yenatch
619a4ea8a1
Use wOverworldMap in macros.
2014-05-27 12:03:30 -07:00
yenatch
ea05c44163
Add macro TX_BCD for printing BCD numbers.
...
This fixes some more static wram addresses.
2014-05-27 11:16:05 -07:00
yenatch
8f8281fe6e
Comment some more bank 0 functions.
2014-05-23 15:34:35 -07:00
yenatch
55b9929167
Use callba/callab macros for cross-bank calls.
2014-04-22 17:14:11 -04:00
yenatch
8a106a2c61
Name the tilesets and give them constants.
...
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00
yenatch
fea5be4699
rename and add some text macros
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cont replaces next, and next becomes a generic newline.
para replaces page (now used for pokedex entries).
dex ends a pokedex entry.
2014-01-22 00:55:41 -05:00
yenatch
795decd080
Add text macros
...
Before text looked like:
_CeladonCityText2: ; a5a4b (29:5a4b)
db $0, "Heheh! This GYM", $4f
db "is great! It's", $55
db "full of women!", $57
Now it looks like:
_CeladonCityText2: ; a5a4b (29:5a4b)
text "Heheh! This GYM"
line "is great! It's"
next "full of women!"
done
2014-01-21 21:09:22 -05:00
Marcus Huderle
040f394a39
Cleaned map connections with macros.
2013-12-20 18:47:05 -06:00
yenatch
12f8023599
split rgbasm macros into macros.asm
2013-12-05 01:25:12 -05:00