Commit graph

19 commits

Author SHA1 Message Date
Llinos Evans
78d3ed63f2 Citrine Rocket House
This map is pretty much finished, save for the map sprites for Jessie, James, and the unused Cat (aka Meowth) being imported, as well as an & symbol. This adds everything else - the marts, the Rocket Trio fight, the meeting music, the tileset, the trainer class for Jessie/James, I could go on. A ton of work well-done.
2023-04-22 20:49:19 +01:00
May Evans
4669dbc53a Extra trainer classes, new bold P
I changed the P image to match the font used in the prototype assets.

Also, because Yujirou has a pic all alone in that one bank, I added the other 4 beta trainer classes that never got used. They're all ready to be used, just need teams and a place to go, but I want to address trainer line-ups last code-wise.
2023-04-04 19:28:02 +01:00
May Evans
fc597000fb Fix trainer sprite loading
Moved Yujirou to the end of the file and made the bank switching code more efficient, was swamp code before.
2023-04-02 21:37:57 +01:00
May Evans
71de0f07a5 Groundwork for Viridian Pre-Gym
This map is fully functional but has a lot of bits to iron out, as well as a need for Gym Trainers. I'm also not wholly satisfied with Yujirou's team; maybe remove Eevee?

Yes, I designed an entire tileset for this. Fear me. Bow before me. Actually, don't, this was beyond rational thought.

Current issues;
- Yujirou's sprite doesn't work properly.
- Needs Gym Trainers (hell)
- Yujirou needs an event for being beaten, the refight, and more.
2023-03-30 02:12:45 +01:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
95ec2cf039 Verify data table and name list sizes with assertion macros
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
72a0e98c93 JUGGLER_X -> UNUSED_JUGGLER 2020-07-17 13:56:59 -04:00
Rangi
30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi
3e572b6f48 Use const_skip and const_next macros for brevity 2020-07-09 14:51:48 -04:00
Rangi
c9c59dc343 Reorganize constants/
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi
f99a715fae Replace some hard-coded values with constants 2019-07-07 00:44:21 -04:00
dannye
351146024b Fewer underscores in constants 2015-12-14 22:09:30 -06:00
dannye
dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
340230e997 Enumerate more constants 2015-07-19 00:43:43 -05:00
U-Daniel-PC\Daniel
10fd288ab4 Add newlines to EOFs 2015-06-01 22:15:02 -05:00
U-Fish-PC\Daniel
23c7161bbc Clean up constants 2013-12-11 10:37:17 -05:00
yenatch
5dc5feb29c split related constants into constants/ 2013-12-05 01:34:12 -05:00