Commit graph

224 commits

Author SHA1 Message Date
Bryan Bishop b8428a709d NameRater_h map header asm
hg-commit-id: 7825bebed6d3
2012-01-03 02:52:52 -06:00
Bryan Bishop 7230d8c2e3 LavenderHouse2_h map header asm
hg-commit-id: e360133a5a4f
2012-01-03 02:51:06 -06:00
Bryan Bishop 7d82114f7a LavenderHouse1_h map header asm
hg-commit-id: 252b281a2524
2012-01-03 02:48:56 -06:00
Bryan Bishop 5538f8e1f2 clean up bike shop asm
hg-commit-id: 3aa98533336d
2012-01-03 02:46:50 -06:00
Bryan Bishop 08dd3dae0a BikeShop_h map header asm
hg-commit-id: 3f7167235672
2012-01-03 02:46:11 -06:00
Bryan Bishop 459a35f1a9 CeruleanHouse2_h map header asm
hg-commit-id: f37fe4824a83
2012-01-03 02:43:30 -06:00
Bryan Bishop 75892f350b CeruleanHouseTrashed_h map header asm
Also the copy of CeruleanHouseTrashed_h.

hg-commit-id: 5ac49ff5e2ea
2012-01-03 02:41:16 -06:00
Bryan Bishop 617c66d64e PewterHouse2_h map header asm
hg-commit-id: 254355334bf9
2012-01-03 02:36:27 -06:00
Bryan Bishop e2f429793d PewterHouse1_h map header asm
hg-commit-id: a50dfe4e72dd
2012-01-03 02:30:23 -06:00
Bryan Bishop c0c23ca755 ViridianHouse_h map header asm
hg-commit-id: 551ddf4e7207
2012-01-03 02:27:14 -06:00
Bryan Bishop 207dcd505e School_h map header asm
hg-commit-id: 8ad170e1f6e4
2012-01-03 02:24:18 -06:00
Bryan Bishop ad56942dfc ViridianMart_h map header asm
hg-commit-id: 97eebeae3da5
2012-01-03 02:20:07 -06:00
Bryan Bishop 0fd9df7ca4 OaksLab_h map header asm
hg-commit-id: d3a2b54f47e3
2012-01-03 02:15:35 -06:00
Bryan Bishop 8962a5a313 Route1_h map header asm
hg-commit-id: 1325ce44ca0f
2012-01-03 02:07:02 -06:00
Bryan Bishop be85976d2d CinnabarIsland_h map header asm
hg-commit-id: aa858f81e56a
2012-01-03 01:52:52 -06:00
Bryan Bishop 58d4c0cdb3 SilphCo6_h map header asm
hg-commit-id: 2c5bd5b125af
2012-01-03 01:46:05 -06:00
Bryan Bishop 93a6003bc7 SilphCo5_h map header asm
hg-commit-id: acb92bbaf08b
2012-01-03 01:39:27 -06:00
Bryan Bishop 35242959aa SilphCo4_h map header asm
hg-commit-id: 16b375734ca5
2012-01-03 01:08:55 -06:00
IIMarckus 681380fb13 Fix an incorrect label, and use labels in MapHeaderBanks.
hg-commit-id: 4a9db3764c20
2012-01-03 00:01:04 -07:00
Bryan Bishop 2cede80735 remove extraneous comment
hg-commit-id: 7cba5f18eac5
2012-01-03 00:42:39 -06:00
Bryan Bishop 0707a7c0cd IndigoPlateauLobby_h map header asm
hg-commit-id: c20e21db4f64
2012-01-03 00:40:48 -06:00
Bryan Bishop ff898355e6 remove blank connection data in VermilionHouse3_h
hg-commit-id: 71adb620ca5d
2012-01-03 00:32:15 -06:00
Bryan Bishop 8cfeb2d29d VermilionHouse3_h map header asm
hg-commit-id: c8e023817cd2
2012-01-03 00:27:12 -06:00
Bryan Bishop 9ee1359ac9 update MapHeaderPointers with labels
hg-commit-id: 29ffc56168cf
2012-01-02 23:48:24 -06:00
Bryan Bishop f5a98ba94c fuchsia city map header asm
hg-commit-id: b465705d8588
2012-01-02 23:42:41 -06:00
Bryan Bishop 3174f3f124 lavender town map header asm
hg-commit-id: bfcae8d74c18
2012-01-02 23:38:57 -06:00
Bryan Bishop c6e1e58176 cerulean city map header asm
hg-commit-id: 2102977fafd9
2012-01-02 23:35:29 -06:00
Bryan Bishop cb6829e9a2 pewter city map header asm
hg-commit-id: 2ce93ca8122e
2012-01-02 23:28:20 -06:00
Bryan Bishop e13bf62e9c viridian city map header asm
hg-commit-id: 28609e246512
2012-01-02 22:37:07 -06:00
Bryan Bishop 020ccf422a add celadon city map header
hg-commit-id: bf3db4f1e388
2012-01-02 19:14:26 -06:00
IIMarckus 2080c11a7f Add more in‐battle checks.
Could use some cleaning up.

hg-commit-id: a3a53e66dd27
2011-12-29 19:54:13 -07:00
IIMarckus ecbeec3202 Flinch check.
hg-commit-id: e6166d4407ef
2011-12-29 18:16:50 -07:00
IIMarckus 3678f9bfb9 $FFF3 checks whose turn it is.
hg-commit-id: e2038c0cb5f9
2011-12-29 03:37:44 -07:00
IIMarckus 0af6c061fe Add status checks + text.
hg-commit-id: 58043ea19ab5
2011-12-29 03:31:17 -07:00
IIMarckus b273050dc6 Add some more Pokémon Tower battle stuff.
hg-commit-id: 4510da2e0fc3
2011-12-29 02:20:55 -07:00
IIMarckus ee3c63737d Add the ghost battle text.
hg-commit-id: 29da85a6ac0b
2011-12-29 02:05:36 -07:00
IIMarckus e0f94f9384 Add the tail end of some battle code.
hg-commit-id: 1ae1fda42a8c
2011-12-29 00:24:28 -07:00
IIMarckus 98de3ed35f PP decrement during battle.
hg-commit-id: 7ea8b204a6b9
2011-12-28 20:28:51 -07:00
IIMarckus fa9c66dc63 Cleanup, and added new RAM variables (and changed some others).
hg-commit-id: 91fe5cdac0f3
2011-12-27 20:04:33 -07:00
IIMarckus b87848642c Disassemble some name lists logic.
From Sawakita, several months ago.

hg-commit-id: e2533e235981
2011-12-27 19:33:41 -07:00
IIMarckus a0fc3558cf Add some mysterious unused names (from a convo with Sawakita a long time ago)
hg-commit-id: 0dd354e3d7c5
2011-12-27 18:40:45 -07:00
IIMarckus b9980afa26 Add some functions that MoveSprite calls.
hg-commit-id: a5ed1444c203
2011-12-27 16:56:56 -07:00
IIMarckus d0582479df Add the MoveSprite function.
hg-commit-id: d9a244bd968e
2011-12-27 16:46:10 -07:00
IIMarckus 582fa01279 Expand some already‐referenced text.
hg-commit-id: d2cf570756e9
2011-12-27 16:31:22 -07:00
IIMarckus f7d5b6eb6b And update the paths for the fossils…
hg-commit-id: 5c617657d739
2011-12-27 13:01:14 -07:00
IIMarckus 18bf34ec0b Split large chunks of text into separate files, and improve Makefile.
hg-commit-id: 59e6e303019d
2011-12-26 18:40:25 -07:00
IIMarckus d5c498a7ec Remove TX_NULL; it is obsoleted by db "@"
hg-commit-id: 9fdfeb4cbdf0
2011-12-26 17:22:34 -07:00
Sawakita 4a6d81aea2 Fix (hopefully) unicode mis-behaviour.
hg-commit-id: 78ad0d43eabc
2011-12-27 01:04:13 +01:00
Sawakita f9bbe64cc1 Add pointers to items usage functions, main item usage handling function and pokeballs usage functions.
hg-commit-id: e32c6c284c8e
2011-12-27 00:37:41 +01:00
IIMarckus ba98f3bc22 Add another common function.
Don’t know what it does yet.

hg-commit-id: fb665f100641
2011-12-21 19:26:24 -07:00
IIMarckus c48939d069 These are coordinates on the tilemap.
hg-commit-id: a85da897ad46
2011-12-21 14:41:44 -07:00
IIMarckus 77702c1fd4 More $54→# conversion.
hg-commit-id: 4cfdf4b2861b
2011-12-21 14:28:33 -07:00
IIMarckus 64016fb133 More text nulls.
hg-commit-id: e6826566b661
2011-12-21 14:23:37 -07:00
IIMarckus d637d149cc Add a character for the numero sign.
Unicode has a character for just about anything…

hg-commit-id: 55e8f69345df
2011-12-21 14:20:45 -07:00
IIMarckus eed5047922 Add characters for textbox borders to the array.
hg-commit-id: b09b0823f1bc
2011-12-21 14:02:50 -07:00
IIMarckus f707f6f4bb Add a weird OT string write.
hg-commit-id: 86260ed8fe9b
2011-12-21 03:39:57 -07:00
IIMarckus 04ff45ee4e Add Pokedex number ↔ index number conversion functions.
hg-commit-id: 39d1a9be9251
2011-12-21 03:08:33 -07:00
IIMarckus eac73b32e6 Treat apostrophes specially, since they’re combining characters.
This will need to be changed a bit if there are ever cases in‐game
where ’m, et cetera do NOT get combined into one character.
Maybe doubling it up to be treated as a single character (’’).

hg-commit-id: c90b7888ad5a
2011-12-21 02:50:47 -07:00
IIMarckus 0238a81e39 Add various data from the credits (graphics, displayed mons, text).
hg-commit-id: cb2b41ecc2b2
2011-12-21 02:23:50 -07:00
IIMarckus 9efa550e40 Add move names.
hg-commit-id: 8d2968b72693
2011-12-21 00:48:14 -07:00
IIMarckus 450949763c Add Japanese text entry and Pokédex entries.
hg-commit-id: 8de61c31d46c
2011-12-21 00:31:01 -07:00
IIMarckus 5d52935fa8 Add ….
hg-commit-id: 24a16073172d
2011-12-21 00:17:42 -07:00
IIMarckus bd9ca785e0 Add é and fix a typo when converting text.
hg-commit-id: 2aaa737ef65a
2011-12-21 00:15:56 -07:00
IIMarckus 63b7b8e783 Add support for Unicode, and use it to put in ♀ and ♂.
hg-commit-id: a482b0ef7a01
2011-12-21 00:12:36 -07:00
IIMarckus 35a33bf3d7 Replace more byte values with text.
hg-commit-id: aafedf1b0032
2011-12-18 23:59:46 -07:00
IIMarckus f37017558c More text nulls.
hg-commit-id: 5aefc8f9848c
2011-12-18 21:08:22 -07:00
IIMarckus 97ff98670d Use "@" for nulls. This makes fixed‐width text tables easier to read.
hg-commit-id: 96453d82d299
2011-12-18 12:48:33 -07:00
IIMarckus ba231fa07a More text, and some new characters. Make $50 equal to "@".
hg-commit-id: 5a8e07fda917
2011-12-17 22:33:47 -07:00
IIMarckus ace3fa5bbc Add more text strings.
hg-commit-id: 04245bd85515
2011-12-17 02:57:07 -07:00
IIMarckus 89d8ad4fd2 Make use of the new text preprocesser to make text readable.
hg-commit-id: 984aa67c548c
2011-12-17 00:14:22 -07:00
IIMarckus eb83f10dd4 More animation code, and the sound data for attacks.
hg-commit-id: 411724212aa0
2011-12-16 00:07:58 -07:00
IIMarckus d116f0b876 More uncommented animation code.
hg-commit-id: c5d9abf0f6e3
2011-12-15 19:53:57 -07:00
IIMarckus 6bc9c5dc3f Add title screen monsters from Green and Blue as well.
Having data from all versions is a long‐term goal, but until the
ROMs for those versions can be easily built and compared to the
originals, it will be very easy for errors to slip in. Adding stuff
from Green, Blue, and Yellow is okay with me, but for now Red is
the only version guaranteed to have correct data.

hg-commit-id: c595f0981208
2011-12-15 18:22:21 -07:00
IIMarckus a8dbea888b Poké Ball animation code cleanup.
hg-commit-id: 812dc01df153
2011-12-15 18:05:30 -07:00
IIMarckus c04a77529a This has already been explained.
Also, the value in the comment was wrong ($FFD6, not $FFD3).

hg-commit-id: 0c73f2ee5227
2011-12-14 21:52:14 -07:00
IIMarckus c88dd75ba1 Add Pokémon that appear on the title screen.
hg-commit-id: 946c0db2db3b
2011-12-14 21:22:54 -07:00
IIMarckus f9a8858dd1 Minor comment changes.
hg-commit-id: a25973059a03
2011-12-12 21:25:23 -07:00
IIMarckus c44b52577b Add random number generation functions.
hg-commit-id: e7d865799d77
2011-12-12 19:47:20 -07:00
IIMarckus 0152e33909 Document the byte before a trainer’s AI pointer.
hg-commit-id: 6b0145fce032
2011-12-12 18:48:35 -07:00
IIMarckus ef6eb622c4 Minor clarifications in Pallet Town scripts.
hg-commit-id: f42fc4aeadc6
2011-11-14 02:48:50 -07:00
IIMarckus 1f5696ddda More minor label fixes.
hg-commit-id: e0d74b3b39cd
2011-11-14 00:29:44 -07:00
IIMarckus c51b06f975 Fix pointer label.
hg-commit-id: 88f7d6719e99
2011-11-14 00:28:25 -07:00
IIMarckus 3fbbc239ac Add Blue’s house map.
hg-commit-id: 4f46a3ac0e71
2011-11-14 00:25:15 -07:00
IIMarckus 31e251af3a Minor cleanup.
hg-commit-id: da3b7f586edf
2011-11-13 23:10:46 -07:00
IIMarckus 8028c825b6 Add Pallet Town map.
hg-commit-id: 53d9e5cf0c1e
2011-11-13 23:06:56 -07:00
IIMarckus 36c926f342 Add Red’s room map.
hg-commit-id: 73e8118562b5
2011-11-13 20:12:54 -07:00
IIMarckus c790096acd Fix pointer
hg-commit-id: 3aab9ee72906
2011-11-13 19:04:28 -07:00
IIMarckus 66df926d81 Add Red’s House 1F map.
hg-commit-id: 89152a0294e8
2011-11-13 19:01:21 -07:00
IIMarckus 2ebb4eac5f Extract compressed pics into separate files.
Pointers to them will come later.

hg-commit-id: 51001a669f3c
2011-08-28 11:40:59 -06:00
IIMarckus 48634e8d36 Fill out the dictionary some more.
hg-commit-id: d1ffa00657b2
2011-07-31 01:03:03 -06:00
IIMarckus 4416e95988 Add $58 to the dictionary.
This is a very strange character and should be looked at more closely.

hg-commit-id: 11758d86cc50
2011-07-31 00:45:50 -06:00
IIMarckus 4771aa0503 Add missing label in dictionary.
hg-commit-id: a6d437e52c1a
2011-07-31 00:39:02 -06:00
IIMarckus 92ce91cb3a Add Super Rod data.
hg-commit-id: 45945e369724
2011-07-31 00:14:47 -06:00
IIMarckus 4b8f71a593 Add Good Rod data.
hg-commit-id: 14c828bf56a2
2011-07-30 23:25:17 -06:00
IIMarckus 9e11a1e996 Fill out the dictionary some more.
hg-commit-id: 0b2352698d90
2011-06-05 21:54:08 -06:00
IIMarckus f227b10d88 Add attack type multipliers (thx Sawakita)
hg-commit-id: b0aee07420f2
2011-06-05 15:21:01 -06:00
IIMarckus dbac7df72d Partially fill out the dictionary.
hg-commit-id: 3524be052533
2011-05-30 23:09:18 -06:00
IIMarckus d3270b231b Start of the text engine.
hg-commit-id: 31967a870912
2011-05-30 22:32:10 -06:00
IIMarckus 68f0afdfa2 It makes sense for widths to be in decimal.
hg-commit-id: 6dad4f222381
2011-05-30 22:09:35 -06:00
IIMarckus 0e145ea2a4 First part of save file interpretation functions, thx Sawakita.
Also box‐drawing functions.

hg-commit-id: eaa7bd7c7804
2011-05-30 21:58:46 -06:00