. Feels like a cave, but has fliers to reference Galarian Articuno. Could change some stuff out for more Psychic-types given Galarian Articuno lives there. Needs more level distribution - namely, buffing near the end a la other caves.
2023-04-30 18:38:59 +01:00
Llinos Evans 4d40fe09f0 Groundwork for Garnet Cavern
Currently just uses the RG Unknown Dungeon map, which should be changed accordingly. The warps and stuff outside of basic entry aren't implemented.

Has a halved encounter rate compared to other maps, which matches the idea that caverns don't sustain much wildlife.

Mt Moon theme may not be used in the final product.
2023-04-30 17:06:44 +01:00
MementoMartha 234f3e120d Making Brunswick Trail a route map
This fixes a bug where all of Brunswick Trail's tiles could have encounters.
2023-04-27 16:46:20 +01:00
MementoMartha 858e7bc92a Cactus and Gapdos now disappear after the battle 2023-04-27 10:34:23 +01:00
Llinos Evans 108fb01070 Brunswick groundwork, misc. changes
The groundwork for Brunswick Trail events has been done. Wild data, Cactus event, and Zapdos-G events are set up, plus an NPC. This also makes the Fake Tree sprite available.

I made the warp at the tunnel in Brunswick goes directly to Celeste Hill and back. Warp tile made functional.

Many bugs right now:
- Cactus doesn't disappear after battling it. Also, making this work how I want it to is hard.
- Pokemon are encountered on every tile, which is likely because it's considered to be indoors. In trying to fix this, I seemed to completely screw up the maps, so this isn't being committed. Handle this with care.
- I made a spriteset specifically for Citrine, but it doesn't seem to be working for Brunswick, likely because Brunswick is an indoor map and thus isn't just taking it.

Misc. changes:
- Moved Sandy Shocks to a 4% encounter slot in Mt. Moon Crater to be equal to Scream Tail.
- Restored the proper translation for the "rotten PRESIDENT" scientist, courtesy of Dr. Lava and Nob Ogasawara.
2023-04-27 04:08:27 +01:00
MementoMartha 14626866b6 Mt Moon Crater fixes
Now has new music (the Mt. Moon Square theme from GSC, which was originally planned as a victory theme in Gen 1), as well as functioning wild encounters and items.
2023-04-25 23:15:02 +01:00
MementoMartha eba8947133 Very minor fixes
Fixes a few small text issues, updates the readme, and rebalances the fishing rod Pokemon. Also shifted Blottle to earlier in the Pokedex, cause I felt like it.
2023-04-23 16:18:02 +01:00
MementoMartha 027d9b4ee5 Kokana, Kasanagi and Carapthor!
A three-stage Bug line that mirrors the Caterpie and Weedle lines, being an old design for Weedle's evolutions. Pudi, Hinaazu and Betobebii have been removed, though.
2023-04-22 12:20:29 +01:00
MementoMartha 74ae2431b2 Changing order of city maps
This is purely to make the order in the fly menu make sense.
2023-04-19 10:31:09 +01:00
MementoMartha 8ce4472f7d Polishing Celeste Hill a bit
Also added a small house on Route 1 which we can use for testing maps
2023-04-19 10:19:20 +01:00
MementoMartha bfcc8de9f4 Goodbye Para, hello Taaban 2023-04-18 14:57:43 +01:00
Llinos Evans 3d2e8a719f citrine water wild data 2023-04-18 07:49:03 +01:00
Llinos Evans f58d06d64c Hitmons in Victory Eoad
Really cool LGPE encounters that go a long way in making Victory Road's encounters more interesting. Will have further review in the future.
2023-04-17 15:24:58 +01:00
MementoMartha 0cd8cafc58 Citrine time!
Added map data for Citrine City, including wild spawns, as well as a fly location. Also fixed an issue where Bill's Garden couldn't spawn wild Pokemon. Citrine is also green for some reason.
2023-04-11 12:52:53 +01:00
MementoMartha c7499a1fd2 Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
MementoMartha 8ab3e1f2be Added Underwater Tunnel!
This is a cave that connects Bill's Lighthouse and Route 10, only accessible after Surf is obtained. Contains a static Dragonite as a reference to the anime!
2023-04-05 12:31:11 +01:00
Llinos Evans c9b4c2acb9 SHE FORGOR
*points* SHE FORGOR
2023-04-04 20:35:40 +01:00
May Evans bd23dfa61e Many, many tweaks (Move Relearner!)
- Move Deleter and Move Relearner are added, featuring updated code from Shin Pokered, which took the code from Mateo's Red++ hack. They replace the Trader in Celadon University. The code has been updated quite a bit to fit the modern standards of pokered.
- The Trader has been moved to the trade room in Cinnabar Lab, which is thematically appropriate.
- Eevee's L1 learnset now appropriately features Tail Whip; this was a mistake made by Martha when porting Yellow learnsets.
- Fast Text cursor slot is fixed
- New ROM Bank stores the new maps as it got full when adding the move relearner/deleter - Maps 21 will still have space though.
- WRAM has been fiddled with, please please read the notes if you edit the Move Relearner area, it needs quite a bit of space.
- Wild data for Mt. Moon and Route 22 has been tweaked a little bit.
2023-04-02 19:56:44 +01:00
May Evans 9cf8a3fcc7 Fix Celadon University spriteset issue
Thanks to erosunica for the help!

Contains some Citrine City groundwork as well.
2023-03-29 21:25:43 +01:00
May Evans 52363fc15c Fishing Group 10 for Bill's Garden 2023-03-06 12:27:11 +00:00
May Evans 8f809124d0 Concrete Bill's Garden wild data
This tweaks the wild data so Aerodactyl, Omanyte, and Kabuto are in the water. Also diversified the Squirtles and added slots for the Hisui formes to use once they're in.
2023-03-06 12:23:45 +00:00
May Evans bcb67db573 Bill's Garden, add Rowan NPC
Rowan NPC added to Cinnabar Lab, just a little cute thing.

Bill's Garden could see many revisions, what's here is the bare minimum. Here's what's done:
- Nidorino NPC blocks it off and is unlocked in the post-game. This currently contradicts the myth - I have a plan for this soon.
- Wild Pokemon are the "non-reproducibles" given in Stadium; starters and eevee are mandatory given those were common in the myth
- Hisui forms should be added when possible
- I had to remake Martha's map in the forest tileset so leaving would be possible
- Everything is at a point where it functions
2023-03-03 10:41:28 +00:00
emaskyesmogon 79110d859d Yellow and Japan Blue Encounters
Incorporated Yellow and Japan Blue's exclusive encounters into the wild learnsets if they were not there already
2022-12-11 18:51:37 -07:00
May Evans 20e0248311 Viridian Forest & Route 24-25 tweaks
This reduces the amount of Para present in the early-game; my playtest had me feel that there were a few too many.

So what I did here was;
- Replace an encounter entry with Pidgey, which was seen in Yellow. Additionally, I replaced the Butterfree with the popular L9 Pidgeotto, which to me makes a lot more sense. You should grind for Butterfree.
- The end trainer uses a Venonat, a Pokemon I think we could feature more early-game (like in Yellow again)

Additionally, I also tweaked Route 24-25 to have the early Venonat like Yellow does. This ensures the Yellow learnset changes come into play. I also added Pidgeotto back here over the Butterfree, I still don't think it should be available this immediately...
2022-12-11 22:13:33 +00:00
May Evans b7973444b2 Myriad of changes!
This is a pretty hefty commit, so let's break it down.
- Fixes Pokedex entries for Bittybat, Bulbasaur, and Shellder.
- ...presumably fixes the options menu.
- Adds a Fishing Group and water wild data to Diglett's Cave, also reduces the encounter rate. More to come.
- Modifies parties, including evolving Rival 2's starter.
- Attempts to fix the Ultra and Safari Balls by making `BallFactor` 4, which appears to be the intended number. Tests yielded positive results.
- Restores a ton of Japanese references that got removed in localisation, including some errors.
2022-12-11 21:40:43 +00:00
May Evans 1b0c9e6f8a correct associations for scarlet book & mt moon crater
spaced with actual names, not how it's rendered in-game
2022-12-05 17:52:14 +00:00
May Evans 9ed18b1d8f Work on the Scarlet Book & Wild Data
* Wild data added to the Mt. Moon Crater
* CoolTrainer NPC (young Sada) added to the Pewter Museum of Science.
* [EXPERIMENTAL] Added the Scarlet Book to the hidden item list for the Pewter Mueseum of Science.

Notes;
* This commit will not work without SV Pokemon being implemented.
* The Scarlet Book has not been placed correctly. The tileset for the museum doesn't load properly in Polished Map, so I'm kind of stumped. Neither has Sada.

Things to do:
* Add an NPC to Mt. Moon B2F that blocks off the crater, along with a warp there. NPC should disappear when you have 8 Gym Badges.
2022-12-05 01:49:52 +00:00